Post by The Supreme Midnight Corp on Aug 6, 2018 19:29:09 GMT -5
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Dr. Kent, The Eternal Crimson Heaven Fighter
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This man is so strong, his farts breaks planets, He was training hard after he ate the immortal fruit. He was earning his respect, beating down REALLY strong, stronger then 9 kid buus! He's a very strong asset to the Crusher Corp and he was enhanced by artificial rebirth to get even STRONGER.
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Android Upgrades and such
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Slot: Items
Name: Negative Energy Driver
Cost: 25,000 Zeni
Alignment: Any
Power Level Requirement: 100,000
Stock: 10
Description: Installed into Hammerhead, can get really stronger and sustain overcharge and bloodlust for a REALLY Long Time
internal Giga Scouter Program
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Scouter Upgrade 1 (C-Wave)
Cost: 750 Zeni
Description: Allows the user to communicate with anyone else that has a C-wave equipt scouter. When on the same planet, the communication is instand, however, when on a different planet, there is a full five minute delay from when the communication is sent and received.
Scouter Upgrade 2 (Giga Boost)
Description: Allows the user to record the actions of an enemy while in combat. Doing this opens up the chance of successfully predicting which moves they may use next by constantly running simulations of the previous moves while in battle. This upgrade also allows you to see an opponents power up to 100% of their truest potential.
Name: Scouter Upgrade 3 (Uncloaking Device)
Description: Allows the user to 'uncloak' any 'cloaked' enemies in the area. However, the only way to see an enemy is to be looking directly at them. If they move out of visual range, then the user must find them once again in order to clearly see them. This device also allows the user to see in otherwise blinding situations, such as a Solar Flare.
Scouter Battle Chip
Installed directly into your every day Scouter, the Memory Chip is used to record battles in which you've engaged in. Recording the confrontation, you may go back at a later time and ovserve your opponent. Through meticulous observation, you may learn any 1 of their moves in 1/2 the amount of time it takes to learn from a Master.
Name: Power Blitz
Cost: +1,000
Description: A Upgrade that allows you to shoot a new Ki blast, stronger than the normal Ki Blast it forms your Ki into a wave like shot. You can still do your normal ki blasts.
Effect: Special Attack
Notes: Goes straight to your attacks no waiting.
Ki Cost: 0
Stamina Cost: 10
Attack Strength: .15
Name: Chobakuretsumaha
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Health Cost: 50
Type: Special
Note: Protects the user from ALL forms of attack for 3 Actions
Name: Photon Wave
Cost: 3,000 zeni
Description: A Stronger version of the Power Blitz
Effect: Advanced Move
Notes: Goes straight to your attacks no waiting.
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .20
Name: Energy Absorption
Cost: 1,000 zeni
Description: A couple of Dr. Gero's androids have the ability to absorb energy with their hands. Android #19 used it to suck away Yamcha's energy, and Dr. Gero used it to absorb a large blast shot by Vegeta.
Training Type: Special (Androids 19, 20 and Custom Androids)
Ki Cost: 0
Stamina Cost: 0
Attack Strength: none
*Note-Can only be used to absorb advance attacks and below and can only be used twice per battle.
Name: Proton Beam
Cost: +3,000
Ki Cost: 500
Stamina Cost: 0
Attack Strength: .25
Description: A purple wave of energy fired from the absorbion orb on the left or right hand
Type: Advanced
Note: Once per battle
Name: Proton Wave
Cost: +3,000
Ki Cost: 500
Stamina Cost: 0
Attack Strength: .25
Description: A purple wave of energy fired from the absorbion orbs on both palms with the wrists clasped like Final Flash
Type: Advanced
Note: Once per battle
Name: Internal Energy Driver
Cost: +1,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Description: Returns 15 Stamina per full Turn (Offense and Defense)
Type: Modification
Name: Hell Storm
Cost: +5,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .50
Health Cost: 50
Description: Like the Hell Flash, the android must turn their wrists into mini-chainguns. With explosive power and accuracy, the android is able to fire numerous needle sized darts of energy toward their opponent.
Type: Finishing
Note: Once per battle
Name: Shocking Death
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .30
Health Cost: 40
Description: Super charging your core, you release an intense electrical burst capable of being thrown
Type: Advanced
Note: Once per battle
Proton Stinger, Proton Burst, Proton Blast
Name: Negative Energy Driver
Cost: 25,000 Zeni
Alignment: Any
Power Level Requirement: 100,000
Stock: 10
Description: Installed into Hammerhead, can get really stronger and sustain overcharge and bloodlust for a REALLY Long Time
internal Giga Scouter Program
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Scouter Upgrade 1 (C-Wave)
Cost: 750 Zeni
Description: Allows the user to communicate with anyone else that has a C-wave equipt scouter. When on the same planet, the communication is instand, however, when on a different planet, there is a full five minute delay from when the communication is sent and received.
Scouter Upgrade 2 (Giga Boost)
Description: Allows the user to record the actions of an enemy while in combat. Doing this opens up the chance of successfully predicting which moves they may use next by constantly running simulations of the previous moves while in battle. This upgrade also allows you to see an opponents power up to 100% of their truest potential.
Name: Scouter Upgrade 3 (Uncloaking Device)
Description: Allows the user to 'uncloak' any 'cloaked' enemies in the area. However, the only way to see an enemy is to be looking directly at them. If they move out of visual range, then the user must find them once again in order to clearly see them. This device also allows the user to see in otherwise blinding situations, such as a Solar Flare.
Scouter Battle Chip
Installed directly into your every day Scouter, the Memory Chip is used to record battles in which you've engaged in. Recording the confrontation, you may go back at a later time and ovserve your opponent. Through meticulous observation, you may learn any 1 of their moves in 1/2 the amount of time it takes to learn from a Master.
Name: Power Blitz
Cost: +1,000
Description: A Upgrade that allows you to shoot a new Ki blast, stronger than the normal Ki Blast it forms your Ki into a wave like shot. You can still do your normal ki blasts.
Effect: Special Attack
Notes: Goes straight to your attacks no waiting.
Ki Cost: 0
Stamina Cost: 10
Attack Strength: .15
Name: Chobakuretsumaha
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Health Cost: 50
Type: Special
Note: Protects the user from ALL forms of attack for 3 Actions
Name: Photon Wave
Cost: 3,000 zeni
Description: A Stronger version of the Power Blitz
Effect: Advanced Move
Notes: Goes straight to your attacks no waiting.
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .20
Name: Energy Absorption
Cost: 1,000 zeni
Description: A couple of Dr. Gero's androids have the ability to absorb energy with their hands. Android #19 used it to suck away Yamcha's energy, and Dr. Gero used it to absorb a large blast shot by Vegeta.
Training Type: Special (Androids 19, 20 and Custom Androids)
Ki Cost: 0
Stamina Cost: 0
Attack Strength: none
*Note-Can only be used to absorb advance attacks and below and can only be used twice per battle.
Name: Proton Beam
Cost: +3,000
Ki Cost: 500
Stamina Cost: 0
Attack Strength: .25
Description: A purple wave of energy fired from the absorbion orb on the left or right hand
Type: Advanced
Note: Once per battle
Name: Proton Wave
Cost: +3,000
Ki Cost: 500
Stamina Cost: 0
Attack Strength: .25
Description: A purple wave of energy fired from the absorbion orbs on both palms with the wrists clasped like Final Flash
Type: Advanced
Note: Once per battle
Name: Internal Energy Driver
Cost: +1,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Description: Returns 15 Stamina per full Turn (Offense and Defense)
Type: Modification
Name: Hell Storm
Cost: +5,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .50
Health Cost: 50
Description: Like the Hell Flash, the android must turn their wrists into mini-chainguns. With explosive power and accuracy, the android is able to fire numerous needle sized darts of energy toward their opponent.
