Post by The Capsule Forces on Aug 20, 2012 22:40:29 GMT -5
Oolong talked to Bulma about working in a division in Capsule Corp. The daughter of Dr. Briefs got him a job in housing. So he designed houses that would be able to be capsulized in the R&D section of Capsule Corps.
Capsule Dwellings
Capsule Pent House
Cost: 10,000
Rooms- 20
Description: This is a Capsule Pent House, comes with 20 rooms and can be placed within a capsule to take with you. -Comes with a Medium Storage Capsule to store in- (can be added on to with an expansion Capsule house kit, takes up 2 capsule slots-
Capsule Saiya-jin Tower
Cost 12,000
Rooms 30
Description: This is a Capsule Saiya-Jin Tower, as Capsule Corp took the design of the saiyans and made it a capsule form of a Saiya-jin Tower, comes with 18 rooms and can be placed within a capsule to take with you. -Comes with a Medium Storage Capsule to store in- (can be added on to with an expansion Capsule house kit takes up 2 capsule slots-
Capsule Mansion
Cost 14,000
Rooms 40
Description: This is a Capsule Mansion, as Capsule Corp took the design of the luxuries of the rich and made a capsule type mansion. It comes with 24 rooms and can be placed within a capsule to take with you. -Comes with a Large Storage Capsule to store in- (can be added on to with an expansion Capsule house kit takes up 3 capsule slots-
Capsule Castle
Rooms: 50
Cost: 25,000
Description this is a Capsule Castle which comes with 30 rooms and can be placed within a capsule to take with you. -Comes with a Large Storage Capsule to store in- (can be added on to with an expansion Capsule house kit-
Add-ons to houses
Sparring Facility
Space taken up-1 room
Cost: 3,000
Description: A large chamber where members can spar and battle
Laboratory
Space taken up-1 room
Cost: 4000
Description: A place where you can experiment and create items such as holy water, bio gen and bio-gen X, as well as an injection to raise stamina with an adrenalin boost. Canisters go into a med Gun. Must do at least a 500 word post about creating something. Can create 2 chemicals a week
Rejuvenation Chamber
Space taken up-1 rooms per chamber
Cost: 6,000
Description: This machine takes up a lot of space, and can help the person being healed with any ailment. When a limb is severed the rejuvenation chamber can began to regenerate it but when this is done you must remain the chamber for a Day
Rejuvenation Chamber Upgrade (Must have a Rejuvenation Chamber)
Space taken up-0
Cost: 5,000
Description: This machine takes up a lot of space, and can help the person being healed with any ailment. When a limb is severed the rejuvenation chamber can began to regenerate it but when this is done you will be healed within an hour. Also -adds a second rejuvination Tank (upgraded)
Rejuvenation Chamber Superior Upgrade (Must have the Rejuvinator first upgrade installled to use)
Space taken up- 0
Cost: 10,000
Description: This machine takes up a lot of space, and can help the person being healed with any ailment. When a limb is severed the rejuvenation chamber can began to regenerate it but when this is done you will be healed within an hour
-adds a third rejuvinated and updates the second one to the superior level
Rejuvenation Chamber Ultimate Upgrade (Must have the Rejuvinator Superior upgrade installled to use)
Space taken up- 0
Cost: 10,000
Description: This machine takes up a lot of space, and can help the person being healed with any ailment. When a limb is severed the rejuvenation chamber can began to regenerate it but when this is done you will be healed instantly
::(Zenkai Bonus):: a +8% PL Boost if you lost a battle or drew\+4% boost to pl if won
-updates the two extra Rejuvination tanks tu ultimate level
Gravity Room
Space Taken up-2 rooms [requires sparring facility to use]
Cost: 10,000
Description: The Gravity chamber can go up 300x Earth normal level
Danger Room
space taken up-2 rooms [requires gravitron to use. Replaces Gravitron]
cost 12,000 zenni
Description: A room where the environment changes and robots can turn into anything and attack you while the gravity is on. Max gravity is x400
Sythnetic Android (Must have sparring facility)
Cost 10,000
Space taken up: 1 room
Description: Capsule Corps created an android for simple sparring for +5,000 PL.