Type: Finishing
Note: Once per battle
Name: Shocking Death
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .30
Health Cost: 40
Description: Super charging your core, you release an intense electrical burst capable of being thrown
Type: Advanced
Note: Once per battle
Proton Stinger, Proton Burst, Proton Blast
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-immortal-
-Has Eternal God Ki-
-stats are 89% of Turles-
-Artificial Human: An Infinite Energy Core Type-
-enhanced movement is in effect at all times
Name: Regeneration
Cost: 4,000z
Description: This enables the user to regenerate any part of their body. Cell can use it if there is just one cell of his body alive and all Majin Buu needs is a single dust particle.
Effect: Special
Notes: Goes straight to your attacks no waiting
Electric Attack(Aliens only and Demons): 12,000 Zenni for the Technique Injection
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Instantaneous Movement: 50,000 Zenni for the Technique Injection
Japanese Name: Kai Kai
Color: N/A
Type: Other
Used by: Kibito Kai
Instantaneous Movement - This is Kibito's ability to get any where in the universe instantly. He uses it to transport Kaioshin, Gohan and himself to Kaioshin Kai. But unlike Goku's Shunkan Idou, Kai Kai does not require the user to lock onto a Ki target. They can go anywhere regardless of if there is a Ki target there.
Training Type: Advanced/Special (Alien, Demon)
Ki Cost: 100
Stamina Cost: 20
Attack Strength: 0
*Note- Can be used to evade any attack, and can only be used once per battle.
Chou no Ryoku: 24,000 Zenni for the Technique Injection
Japanese Name: Chou no Ryoku
Color: Purple/Transparent
Type: Other
Used by: Bido, Zangya
Chou no Ryoku - Bujin uses this technique in Movie #9. The attack is in the form of a thin piece of energy, which wraps around the victim sucking the energy out of them.
Training Type: Special (Demons)
Ki Cost: 300
Stamina Cost: 5
Attack Strength: .04 per turn they are trapped
*Note-does not work on an opponent with at least 25% more power level than the user.
Cube Fade: 80,0000 for the Technique Injection
Japanese Name: Bunkai Teleportation
Color: N/A
Type: Other
Used by: N/A
Cube Fade - With this technique, Janemba can instantly go anywhere by turning his own body into many cubes, then which changes the dimension instead of time.
Training Type: Special (Demons)
Ki Cost: 300
Stamina Cost: 25
Attack Strength: none
*Note-Can only be used once per battle.
Janemba Portal: 37,000 Zenni for the Technique Injection
Japanese Name: Ikoukan o Hatsusei
Color: Grey/Yellow
Type: Defense
Used by: N/A
Janemba Portal - During the fight with Goku, Janemba uses the defensive technique to absorb one of Goku's Ki Blasts into a small portal that he creates.
Training Type: Special (Demon)
Ki Cost: 2,000
Stamina Cost: 50
Attack Strength: Same as the attack reflected/transported.
Time Bind: 400,000 Zenni for the Technique Injection
Japanese Name: N/A
Color: N/A
Type: Other
Used by: N/A
Time Bind - This attack is one of the most useful in all of Dragonball. By Using their mind, the user can momentarily stop time. This lasts as long as the user can concentrate. When time is stopped opponents can be attacked mercilessly,
Training Type: Special (Aliens)
Ki Cost: 1,300
Stamina Cost: 40
Attack Strength: 0
*Note- Can only be used once per battle.
-Has Eternal God Ki-
-stats are 89% of Turles-
-Artificial Human: An Infinite Energy Core Type-
-enhanced movement is in effect at all times
Name: Regeneration
Cost: 4,000z
Description: This enables the user to regenerate any part of their body. Cell can use it if there is just one cell of his body alive and all Majin Buu needs is a single dust particle.
Effect: Special
Notes: Goes straight to your attacks no waiting
Electric Attack(Aliens only and Demons): 12,000 Zenni for the Technique Injection
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Instantaneous Movement: 50,000 Zenni for the Technique Injection
Japanese Name: Kai Kai
Color: N/A
Type: Other
Used by: Kibito Kai
Instantaneous Movement - This is Kibito's ability to get any where in the universe instantly. He uses it to transport Kaioshin, Gohan and himself to Kaioshin Kai. But unlike Goku's Shunkan Idou, Kai Kai does not require the user to lock onto a Ki target. They can go anywhere regardless of if there is a Ki target there.
Training Type: Advanced/Special (Alien, Demon)
Ki Cost: 100
Stamina Cost: 20
Attack Strength: 0
*Note- Can be used to evade any attack, and can only be used once per battle.
Chou no Ryoku: 24,000 Zenni for the Technique Injection
Japanese Name: Chou no Ryoku
Color: Purple/Transparent
Type: Other
Used by: Bido, Zangya
Chou no Ryoku - Bujin uses this technique in Movie #9. The attack is in the form of a thin piece of energy, which wraps around the victim sucking the energy out of them.
Training Type: Special (Demons)
Ki Cost: 300
Stamina Cost: 5
Attack Strength: .04 per turn they are trapped
*Note-does not work on an opponent with at least 25% more power level than the user.
Cube Fade: 80,0000 for the Technique Injection
Japanese Name: Bunkai Teleportation
Color: N/A
Type: Other
Used by: N/A
Cube Fade - With this technique, Janemba can instantly go anywhere by turning his own body into many cubes, then which changes the dimension instead of time.
Training Type: Special (Demons)
Ki Cost: 300
Stamina Cost: 25
Attack Strength: none
*Note-Can only be used once per battle.
Janemba Portal: 37,000 Zenni for the Technique Injection
Japanese Name: Ikoukan o Hatsusei
Color: Grey/Yellow
Type: Defense
Used by: N/A
Janemba Portal - During the fight with Goku, Janemba uses the defensive technique to absorb one of Goku's Ki Blasts into a small portal that he creates.
Training Type: Special (Demon)
Ki Cost: 2,000
Stamina Cost: 50
Attack Strength: Same as the attack reflected/transported.
Time Bind: 400,000 Zenni for the Technique Injection
Japanese Name: N/A
Color: N/A
Type: Other
Used by: N/A
Time Bind - This attack is one of the most useful in all of Dragonball. By Using their mind, the user can momentarily stop time. This lasts as long as the user can concentrate. When time is stopped opponents can be attacked mercilessly,
Training Type: Special (Aliens)
Ki Cost: 1,300
Stamina Cost: 40
Attack Strength: 0
*Note- Can only be used once per battle.
Transformations
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Ultimate Perfected Bio-android! (x6 perminantly)
Ozzaru (x10) and Golden Ozzaru (x18)
True Super Saiyan: x4
True Ascended Super Saiyan: x6
True Ultra Super Saiyan: x10
True Mastered Super Saiyan: x16
True Super Saiyan Three: x21
SS God: x31
SS Ruby: x45
Speed Movements
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Enhanced Movements
Japanese Name: none
Color: none
Type: Other
Used by: Mr Popo, Goku
Enhanced Movements- With this technique first done by Mr Popo as he was training Kid Goku, the user moves so fast, they don’t leave any vibrations in the air or particles around them. Mr Popo preformed this movement with a bell around his neck and while performing this technique, the bell didn’t even ring. Good for when you wish to fight an opponent that can feeks vibrations in the air. Boosts speed by 1.75x for entire fight
Training Type: Basic
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Hidden movement
Japanese Name: none
Used by: Goku, Gohan
Hidden Movements- With this technique first done by Goku on namek against the Ginyu Force and Gohan against Cell, the user moves so fast that it looks like they haven’t moved, also it keeps the opponent from using their scouter to track the user’s movements. It’s a better form of Zanzoken and it’s taught by Mr. Popo. Raises Speed by 2.5x if used as a boost with enhanced movement
Training Type: Advanced
Japanese Name: none
Color: none
Type: Other
Used by: Mr Popo, Goku
Enhanced Movements- With this technique first done by Mr Popo as he was training Kid Goku, the user moves so fast, they don’t leave any vibrations in the air or particles around them. Mr Popo preformed this movement with a bell around his neck and while performing this technique, the bell didn’t even ring. Good for when you wish to fight an opponent that can feeks vibrations in the air. Boosts speed by 1.75x for entire fight
Training Type: Basic
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Hidden movement
Japanese Name: none
Used by: Goku, Gohan
Hidden Movements- With this technique first done by Goku on namek against the Ginyu Force and Gohan against Cell, the user moves so fast that it looks like they haven’t moved, also it keeps the opponent from using their scouter to track the user’s movements. It’s a better form of Zanzoken and it’s taught by Mr. Popo. Raises Speed by 2.5x if used as a boost with enhanced movement
Training Type: Advanced
[Kung Fu Masteries]
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-Judo Mastery: (50% bonus in throws and counters)
-Grappling Mastery: (60% Bonus in ground fighting
-Karate Mastery. (Can move faster with more agility and even more striking power physically)
-Tai-jutsu Mastery. (50% Bonus in Training & and 50% bonus to Jin)
-Tai Chi Mastery. (50% bonus to ki)
-Ninjutsu Mastery (look up ninjutsu on Google)
-Drunken Kung-Fu Mastery (All drunken methods are stregthened
-Wu-Tang Mastery (Swordplay increased in speed by three fold -x3-)
-Wusha Mastery (Melee Speed & Strength By threefold -x3-)
-Sky Dancing Mastery. (50% bonus in Aerial Fighting)
-Kendo Mastery: Swords are now twice as strong in the double handed grip. (x2)
-Grappling Mastery: (60% Bonus in ground fighting
-Karate Mastery. (Can move faster with more agility and even more striking power physically)
-Tai-jutsu Mastery. (50% Bonus in Training & and 50% bonus to Jin)
-Tai Chi Mastery. (50% bonus to ki)
-Ninjutsu Mastery (look up ninjutsu on Google)
-Drunken Kung-Fu Mastery (All drunken methods are stregthened
-Wu-Tang Mastery (Swordplay increased in speed by three fold -x3-)
-Wusha Mastery (Melee Speed & Strength By threefold -x3-)
-Sky Dancing Mastery. (50% bonus in Aerial Fighting)
-Kendo Mastery: Swords are now twice as strong in the double handed grip. (x2)
-{Starter Techniques}-
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These are basic abilities that all characters can use in combat.
Instant Killquick, Power Expert, Strike, Pummel, Grapple Throw, Power Up, Ki Ball, Riot Javolin, Ki Beam, Ki Wave, Double Ki Wave, Charge Up, Powered Flight, Speed Burst
Instant Killquick, Power Expert, Strike, Pummel, Grapple Throw, Power Up, Ki Ball, Riot Javolin, Ki Beam, Ki Wave, Double Ki Wave, Charge Up, Powered Flight, Speed Burst
Dart's Wolf Techniques and Methods
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After Image Technique
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 2%
Stamina Cost: 1%
Attack Strength: N/A
*Note-Can only be used once per battle
Kame Ray
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A sister version of Dodon Pa. The Dodon Ray runs on the same principle as the Kame Ray, as the dodon ray one at Tao Pai Pai's Level. -Damages KI-
Type: Basic
Ki Cost: 5%
Stamina cost: 0
Attack strength .11
Explosive Fist/Kick
Japanese Name:none
Color: Blue
Used by: n/a
Explosive Fist/Kick- A normal punch/kick where the impact area of the strike explodes upon impact
.Ki Cost: 2%
Type Advanced
Stamina cost -none-
Attack Strenght .20
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Energy Infused Punch/Kick
Japanese Name:none
Color: Blue
Used by: n/a
Energy Infused Punch/Kick -A normal punch/kick where ki is infused into it, making it stronger then a normal punch/kick.
Type Advanced
Ki Cost: 4%
Stamina cost -none-
Attack Strenght .20
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Mach Punchs/Kicks
Japanese Name:none
Color: Blue
Used by: n/a
Mach Punchs/Kicks - A technique where punches and kicks can be launched at mach speeds due to ki being manipulated through out the upper/lower torso.
Type Advanced
Ki Cost: 6%
Stamina cost -none-
Attack Strenght .20
Blinding Wolf Fang Fist
Japanese Name:none
Color: Blue
Used by: Yamcha
Blinding Wolf Fang Fist – A one-hit variant of the Wolf Fang Fist
Type Basic
Ki Cost: -none-
Stamina cost 13%
Attack Strenght .20
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Roga-Fu-Kamehameha
Type: Energy Beam
Used by: Yamcha Custom
Japanese Name: Wolf Fang Turtle Style Wave
Roga-Fu-Kamehameha: This is a really strong attack used by Yamcha which is white in color, as strong as a Super Kamehameha
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 40
Attack Strength: .25
Wolf Fang Fist
Japanese Name: Roga Fuu Fuu Ken
Color: Red if Any
Type: Melee
Used by: N/A
Wolf Fang Fist - This is Yamcha's signature attack in Dragonball. He charges at his opponent and unleashes a fury of kick and punches, which proves extremely effective against weaker opponents.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 50
Kame Pa
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A brother version of Kame Ray. The Kame Pa runs on the same principle as the Kame Ray, as the dodon ray one at Tien and Chaoutzu -Damages KI- can be charged up
Type: Advanced
Ki Cost: 7%
Stamina cost: 0
Attack strength .23
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Flaming Fang Strike
Japanese Name:none
Color: Blue
Used by: n/a
Flaming Fang Strike - Red colored energy appears around the fist/foot and strengthens the blow of the strike, the illusion of a red wolf head is seen while preforming this move.
Type Advanced
Ki Cost 2%
Stamina Cost 5%
Attack Strength .35
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Kame Shell
Japanese Name:none
Color: Blue
Used by: n/a
Kame Shell -Similar to Blaster Shell, the user uses his aura to shrink and make a explosive kame shell and hurls it at his opponent
Type Advanced
Ki Cost: 6%
Stamina cost -none-
Attack Strenght .25
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Tiger Jackhammer Fist
Japanese Name:none
Color: Blue
Used by: Yamcha
Tiger Jackhammer Fist – Yamcha punches his opponent repeatedly before finishing with a kick. Named in the Budokai series.
Ki Cost: n/a
Stamina cost 15%
Attack Strenght .58
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Finishers
Neo Wolf Fang Fist
Japanese Name:none
Color: Blue
Used by: Yamcha
Neo Wolf Fang Fist – An upgraded version of the Wolf Fang Fist. Also called "Wolf Fang Blowing Wind" or "Wolf Fang Whirlwind Claw".
Ki Cost: n/a
Stamina cost 18%
Attack Strenght .67
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Kame Crackling Pearl
Japanese Name:none
Color: Blue
Used by: n/a
Kame Pearl – It's a simple wave of condensed energy, the user puts his dominate hand forward with his palm flat facing the opponent and discharging this devistating attack.
Type: Finisher
Ki Cost: 40%
Stamina cost: 20%
Attack strength .60
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Wolf Splitter Fang Cannon
Japanese Name:none
Color: Yellow
Used by: Yamcha
Neo Wolf Fang Fist – An very strong attack, you bting your claw stance hands, together and fire a yellow grenade like wave and while doing it your hands look like blue wolf heads.