-Minimum 1,500 words per spar (an extra +2,000 PL every 800 words
-after 5 spars will have to post on market board for repairs (1,500 Zeni for repairs)
-After the fifth fight without repairs; it will break
Nano-cell upgrade (must have Sythnetic Android)
Cost 10,000
Space taken up: 0
Description: Capsule Corps created an upgrade for androids to improve durability as well as gravity training
(Can now spar your droid in the gravity room/Danger Room for an extra +10,000 pl
-Minimum 2,200 words per spar/training & an extra +4,500 PL every 1,200 words
-after 10 spars will have to post on market board buying a power core to replenish it's power so the nanoprobes can repair the android (4,000 Zeni for new power core)
-after the 10 session with the droid without buying the new core to repair the anroid; it will break
Weight Room
Space Taken up- 1 room
Cost 10,000 zenni
Description: A room with mirrored walls, a bench press, a chest press, leg press, Dumb Bells and weights to put on bars for curls, lifts, negatives, squats and anything else you can think of. Comes with a speed bike, a speed bag and a punching bag as well as treadmills (+1,500 PL per rp used. -Can work out every other day- (Constant posts will lower the gains by -250 PL each thread
(Must write at least 2000 words for thread to count.)
-An extra +800 PL every 1000 extra words
Vault
Space Taken up-1 room
Cost: 3,000 zeni
Description: members can put any of their items into the vault and withdraw them at anytime. Up to 1,000,000 Zenni
Meditation Chamber
Space Taken up- 2 rooms
Cost 6,000 zeni
Description: A place to meditate and concentrate the mind. (Benefit: Able to train under an extra distant planet master in the Astral Plane 3 times a week) -means two master that you can train under in the astral plane since you can only train only one former master at a time daily in the astral plane-
Dojo
Space taken up – 3 rooms
Cost 10,000 zenni
Description: A place to train and sharpen up skills. Benefits: Cuts down word costs of direct master training in half, allows you to learn up to 7 custom techniques, breaching the 2 custom technique limits. Also allows you to learn an extra basic, advance, or special technique while training under your primary master as well as training the basic level of a custom attack to advanced
Office
Space taken up: 2 rooms
Cost 6,000 zenni
Description: A place to work in your house. Role-playing working gives a 35% bonus
Executive Office (Replaces Office/must have Office to buy)
Space taken up: 3 rooms
Cost 12,000 zenni
Description: A place to work in your house. Role-playing working gives a 50% bonus
Holy or Demonic Altar Room
Space taken up: 1 room
Cost 3,000 zenni
Description: This is where you do your worship. The Altar acts as a portal to zones that can’t be reached normally. The Holy Altar acts as a conduit to the Law Realm where Holy Warriors lie and the Demonic Alter is where the Dead Zone Lies. Worshipping affects your alignment, if you’re truly good (+10 alignments) you’ll be allowed to enter the Law Realm. If your truly evil however, (-10 alignment) you’ll be allowed to enter the Dead Zone.
Divine Astral Granite Dojo. (Replaces Dojo/ must have Dojo)
Space taken up: 5 rooms
Cost 15,000
Description: This room allows you to learn up to 14 custom techniques. Also allows you to learn an extra basic, advance, or special technique while training as well as an extra finisher, also can train advanced level customs and then train the advanced customs into finisher customs
Artificial Truffle Scientist
Cost 10,000
Space taken up: 1 room
Description: Capsule Corps found a way to make artificial versions of the lost race of the truffles. With this NPC, it can do your laboratory work for you as well as fix any damage to your ships, bases and houses.
–No longer have to write a post for the laboratory or garden, makes 2 items from laboratory or guarden. Also can make 1 item from the laboratory and one from the garden once a week, goes for weekly update on sunday
-Can up the limit of injection
Senzu Green House
Cost 5,000
Space taken up: 4 rooms
Description: A room where you can grow senzu beans as well as other items. –Must write a 700 word post a week to gain a senzu bean-
Herbal Green House
Cost 6,000
Space taken up: 3 rooms
Description: A room where you can grow herbs grown in korin*s Tower –Must write a 1000 word post a week to gain a Herb
Capsule House extras
Capsule House Expansion Kit
Space added: 10
Cost 10,000
Description: This adds more rooms to your capsule dwelling. 10 to be exact.
Stealth Coating
Cost 15,000
Description: Once inside the capsule dwelling, your energy signature and spiritual pulse will be unable to be sensed by the sensing technique or scouter.
Second Stealth Coating
Cost 25,000
Description: The Capsule Dwelling will be invisible to all but the people the owner wants to see it including the owner.