Ki Cost: 20,000
Stamina cost 15%
Attack Strenght .75
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Specials:
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. +25% stamina gained per turn (Can't be used consecutively)
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 2%
Stamina Cost: 1%
Attack Strength: N/A
*Note-Can only be used once per battle
Kame Ray
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A sister version of Dodon Pa. The Dodon Ray runs on the same principle as the Kame Ray, as the dodon ray one at Tao Pai Pai's Level. -Damages KI-
Type: Basic
Ki Cost: 5%
Stamina cost: 0
Attack strength .11
Explosive Fist/Kick
Japanese Name:none
Color: Blue
Used by: n/a
Explosive Fist/Kick- A normal punch/kick where the impact area of the strike explodes upon impact
.Ki Cost: 2%
Type Advanced
Stamina cost -none-
Attack Strenght .20
--------------------------------------------
Energy Infused Punch/Kick
Japanese Name:none
Color: Blue
Used by: n/a
Energy Infused Punch/Kick -A normal punch/kick where ki is infused into it, making it stronger then a normal punch/kick.
Type Advanced
Ki Cost: 4%
Stamina cost -none-
Attack Strenght .20
--------------------------------------------
Mach Punchs/Kicks
Japanese Name:none
Color: Blue
Used by: n/a
Mach Punchs/Kicks - A technique where punches and kicks can be launched at mach speeds due to ki being manipulated through out the upper/lower torso.
Type Advanced
Ki Cost: 6%
Stamina cost -none-
Attack Strenght .20
Blinding Wolf Fang Fist
Japanese Name:none
Color: Blue
Used by: Yamcha
Blinding Wolf Fang Fist – A one-hit variant of the Wolf Fang Fist
Type Basic
Ki Cost: -none-
Stamina cost 13%
Attack Strenght .20
------------------------------------------------
Roga-Fu-Kamehameha
Type: Energy Beam
Used by: Yamcha Custom
Japanese Name: Wolf Fang Turtle Style Wave
Roga-Fu-Kamehameha: This is a really strong attack used by Yamcha which is white in color, as strong as a Super Kamehameha
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 40
Attack Strength: .25
Wolf Fang Fist
Japanese Name: Roga Fuu Fuu Ken
Color: Red if Any
Type: Melee
Used by: N/A
Wolf Fang Fist - This is Yamcha's signature attack in Dragonball. He charges at his opponent and unleashes a fury of kick and punches, which proves extremely effective against weaker opponents.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 50
Kame Pa
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A brother version of Kame Ray. The Kame Pa runs on the same principle as the Kame Ray, as the dodon ray one at Tien and Chaoutzu -Damages KI- can be charged up
Type: Advanced
Ki Cost: 7%
Stamina cost: 0
Attack strength .23
--------------------------------------------
Flaming Fang Strike
Japanese Name:none
Color: Blue
Used by: n/a
Flaming Fang Strike - Red colored energy appears around the fist/foot and strengthens the blow of the strike, the illusion of a red wolf head is seen while preforming this move.
Type Advanced
Ki Cost 2%
Stamina Cost 5%
Attack Strength .35
--------------------------------------------
--------------------------------------------
Kame Shell
Japanese Name:none
Color: Blue
Used by: n/a
Kame Shell -Similar to Blaster Shell, the user uses his aura to shrink and make a explosive kame shell and hurls it at his opponent
Type Advanced
Ki Cost: 6%
Stamina cost -none-
Attack Strenght .25
----------------------------
Tiger Jackhammer Fist
Japanese Name:none
Color: Blue
Used by: Yamcha
Tiger Jackhammer Fist – Yamcha punches his opponent repeatedly before finishing with a kick. Named in the Budokai series.
Ki Cost: n/a
Stamina cost 15%
Attack Strenght .58
----------------------------
Finishers
Neo Wolf Fang Fist
Japanese Name:none
Color: Blue
Used by: Yamcha
Neo Wolf Fang Fist – An upgraded version of the Wolf Fang Fist. Also called "Wolf Fang Blowing Wind" or "Wolf Fang Whirlwind Claw".
Ki Cost: n/a
Stamina cost 18%
Attack Strenght .67
---------------------------
Kame Crackling Pearl
Japanese Name:none
Color: Blue
Used by: n/a
Kame Pearl – It's a simple wave of condensed energy, the user puts his dominate hand forward with his palm flat facing the opponent and discharging this devistating attack.
Type: Finisher
Ki Cost: 40%
Stamina cost: 20%
Attack strength .60
--------------------------------------------
Wolf Splitter Fang Cannon
Japanese Name:none
Color: Yellow
Used by: Yamcha
Neo Wolf Fang Fist – An very strong attack, you bting your claw stance hands, together and fire a yellow grenade like wave and while doing it your hands look like blue wolf heads.
Ki Cost: 20,000
Stamina cost 15%
Attack Strenght .75
---------------------------
Specials:
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. +25% stamina gained per turn (Can't be used consecutively)
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Tekuma's Turtle Techniques and Methods
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Japanese Name: Kamehameha
Color: blur
Type: Ki Wave
Used by: Mostt of the Z-Fighters
Kamehameha – An energy blast of which Master Roshi created. He presumably taught it to Grandpa Gohan and then several of the Z Fighters of Earth, including Krillin and Yamcha. Goku figured out how to perform the technique after witnessing Master Roshi use it. This then became Goku's signature attack. Tien gained the ability to perform the Kamehameha, and double its power (something that was apparently reconnected as the series continued), when he observed it from Yamcha. Majin Buu also learns the attack after seeing Goku use it. The attack is performed by cupping the hands at the side of the body, usually the right, drawing them back and saying "KA-ME-HA-ME-HA" in five stages, before thrusting the hands forward and shooting a powerful blue energy beam towards the target.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .26
Japanese Name The Original Kamehameha
Color: Blue
Type: melee
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .30
Japanese Name: Maximum Power Kamehameha
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Maximum Power Kamehameha" – This is simply a Kamehameha performed after ki is gathered into all parts of the body, causing a far more muscular build than normal. This causes a much more powerful blast than normally possible. Capable of destroying a planetary body about the size of Earth's moon. Training Type: Finisher
Ki Cost: 4000
Stamina Cost: 2000
Attack Strength: .90
Japanese Name The Super Kamehameha
Color: Blue
Type: melee
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 1000
Stamina Cost: 20
Attack Strength: .60
Japanese Name: Afterimage Technique
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Afterimage Technique – With this ability, Master Roshi can move in an explosive burst so quickly that he leaves an image of himself behind. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. Roshi uses this technique during the World Martial Arts Tournament.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 10
Attack Strength: .0
Japanese Name: Drunken Fist
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
• Drunken Fist – Master Roshi used this technique as Jackie Chun in the World Martial Arts Tournament. He acts drunk wobbling around, and while the opponent is confused, he hits him catching him off guard. Quite possibly a reference to the Jackie Chan movie, Drunken Master.
• Drunken Turtle Punch – A cane smack performed while acting drunk. Used in the Butōden series.
• Drunken Turtle Kick – A kick performed while acting drunk. Used in the Butōden series.
Ki Cost: 100
Stamina Cost: 14
Attack Strength: .28
Japanese Name: Elephant Punch
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Elephant Punch – A punch performed with the back of an opened hand.
Training Type: basic
Ki Cost: 200
Stamina Cost: 9
Attack Strength: .18
Japanese Name: Pressure Point Attack
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
A technique which, by touching certain pressure points on an opponent's body, can incite effects such as paralysis. This bound technique was used by Master Roshi when he pitted against Man-Wolf during the 22nd World Martial Arts Tournament. Despite its usage in the manga, it was only named in the anime.
Training Type: Advanced
Ki Cost: 140
Stamina Cost: 19
Attack Strength: .21 –can paralyze or cause pain-
True kamehameha
Japanese Name: True Turtle Style Wave
Color: Blue
Type: Energy Beam
Used By: Master Roshi
True Kamehameha - stronger then the origional. Roshi puts too much power in and blows the mountain away! Henceforth the true kamehameha takes twice as much as normal kamehameha
Training Type: Advanced (Must Know Kamehameha)
Ki Cost: 800
Stamina Cost: 60
Attack Strength: .50
Suprise Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it
Training Type: AdvancedKi Cost: 600
Stamina Cost: 40
Attack Strength: .46
Color: blur
Type: Ki Wave
Used by: Mostt of the Z-Fighters
Kamehameha – An energy blast of which Master Roshi created. He presumably taught it to Grandpa Gohan and then several of the Z Fighters of Earth, including Krillin and Yamcha. Goku figured out how to perform the technique after witnessing Master Roshi use it. This then became Goku's signature attack. Tien gained the ability to perform the Kamehameha, and double its power (something that was apparently reconnected as the series continued), when he observed it from Yamcha. Majin Buu also learns the attack after seeing Goku use it. The attack is performed by cupping the hands at the side of the body, usually the right, drawing them back and saying "KA-ME-HA-ME-HA" in five stages, before thrusting the hands forward and shooting a powerful blue energy beam towards the target.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .26
Japanese Name The Original Kamehameha
Color: Blue
Type: melee
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .30
Japanese Name: Maximum Power Kamehameha
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Maximum Power Kamehameha" – This is simply a Kamehameha performed after ki is gathered into all parts of the body, causing a far more muscular build than normal. This causes a much more powerful blast than normally possible. Capable of destroying a planetary body about the size of Earth's moon. Training Type: Finisher
Ki Cost: 4000
Stamina Cost: 2000
Attack Strength: .90
Japanese Name The Super Kamehameha
Color: Blue
Type: melee
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 1000
Stamina Cost: 20
Attack Strength: .60
Japanese Name: Afterimage Technique
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Afterimage Technique – With this ability, Master Roshi can move in an explosive burst so quickly that he leaves an image of himself behind. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. Roshi uses this technique during the World Martial Arts Tournament.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 10
Attack Strength: .0
Japanese Name: Drunken Fist
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
• Drunken Fist – Master Roshi used this technique as Jackie Chun in the World Martial Arts Tournament. He acts drunk wobbling around, and while the opponent is confused, he hits him catching him off guard. Quite possibly a reference to the Jackie Chan movie, Drunken Master.
• Drunken Turtle Punch – A cane smack performed while acting drunk. Used in the Butōden series.
• Drunken Turtle Kick – A kick performed while acting drunk. Used in the Butōden series.
Ki Cost: 100
Stamina Cost: 14
Attack Strength: .28
Japanese Name: Elephant Punch
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Elephant Punch – A punch performed with the back of an opened hand.
Training Type: basic
Ki Cost: 200
Stamina Cost: 9
Attack Strength: .18
Japanese Name: Pressure Point Attack
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
A technique which, by touching certain pressure points on an opponent's body, can incite effects such as paralysis. This bound technique was used by Master Roshi when he pitted against Man-Wolf during the 22nd World Martial Arts Tournament. Despite its usage in the manga, it was only named in the anime.
Training Type: Advanced
Ki Cost: 140
Stamina Cost: 19
Attack Strength: .21 –can paralyze or cause pain-
True kamehameha
Japanese Name: True Turtle Style Wave
Color: Blue
Type: Energy Beam
Used By: Master Roshi
True Kamehameha - stronger then the origional. Roshi puts too much power in and blows the mountain away! Henceforth the true kamehameha takes twice as much as normal kamehameha
Training Type: Advanced (Must Know Kamehameha)
Ki Cost: 800
Stamina Cost: 60
Attack Strength: .50
Suprise Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it
Training Type: AdvancedKi Cost: 600
Stamina Cost: 40
Attack Strength: .46
Tekuma's Street Fighter Techniques and methods
^^^^^^^^^^^^^^^^^^^^^
Rising Dragon Uppercut
Japanese Name: none
Color: N/A
Type: Melee
Used by: Ryu
Rising Dragon Uppercut – The user gathers energy into his Fist and when close enough or as a sneak attack, jumps up towards the opponent and uppercuts him square in his jaw.
Training Type: Basic
Ki Cost: 45
Stamina Cost: 8
Attack Strength: .17
Tornado Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user spins forward with their left or right leg out towards the opponent and while spinning, their leg hits the opponent numerous times while spinning like a tornado.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
Whirlwind Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user shoots forward as he exerts arial mastery and spins with their feet forward, their legs swinging around as they spin; landing heels and toe chops. Good for an arial attack.
Training Type: Basic
Ki Cost: 70
Stamina Cost: 10
attack Strength: .18
-note- alows the user to attack 3 times as long as there kicks while preforming this attack
Hurricane Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Hurricane Kick – Good for when your on the ground. The user spins on his back while on the ground and their legs spin around above them while on the ground, heading towards the opponent. The legs spinning up while upside down towards the opponent.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
4 Arms Attack
Japanese Name: Shiyoken
Color: N/A
Type: Melee
Used by: N/A
4 Arms Attack - During the 22nd World Tournament, Tien uses this attack against Goku in the finals. The attack allows Tien to grow two additional arms out of his back, and attack much more often.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 2
Attack Strength: N/A
*note- Allows the user to get two extra actions, but they can only be melee attacks*
8 Arms Attack
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
8 Arms Attack - When Goku fights Tien during the 22nd Tenkaichi Budokai, Tien uses his 4 Arms attack on Goku (seen above this attack). In defense, Goku decides to use an 8 arms attack, which works even better. Because of the extra arms Goku is able to fight much faster and attack/block more often.
Training Type: Basic
Ki Cost: 60
Stamina Cost: 5
Attack Strength: N/A
*note allows the user to get four extra actions, but they can only be melee attacks*
After Image Technique
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 30
Stamina Cost: 10
Attack Strength: N/A
*Note-Can only be used once per battle
Arale Kick
Japanese Name: N/A
Color: A Blur
Type: Melee
Used by: N/A
Arale Kick - Virtually just a regular kick, Arale uses this on General Blue when he crash lands in Penguin Village on his search for Goku. Arale manages to beat him with two attacks, the first of them being this kick.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 10
Attack Strength: .10
Double Assault
Japanese Name: Gatai Kousen
Color: N/A
Type: Melee
Used by: N/A
Double Assault - During a fight with Garlic Junior in Movie #1, Goku and Piccolo execute a double assault to try and take the big guy down.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 12
Attack Strength: .10
Dynamite Kick
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
Dynamite Kick - Gotenks only uses this attack once. It looks like a normal kick, except after the kick hits the enemy, he says "Detonate" - An explosion then follows.
Training Type: Basic
Ki Cost: 10
Stamina Cost: 10
Attack Strength: .12
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Shadow Kick
Japanese Name:N/A
Color:None
Used by: Wong Fei Hung (Jet Li)
Shadow Kick- A very speedy technique, Allows your lets to move 4 times as fast while kicking to attack or parry/block.
Type:Basic
Ki Cost:65
Stamina cost: 6
*note allows the user to get four extra actions, but they can only be melee attacks
Japanese Name: none
Color: N/A
Type: Melee
Used by: Ryu
Rising Dragon Uppercut – The user gathers energy into his Fist and when close enough or as a sneak attack, jumps up towards the opponent and uppercuts him square in his jaw.
Training Type: Basic
Ki Cost: 45
Stamina Cost: 8
Attack Strength: .17
Tornado Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user spins forward with their left or right leg out towards the opponent and while spinning, their leg hits the opponent numerous times while spinning like a tornado.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
Whirlwind Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user shoots forward as he exerts arial mastery and spins with their feet forward, their legs swinging around as they spin; landing heels and toe chops. Good for an arial attack.
Training Type: Basic
Ki Cost: 70
Stamina Cost: 10
attack Strength: .18
-note- alows the user to attack 3 times as long as there kicks while preforming this attack
Hurricane Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Hurricane Kick – Good for when your on the ground. The user spins on his back while on the ground and their legs spin around above them while on the ground, heading towards the opponent. The legs spinning up while upside down towards the opponent.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
4 Arms Attack
Japanese Name: Shiyoken
Color: N/A
Type: Melee
Used by: N/A
4 Arms Attack - During the 22nd World Tournament, Tien uses this attack against Goku in the finals. The attack allows Tien to grow two additional arms out of his back, and attack much more often.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 2
Attack Strength: N/A
*note- Allows the user to get two extra actions, but they can only be melee attacks*
8 Arms Attack
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
8 Arms Attack - When Goku fights Tien during the 22nd Tenkaichi Budokai, Tien uses his 4 Arms attack on Goku (seen above this attack). In defense, Goku decides to use an 8 arms attack, which works even better. Because of the extra arms Goku is able to fight much faster and attack/block more often.
Training Type: Basic
Ki Cost: 60
Stamina Cost: 5
Attack Strength: N/A
*note allows the user to get four extra actions, but they can only be melee attacks*
After Image Technique
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 30
Stamina Cost: 10
Attack Strength: N/A
*Note-Can only be used once per battle
Arale Kick
Japanese Name: N/A
Color: A Blur
Type: Melee
Used by: N/A
Arale Kick - Virtually just a regular kick, Arale uses this on General Blue when he crash lands in Penguin Village on his search for Goku. Arale manages to beat him with two attacks, the first of them being this kick.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 10
Attack Strength: .10
Double Assault
Japanese Name: Gatai Kousen
Color: N/A
Type: Melee
Used by: N/A
Double Assault - During a fight with Garlic Junior in Movie #1, Goku and Piccolo execute a double assault to try and take the big guy down.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 12
Attack Strength: .10
Dynamite Kick
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
Dynamite Kick - Gotenks only uses this attack once. It looks like a normal kick, except after the kick hits the enemy, he says "Detonate" - An explosion then follows.
Training Type: Basic
Ki Cost: 10
Stamina Cost: 10
Attack Strength: .12
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Shadow Kick
Japanese Name:N/A
Color:None
Used by: Wong Fei Hung (Jet Li)
Shadow Kick- A very speedy technique, Allows your lets to move 4 times as fast while kicking to attack or parry/block.
Type:Basic
Ki Cost:65
Stamina cost: 6
*note allows the user to get four extra actions, but they can only be melee attacks
Advanced
Machine Gun Fist
Japanese Name: ?
Color: none
Type: Melee
Used by: N/A
Machine Gun Fist - This is Tien’s Technique that he used on Kid Goku. He shoots forward and launches a Furry of Jabs in quick succession upon his opponent in an attempt to overwhelm his adversary and make him pass out.
Training Type: advanced
Ki Cost: 70
Stamina Cost: 22
attack strength:.43
Hyper Velocity Technique
Japanese Name: -shrugs-n
Color: none
Type: Melee
Used by: N/A
Hyper Velocity Technique - This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 40 to 55 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Advanced
Ki Cost: 80
Stamina Cost: 40
attack strength: .56
Kiai
Japanese Name: Kiai
Color: None
Type: Other
Used by: Goku, Uub
Kiai - This is an attack where the user shoots a blast a Ki at their opponent by screaming. Goku pushes Jeice and Burter around with this, and Uub uses it on Goku when they fight at the end of DBZ.
Training Type: Advanced
Ki Cost: 80
Stamina Cost: 20
Attack Strength: .12
*Note- Can be used to deflect any basic or advanced attack
Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Riot Pulse
Japanese Name: Riot Pulse
Color: red
Type: Energy Blast
Used by: Ryu and Ken
Riot Pulse - The attacker gathers energy in their left or right hand and charges up his Jin alongside it quicklt to then fire a raw blast that they launch from thrusting their palm towards their opponent, hitting him with raw Jinn pressure which was channeled into energy. it's a rough red wave of energy that engulfs the oppoent.energyputs his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 450
Stamina Cost: 23
Attack Strength: .27
Tracking-Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Tracking-Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. This technique alows the user to control where it's going Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Burning Hasuken
Japanese Name: Burning Hasuken
Color: Blue Flame
Type: Flaming Energy Beam
Used by: Ryu and Ken
Burning Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. The flames raise the damage by .10.
Training Type: Advanced
Ki Cost: 350
Stamina Cost: 25
Attack Strength: .35
Hana Gaeshi Hasu
Japanese Name: Hana Gaeshi Hasu
Color: N/A
Type: Defense
Used by: N/A
Hana Gaeshi Hasu - This is the ability to block a Hasuken by putting your hands in front of your chest.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 25
Attack Strength:
*Note- This only works on the hasuken wave and makes the opponent take damage equal to their own attack.
Energy Shield
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: Future Gohan
Energy Shield - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Future Gohan creates one around himself to take care of the incoming energy blasts comming from the Androids
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 22
Attack Strength: none
-Note: Can be used for only 2 actions a turn Can be summoned a multiple of 2 times a turn to defend against energy attacks that are advanced attacks that are .28 attack strenght and below.
Super Hasuken
Japanese Name:
Color: Red
Type: Energy Beam
Used By: N/A
Super Hasuken- Identical to a regular Hasuken wave, but just 10 times more powerful.
Training Type: Advanced (Must Know Hasuken)
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Japanese Name: ?
Color: none
Type: Melee
Used by: N/A
Machine Gun Fist - This is Tien’s Technique that he used on Kid Goku. He shoots forward and launches a Furry of Jabs in quick succession upon his opponent in an attempt to overwhelm his adversary and make him pass out.
Training Type: advanced
Ki Cost: 70
Stamina Cost: 22
attack strength:.43
Hyper Velocity Technique
Japanese Name: -shrugs-n
Color: none
Type: Melee
Used by: N/A
Hyper Velocity Technique - This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 40 to 55 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Advanced
Ki Cost: 80
Stamina Cost: 40
attack strength: .56
Kiai
Japanese Name: Kiai
Color: None
Type: Other
Used by: Goku, Uub
Kiai - This is an attack where the user shoots a blast a Ki at their opponent by screaming. Goku pushes Jeice and Burter around with this, and Uub uses it on Goku when they fight at the end of DBZ.
Training Type: Advanced
Ki Cost: 80
Stamina Cost: 20
Attack Strength: .12
*Note- Can be used to deflect any basic or advanced attack
Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Riot Pulse
Japanese Name: Riot Pulse
Color: red
Type: Energy Blast
Used by: Ryu and Ken
Riot Pulse - The attacker gathers energy in their left or right hand and charges up his Jin alongside it quicklt to then fire a raw blast that they launch from thrusting their palm towards their opponent, hitting him with raw Jinn pressure which was channeled into energy. it's a rough red wave of energy that engulfs the oppoent.energyputs his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 450
Stamina Cost: 23
Attack Strength: .27
Tracking-Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Tracking-Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. This technique alows the user to control where it's going Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Burning Hasuken
Japanese Name: Burning Hasuken
Color: Blue Flame
Type: Flaming Energy Beam
Used by: Ryu and Ken
Burning Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. The flames raise the damage by .10.
Training Type: Advanced
Ki Cost: 350
Stamina Cost: 25
Attack Strength: .35
Hana Gaeshi Hasu
Japanese Name: Hana Gaeshi Hasu
Color: N/A
Type: Defense
Used by: N/A
Hana Gaeshi Hasu - This is the ability to block a Hasuken by putting your hands in front of your chest.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 25
Attack Strength:
*Note- This only works on the hasuken wave and makes the opponent take damage equal to their own attack.
Energy Shield
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: Future Gohan
Energy Shield - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Future Gohan creates one around himself to take care of the incoming energy blasts comming from the Androids
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 22
Attack Strength: none
-Note: Can be used for only 2 actions a turn Can be summoned a multiple of 2 times a turn to defend against energy attacks that are advanced attacks that are .28 attack strenght and below.
Super Hasuken
Japanese Name:
Color: Red
Type: Energy Beam
Used By: N/A
Super Hasuken- Identical to a regular Hasuken wave, but just 10 times more powerful.
Training Type: Advanced (Must Know Hasuken)
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Finishers
True Hasuken
Japanese Name: True Hasuken
Color: White
Type: Energy Beam
Used By: N/A
True Hasuken- The user glows with gold energy and brings his two palms to his right side. As the user does this, the white energy gets absorbed into his palms. The user then thrusts his palms towards his target, the gold energy now causing the chi around the user's hands to turn gold as a Massive wave of white energy is discharged from the flat face palms that are facing the target. Very Strong.
Training Type: Finisher (Must Know Hasuken)
Ki Cost: 2000
Stamina Cost: 76
Attack Strength: Instant Kill
Double Hasuken
Japanese Name:Double Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Double Hasuken - The attacker puts his hands infront of him and gathers energy within his hands, suddenly his hands glow blue and two hassuken waves are launched, one from each hand. Training Type: Finisher
Ki Cost: 800
Stamina Cost: 40
Attack Strength: .50 -.25 for each blast-
Raining Hasuken Storm
Japanese Name:Raining Hasuken Storm
Color: Blue
Type: Raining Ki Wave technique
Used by: Ryu and Ken
Raining Hasuken Storm- The attacker would shoot his right hand into the air, launching a orb of energy into the sky. The orb would then explode and expand and a big sphere of energy would be in the sky, Soon it will start raining on the energies the user would concider enemy. It stays on the field for 3 turns, throwing energy at it doesn't help.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 54
Attack Strength: .76
Special
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. -20 stamina gained per action used-t
Ki Cost: none
Stamina Cost: none
Attack Strength: 0
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Sense
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Sense - The ability to find others power levels, not know exactly what they are but a feeling will come over you if they are powerful or not.
Ki Cost: 30
Stamina Cost: 20
Attack Strength: 0
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Iron Will
Japanese Name: N/A
Color: N/A
Type: melee
Used by: Berserkers.
Iron Will - The ability to continue fighting when wounded deeply, fatally, critically or mortally. Kicks in automatically for 5 turns then the pain returns overwhelming the user and causing him to pass out or even die
Ki Cost: 20
Stamina Cost: none
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Japanese Name: True Hasuken
Color: White
Type: Energy Beam
Used By: N/A
True Hasuken- The user glows with gold energy and brings his two palms to his right side. As the user does this, the white energy gets absorbed into his palms. The user then thrusts his palms towards his target, the gold energy now causing the chi around the user's hands to turn gold as a Massive wave of white energy is discharged from the flat face palms that are facing the target. Very Strong.
Training Type: Finisher (Must Know Hasuken)
Ki Cost: 2000
Stamina Cost: 76
Attack Strength: Instant Kill
Double Hasuken
Japanese Name:Double Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Double Hasuken - The attacker puts his hands infront of him and gathers energy within his hands, suddenly his hands glow blue and two hassuken waves are launched, one from each hand. Training Type: Finisher
Ki Cost: 800
Stamina Cost: 40
Attack Strength: .50 -.25 for each blast-
Raining Hasuken Storm
Japanese Name:Raining Hasuken Storm
Color: Blue
Type: Raining Ki Wave technique
Used by: Ryu and Ken
Raining Hasuken Storm- The attacker would shoot his right hand into the air, launching a orb of energy into the sky. The orb would then explode and expand and a big sphere of energy would be in the sky, Soon it will start raining on the energies the user would concider enemy. It stays on the field for 3 turns, throwing energy at it doesn't help.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 54
Attack Strength: .76
Special
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. -20 stamina gained per action used-t
Ki Cost: none
Stamina Cost: none
Attack Strength: 0
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Sense
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Sense - The ability to find others power levels, not know exactly what they are but a feeling will come over you if they are powerful or not.
Ki Cost: 30
Stamina Cost: 20
Attack Strength: 0
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Iron Will
Japanese Name: N/A
Color: N/A
Type: melee
Used by: Berserkers.
Iron Will - The ability to continue fighting when wounded deeply, fatally, critically or mortally. Kicks in automatically for 5 turns then the pain returns overwhelming the user and causing him to pass out or even die
Ki Cost: 20
Stamina Cost: none
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Tekuma's Saiyan True Moves
^^^^^^^^^^^^^^^^^^^^^^^^^
Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arm, with your hand flat, firing a moderate sized wave of ki.
Training Type: basic
Ki Cost: 16
Stamina Cost: 9
Attack Strength: .11
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Kikouha
Japanese Name: Kikouha
Color: Differs
Type: Energy Beam
Used by: Anyone who can Control Ki
Kikouha - This is just a simple energy blast. They are very often weak, and are mainly used to deflect larger beams or to distract. But can be effective against lesser opponents.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: .09
*Note- When used for deflection, it can only deflect basic energy attacks
Advanced
Double Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arms, with your hands flat, firing a moderate sized wave of ki from each hand.
Training Type: advanced
Ki Cost: 32
Stamina Cost: 18
Attack Strength: .23
Crusher Shell
Japanese Name: N/A
Color: Red
Type: Energy Ball
Used by: Broly
Crusher Shell - Charged up in the hand it can be thrown and does Immense Dammage.
Training Type: Advanced
Ki Cost: 700
Stamina Cost: 45
Attack Strength: .34
Big Tree Cannon
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Big Tree Cannon - This attack is like final flash, the user gathers energy in both hands then brings them together infront of his chest with the wrists touching and unleashes a rough blue energy wave that can be boosted with more power while fired, less powerful than final flash
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 40
Attack Strength: .45
Electric Attack(Aliens only and Demons)
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Energy Barrier
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: #17, Broly, Gohan
Energy Barrier - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Gohan creates one to protect himself, Piccolo and Krillin from getting sucked into the Dead Zone.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 20
Attack Strength: none
*Note-Can only be used to defend against a basic attack, lasts for only three actions and can only be used once per battle.
Energy Ring
Japanese Name: Ring Jyou no
Color: Yellow
Type: Other
Used by: N/A
Energy Ring - When Majin Vegeta and Goku fight, he uses this attack. Since Goku had no where to go, Majin Vegeta threw five of them, which pinned Goku to a nearby wall.
Training Type: Advanced
Ki Cost: 20 per ring(max 5)
Stamina Cost: 5 per ring
Attack Strength: none
*Note-Bind opponent for one action per ring
Crusher Shine
Color: Green
Type: Energy Beam
Used By: N/A
Final Shine - Vegeta made this move when turning Super Saiyan 4. Using both hands he spreads them like the Final Flash and brings them together but its a lesser blast and green. Very nice to look at.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Kill Driver:
Japanese Name: unknown
Color: blackish red
Type: energy ring
Used by: -shrugs-
Kill Driver- The user creates a fiery ring of ki and launches it at his opponents, releasing a massive explosion that is strong.
Training Type: Advanced
Ki Cost: 410
Stamina Cost: 31
Attack Strength: .32
Planet Geyser
Japanese Name: unknown
Color: -any-
Type: -shrugs-
Used by: -shrugs-
Planet Geyser- A powerful attack where the user fires a small energy wave at the ground, causing a geyser of ki that explodes/flows out of the ground beneath the opponent. If more the user has more than twice the opponent's PL, it cannot be dodged.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .26
Pulse Driver:
Japanese Name: unknown
Color: purple
Type: beam
Used by: -shrugs-
Pulse Driver- Fires a large and powerful beam of purple energy from either his palm or index finger. Upon impact, a second, larger column of purple energy erupts from target causing a double hit.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .22
Renzoku-Shine
Japanese Name: Renzoku-Shine
Color: Yellow
Type: Energy Beam
Used by: Future Trunks and Gotenks
Renzoku Energy Dan - A really strong and fast chain gun KI attack, used by pretty much anyone who knows how to form balls or beams of energy. It is fairly powerful, especially if the defender is caught off guard, as many beams can be fired home, and the ones that hit have more power than the last. It is good as a distraction tactic too, firing a few of them before charging up a really big attack to finish it off. The disadvantage is that this attack can take its toll on the attacker, due to the large energy drain.
Training Type: Advanced
Ki Cost: 750
Stamina Cost: 70
Attack Strength: .27
Shockwave
Japanese Name: Bakurikimaha
Color: N/A
Type: Other
Used by: Vegeta, Frieza
Shockwave - The first move that Nappa uses on Earth is this technique. With it he decimates an entire city. The technique is performed by raising two fingers and an expolsion is created which covers a wide area.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 45
Attack Strength: .31
Finisher
Atomic Blast
Japanese Name: unknown
Color: -any-
Type: thick ki bolt
Used by: -shrugs-
Atomic Blast - A powerful energy bolt fired from two fingers
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Big Bang Attack
Japanese Name: N/A
Color: Blue
Type: Energy Beam
Used by: Vegito
Big Bang Attack - After going Super Saiyan, Vegeta learns or makes up this attack. He takes a strong liking to it, and makes it his signature attack from then on.
Training Type: Finisher
Ki Cost: 900
Stamina Cost: 50
Attack Strength: .32
Execution Beam
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Execution Beam - A purple beam of energy that King Vegeta uses, The beam is shot out of one hand and is extremely powerful.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: .82
Final Spirit Cannon
Japanese Name: unknown
Color: whitish/blue
Type: -shrugs-
Used by: -shrugs-
Final Spirit Cannon - The user fires a powerful whitish/blue Sphere of ki, the attack is thrown like a javelin.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Omega Crusher Shell
Japanese Name: N/A
Color: Red
Type: Energy Ball
Used by:
Crusher Ball - Charged up in the hand it can be thrown and does Immense Damage. Strong Enough to blow up a planet
Training Type: Finisher (Crusher Shell Needed)
Ki Cost: 5,000
Stamina Cost: 80
Attack Strength: .43
Special
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arm, with your hand flat, firing a moderate sized wave of ki.
Training Type: basic
Ki Cost: 16
Stamina Cost: 9
Attack Strength: .11
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Kikouha
Japanese Name: Kikouha
Color: Differs
Type: Energy Beam
Used by: Anyone who can Control Ki
Kikouha - This is just a simple energy blast. They are very often weak, and are mainly used to deflect larger beams or to distract. But can be effective against lesser opponents.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: .09
*Note- When used for deflection, it can only deflect basic energy attacks
Advanced
Double Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arms, with your hands flat, firing a moderate sized wave of ki from each hand.
Training Type: advanced
Ki Cost: 32
Stamina Cost: 18
Attack Strength: .23
Crusher Shell
Japanese Name: N/A
Color: Red
Type: Energy Ball
Used by: Broly
Crusher Shell - Charged up in the hand it can be thrown and does Immense Dammage.
Training Type: Advanced
Ki Cost: 700
Stamina Cost: 45
Attack Strength: .34
Big Tree Cannon
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Big Tree Cannon - This attack is like final flash, the user gathers energy in both hands then brings them together infront of his chest with the wrists touching and unleashes a rough blue energy wave that can be boosted with more power while fired, less powerful than final flash
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 40
Attack Strength: .45
Electric Attack(Aliens only and Demons)
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Energy Barrier
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: #17, Broly, Gohan
Energy Barrier - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Gohan creates one to protect himself, Piccolo and Krillin from getting sucked into the Dead Zone.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 20
Attack Strength: none
*Note-Can only be used to defend against a basic attack, lasts for only three actions and can only be used once per battle.
Energy Ring
Japanese Name: Ring Jyou no
Color: Yellow
Type: Other
Used by: N/A
Energy Ring - When Majin Vegeta and Goku fight, he uses this attack. Since Goku had no where to go, Majin Vegeta threw five of them, which pinned Goku to a nearby wall.
Training Type: Advanced
Ki Cost: 20 per ring(max 5)
Stamina Cost: 5 per ring
Attack Strength: none
*Note-Bind opponent for one action per ring
Crusher Shine
Color: Green
Type: Energy Beam
Used By: N/A
Final Shine - Vegeta made this move when turning Super Saiyan 4. Using both hands he spreads them like the Final Flash and brings them together but its a lesser blast and green. Very nice to look at.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Kill Driver:
Japanese Name: unknown
Color: blackish red
Type: energy ring
Used by: -shrugs-
Kill Driver- The user creates a fiery ring of ki and launches it at his opponents, releasing a massive explosion that is strong.
Training Type: Advanced
Ki Cost: 410
Stamina Cost: 31
Attack Strength: .32
Planet Geyser
Japanese Name: unknown
Color: -any-
Type: -shrugs-
Used by: -shrugs-
Planet Geyser- A powerful attack where the user fires a small energy wave at the ground, causing a geyser of ki that explodes/flows out of the ground beneath the opponent. If more the user has more than twice the opponent's PL, it cannot be dodged.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .26
Pulse Driver:
Japanese Name: unknown
Color: purple
Type: beam
Used by: -shrugs-
Pulse Driver- Fires a large and powerful beam of purple energy from either his palm or index finger. Upon impact, a second, larger column of purple energy erupts from target causing a double hit.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .22
Renzoku-Shine
Japanese Name: Renzoku-Shine
Color: Yellow
Type: Energy Beam
Used by: Future Trunks and Gotenks
Renzoku Energy Dan - A really strong and fast chain gun KI attack, used by pretty much anyone who knows how to form balls or beams of energy. It is fairly powerful, especially if the defender is caught off guard, as many beams can be fired home, and the ones that hit have more power than the last. It is good as a distraction tactic too, firing a few of them before charging up a really big attack to finish it off. The disadvantage is that this attack can take its toll on the attacker, due to the large energy drain.
Training Type: Advanced
Ki Cost: 750
Stamina Cost: 70
Attack Strength: .27
Shockwave
Japanese Name: Bakurikimaha
Color: N/A
Type: Other
Used by: Vegeta, Frieza
Shockwave - The first move that Nappa uses on Earth is this technique. With it he decimates an entire city. The technique is performed by raising two fingers and an expolsion is created which covers a wide area.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 45
Attack Strength: .31
Finisher
Atomic Blast
Japanese Name: unknown
Color: -any-
Type: thick ki bolt
Used by: -shrugs-
Atomic Blast - A powerful energy bolt fired from two fingers
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Big Bang Attack
Japanese Name: N/A
Color: Blue
Type: Energy Beam
Used by: Vegito
Big Bang Attack - After going Super Saiyan, Vegeta learns or makes up this attack. He takes a strong liking to it, and makes it his signature attack from then on.
Training Type: Finisher
Ki Cost: 900
Stamina Cost: 50
Attack Strength: .32
Execution Beam
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Execution Beam - A purple beam of energy that King Vegeta uses, The beam is shot out of one hand and is extremely powerful.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: .82
Final Spirit Cannon
Japanese Name: unknown
Color: whitish/blue
Type: -shrugs-
Used by: -shrugs-
Final Spirit Cannon - The user fires a powerful whitish/blue Sphere of ki, the attack is thrown like a javelin.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Omega Crusher Shell
Japanese Name: N/A
Color: Red
Type: Energy Ball
Used by:
Crusher Ball - Charged up in the hand it can be thrown and does Immense Damage. Strong Enough to blow up a planet
Training Type: Finisher (Crusher Shell Needed)
Ki Cost: 5,000
Stamina Cost: 80
Attack Strength: .43
Special
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques