Post by The Supreme Midnight Corp on Aug 8, 2018 21:02:09 GMT -5
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Mirai Hit, The Future Assassin of Time
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A warrior who was from another future timeline, he was the best assassin but before he was killed, Doctor Fearless saved him, recruited him and gave him some Tree of Might Fruit to get strong...one of the strongest and most dangerous Operatives in the Crusher Forces which is one of the strongest divisions in the Midnight Forces.
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Stats
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HP:Quazi Immortal Demi-God
-Has Eternal God Ki-
Power Level: (2,580,000,000,000,000)
Ki: 1,370,000,000,000,000
Strength: 120,000,000,000,000 (+150% Bonus to strength)
Endurance: 120,000,000,000,000 (+85% of Dao's END.) (50% Bonus)
Speed: 120,000,000,000,000 (+85% of Dao's Speed )(70% bonus)
Toughness: (80% added from endurance)
-Has Eternal God Ki-
Power Level: (2,580,000,000,000,000)
Ki: 1,370,000,000,000,000
Strength: 120,000,000,000,000 (+150% Bonus to strength)
Endurance: 120,000,000,000,000 (+85% of Dao's END.) (50% Bonus)
Speed: 120,000,000,000,000 (+85% of Dao's Speed )(70% bonus)
Toughness: (80% added from endurance)
Hit's Techniques and Special Abilities
Flight - The ability to take flight through the manipulation of ki.
Ki Blast - The most basic form of energy attack. Used by Hit in Xenoverse 2.
Ki Sense - Hit can sense the ki of other beings as well. He is able to sense Godly ki as shown when Goku powered up his Kaio-ken alongside his Super Saiyan Blue form, Hit was able to sense his power rising. In Xenoverse 2, he can sense the overwhelming pressure of Universe 6 Angel Vados' Godly ki when confronting her in battle.
Vital Point Attack - Hit's primary method of attack. He attacks using the Phoenix Eye Fist method of punching in order to focus all of the energy from his blows into one point, thus increasing their effectiveness. Hit aims only for his opponent's vital spots, allowing him to take down his opponents without much effort, even if they are stronger than he is. As shown in his fights with Goku and Vegeta, he can choose how strongly he hits the vital spot, allowing him to avoid overly injuring or killing a foe. This technique, combined with his Time-Skip ability, is proven to be deadly.
Time-Skip - Hit's signature technique where he can manipulate time and skip it for a tenth of a second. In that time, Hit moves freely to block and counterattack, usually going for the vitals. Hit can also go into the Parallel World in combination with Time Skip as seen in his fight with Dyspo. In the manga, he stops primarily relying on it prior to the Tournament of Power due to it's flaws.
Deadly Intent - A stance Hit takes where he puts his hands in his pockets to conceal his movements before using Time-Skip to strike his opponent. Noted to be part of his fighting style in his fight with Goku in the manga. Named in Dragon Ball FighterZ.
Icy Glare - Hit looks at his opponent then he quickly uses Time-Skip, to assault the opponent. From the opponent's perspective, Hit doesn't seem to be moving at all. He used this attack to defeat Frost. Named in FighterZ.
Time-Skip/Jump Spike - Hit charges towards the opponent and directly punches them.
Time-Skip/Tremor Pulse - Hit teleports behind the opponent and kicks them.
Time-Skip/Flash Skewer - Hit stands in place and punches the opponent directly in the face.
Time-Skip/Back Breaker - Hit turns around and counters his opponent's attack to land a heavy finish on them.
Time-Skip/Molotov - Hit's ultimate attack, he uses Time-Skip and then quickly assaults his opponent with a full on barrage of punches.
Time Freeze - In the anime, as Hit continued to improve his performance, he was able to refine his Time-Skip to rather than jump ahead momentarily in time, completely freeze the progression of time around him, enabling him to dodge virtually any attack.
Realized Power - Hit's Super Attack in FighterZ.
I Keep Improving - Hit's Meteor Attack in FighterZ.
Tides of Time - In the anime, Hit possess a personal dimension created with the skipped time Hit stores upon using Time-Skip over the entire course of his existence. He can even bring others into his dimension while the rest of time stood frozen.
Intangibility - Hit is able to transfer his physical body to his parallel world in order to avoid opponents' attacks, but he still appears in the ordinary world. Hit cannot physically attack an opponent while remaining intangible, he can still attack using his invisible energy blasts.
Cage of Time - In the anime, by striking an opponent after having continually used Time-Skip, Hit is able to attach a "time cage" to them, it initially appears as a strange effect on his opponent where they were struck before taking effect: ensnaring their movements by keeping them suspended in time.
Time Lag - Hit's ultimate technique in the manga, with it he is able to slow his opponet's time
- decreasing their movement speed.
Vacuum Survival - In the anime, Hit is shown able to survive in the vacuum of space. He also uses this ability to fight in the Space stage in a Boss Raid Quest in Xenoverse 2.
Full Power - In the manga, Hit is capable of powering up to his full power (which is comparable to a Super Saiyan God's power), however due to his lack of using it much he can only stay at full power for a minute. This was rectified by the Tournament of Power, having reconditioned himself since battling Goku. Regardless, even with his full power, he cannot reach his full fighting potential unless he is allowed to kill.
Killing Techniques - Hit possess several specialized techniques intended for usage in his job as an assassin.
Ki Clones - When moving around, Hit is able to leave duplicates of his ki, in order to make it hard to track him. Used in the anime.
Flash Fist Crush - A deadly variant of the Time-Skip combined with a warping technique similar to Phantom Fist. In the anime, Hit displays a killing variant of this technique where invisible energy blasts (through a punching motion) with enough force to kill an opponent if he hits a vital spot. This attack is near-invisible and passes through matter thanks to it traveling through the Time-Storage world, making it very hard to detect. He can also manifest and release these energy blasts in any direction he chooses.
Finger Beam - Only in the Universe 6 Saga opening in Dragon Ball Super he is shown using this. However, Hit is never seen using this otherwise.
Instant Rise - A variation of Rapid Movement used by Hit as his Evasive Skill in Xenoverse 2.
Afterimage - A technique where the user uses super speed to create an illusionary image of themself to fool an opponent or dodge attacks. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset via Partner Customization.
XVT13
Hit using Phantom Fist in Xenoverse 2
Super Afterimage - An advanced variation of the Afterimage technique that allows the user to create an Afterimage as they move around and even slip behind opponents. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
Phantom Fist - A variation of the Afterimage technique used by Hit as one of his Super Skills in Xenoverse 2.
Maximum Charge - A ki Charging Super Skill used by Hit to Power Up in Xenoverse 2.
Sledgehammer - A physical technique where Hit cups his hands together and reels back, then slams his fists on the opponent. One of Hit's Super Skills in Xenoverse 2. Hit uses this move in against Goku in his second fight against him.
Super God Fist - A ki-laced punch to the opponent's face originally used by Goku. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
Kiai - Hit can use two types of Kiai in Xenoverse 2.
Shockwave - A simple Kiai fired from the palm capable of making an opponent stagger. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
Ki Blast Cannon - A powerful Kiai shockwave fired from the user's palm. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
Ki Blast - The most basic form of energy attack. Used by Hit in Xenoverse 2.
Ki Sense - Hit can sense the ki of other beings as well. He is able to sense Godly ki as shown when Goku powered up his Kaio-ken alongside his Super Saiyan Blue form, Hit was able to sense his power rising. In Xenoverse 2, he can sense the overwhelming pressure of Universe 6 Angel Vados' Godly ki when confronting her in battle.
Vital Point Attack - Hit's primary method of attack. He attacks using the Phoenix Eye Fist method of punching in order to focus all of the energy from his blows into one point, thus increasing their effectiveness. Hit aims only for his opponent's vital spots, allowing him to take down his opponents without much effort, even if they are stronger than he is. As shown in his fights with Goku and Vegeta, he can choose how strongly he hits the vital spot, allowing him to avoid overly injuring or killing a foe. This technique, combined with his Time-Skip ability, is proven to be deadly.
Time-Skip - Hit's signature technique where he can manipulate time and skip it for a tenth of a second. In that time, Hit moves freely to block and counterattack, usually going for the vitals. Hit can also go into the Parallel World in combination with Time Skip as seen in his fight with Dyspo. In the manga, he stops primarily relying on it prior to the Tournament of Power due to it's flaws.
Deadly Intent - A stance Hit takes where he puts his hands in his pockets to conceal his movements before using Time-Skip to strike his opponent. Noted to be part of his fighting style in his fight with Goku in the manga. Named in Dragon Ball FighterZ.
Icy Glare - Hit looks at his opponent then he quickly uses Time-Skip, to assault the opponent. From the opponent's perspective, Hit doesn't seem to be moving at all. He used this attack to defeat Frost. Named in FighterZ.
Time-Skip/Jump Spike - Hit charges towards the opponent and directly punches them.
Time-Skip/Tremor Pulse - Hit teleports behind the opponent and kicks them.
Time-Skip/Flash Skewer - Hit stands in place and punches the opponent directly in the face.
Time-Skip/Back Breaker - Hit turns around and counters his opponent's attack to land a heavy finish on them.
Time-Skip/Molotov - Hit's ultimate attack, he uses Time-Skip and then quickly assaults his opponent with a full on barrage of punches.
Time Freeze - In the anime, as Hit continued to improve his performance, he was able to refine his Time-Skip to rather than jump ahead momentarily in time, completely freeze the progression of time around him, enabling him to dodge virtually any attack.
Realized Power - Hit's Super Attack in FighterZ.
I Keep Improving - Hit's Meteor Attack in FighterZ.
Tides of Time - In the anime, Hit possess a personal dimension created with the skipped time Hit stores upon using Time-Skip over the entire course of his existence. He can even bring others into his dimension while the rest of time stood frozen.
Intangibility - Hit is able to transfer his physical body to his parallel world in order to avoid opponents' attacks, but he still appears in the ordinary world. Hit cannot physically attack an opponent while remaining intangible, he can still attack using his invisible energy blasts.
Cage of Time - In the anime, by striking an opponent after having continually used Time-Skip, Hit is able to attach a "time cage" to them, it initially appears as a strange effect on his opponent where they were struck before taking effect: ensnaring their movements by keeping them suspended in time.
Time Lag - Hit's ultimate technique in the manga, with it he is able to slow his opponet's time
- decreasing their movement speed.
Vacuum Survival - In the anime, Hit is shown able to survive in the vacuum of space. He also uses this ability to fight in the Space stage in a Boss Raid Quest in Xenoverse 2.
Full Power - In the manga, Hit is capable of powering up to his full power (which is comparable to a Super Saiyan God's power), however due to his lack of using it much he can only stay at full power for a minute. This was rectified by the Tournament of Power, having reconditioned himself since battling Goku. Regardless, even with his full power, he cannot reach his full fighting potential unless he is allowed to kill.
Killing Techniques - Hit possess several specialized techniques intended for usage in his job as an assassin.
Ki Clones - When moving around, Hit is able to leave duplicates of his ki, in order to make it hard to track him. Used in the anime.
Flash Fist Crush - A deadly variant of the Time-Skip combined with a warping technique similar to Phantom Fist. In the anime, Hit displays a killing variant of this technique where invisible energy blasts (through a punching motion) with enough force to kill an opponent if he hits a vital spot. This attack is near-invisible and passes through matter thanks to it traveling through the Time-Storage world, making it very hard to detect. He can also manifest and release these energy blasts in any direction he chooses.
Finger Beam - Only in the Universe 6 Saga opening in Dragon Ball Super he is shown using this. However, Hit is never seen using this otherwise.
Instant Rise - A variation of Rapid Movement used by Hit as his Evasive Skill in Xenoverse 2.
Afterimage - A technique where the user uses super speed to create an illusionary image of themself to fool an opponent or dodge attacks. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset via Partner Customization.
XVT13
Hit using Phantom Fist in Xenoverse 2
Super Afterimage - An advanced variation of the Afterimage technique that allows the user to create an Afterimage as they move around and even slip behind opponents. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
Phantom Fist - A variation of the Afterimage technique used by Hit as one of his Super Skills in Xenoverse 2.
Maximum Charge - A ki Charging Super Skill used by Hit to Power Up in Xenoverse 2.
Sledgehammer - A physical technique where Hit cups his hands together and reels back, then slams his fists on the opponent. One of Hit's Super Skills in Xenoverse 2. Hit uses this move in against Goku in his second fight against him.
Super God Fist - A ki-laced punch to the opponent's face originally used by Goku. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
Kiai - Hit can use two types of Kiai in Xenoverse 2.
Shockwave - A simple Kiai fired from the palm capable of making an opponent stagger. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
Ki Blast Cannon - A powerful Kiai shockwave fired from the user's palm. After the 1.09.00 Update in Xenoverse 2, it can be added to Awoken Hit's custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
[speed techniques]
Enhanced Movements
Enhanced Movements- With this technique first done by Mr Popo as he was training Kid Goku, the user moves so fast, they don’t leave any vibrations in the air or particles around them. Mr Popo preformed this movement with a bell around his neck and while performing this technique, the bell didn’t even ring. Good for when you wish to fight an opponent that can feeks vibrations in the air. Boosts speed by 1.75x for entire fight
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Hidden movements
Hidden Movements- With this technique first done by Goku on namek against the Ginyu Force and Gohan against Cell, the user moves so fast that it looks like they haven’t moved, also it keeps the opponent from using their scouter to track the user’s movements. It’s a better form of Zanzoken and it’s taught by Mr. Popo. Raises Speed by 2.5x if used as a boost with enhanced movement
Enhanced Movements- With this technique first done by Mr Popo as he was training Kid Goku, the user moves so fast, they don’t leave any vibrations in the air or particles around them. Mr Popo preformed this movement with a bell around his neck and while performing this technique, the bell didn’t even ring. Good for when you wish to fight an opponent that can feeks vibrations in the air. Boosts speed by 1.75x for entire fight
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Hidden movements
Hidden Movements- With this technique first done by Goku on namek against the Ginyu Force and Gohan against Cell, the user moves so fast that it looks like they haven’t moved, also it keeps the opponent from using their scouter to track the user’s movements. It’s a better form of Zanzoken and it’s taught by Mr. Popo. Raises Speed by 2.5x if used as a boost with enhanced movement
Transformations
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::Immortal Energy in Mirai Hit
Yami-Fighter Powerup (x3
Super Yami-fighter Powerup (x7)
Neo Yami-fighter Powerup (x12)
Items Equiped
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Master Shen's Technique
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[Kung Fu Masteries]
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-{Starter Techniques}-
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Hektic's True Moves
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Ryu's Techniques and methods
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Advanced
Finishers
Yami-Fighter Powerup (x3
Super Yami-fighter Powerup (x7)
Neo Yami-fighter Powerup (x12)
Items Equiped
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Equiped Weapon: N/A
On head: Warhelment
On Body: Kashin Alloy Assassin Jacket
On Feet: Kashin Alloy Saiyan Boots
On Legs: Crystal Guards -Absorb physical damage to Legs in Battle
On Hands: Name: Hell Fighter Gloves
About Body: Super Elite Midnight Corps Modified Bio-Armor
Underneath Armor: Kashin Alloy Combat Skin
worn on Arms: Midnight Corps Coat of Arms
worn on finger: n/a
On head: Warhelment
On Body: Kashin Alloy Assassin Jacket
On Feet: Kashin Alloy Saiyan Boots
On Legs: Crystal Guards -Absorb physical damage to Legs in Battle
On Hands: Name: Hell Fighter Gloves
About Body: Super Elite Midnight Corps Modified Bio-Armor
Underneath Armor: Kashin Alloy Combat Skin
worn on Arms: Midnight Corps Coat of Arms
worn on finger: n/a
Master Shen's Technique
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basic
Mystic Ray
Japanese Name: Mystic Ray
Color: orange
Type: eye Beams
Used by: Tien,
Mystic Ray - One of the best techniques of the Master Shen school. It's a strong pair of thick eyebeams from the pupils, It's powerful, but it cannot be strengthened.
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 20
Attack Strength: .19
Levitate
Japanese Name: Levitate
Color: Red
Type: Fkght
Used by: Shen
Levitate – A skill which allows its users to fly. He was the first person on Earth to use this technique.
Training Type: Special
Ki Cost: 200
Stamina Cost: 1
Attack Strength: .0
Solar Flare
Japanese Name: Tayoken
Color: A Blinding White
Type: Other
Used by: Goku, Krillin, Cell
Solar Flare - This attack is one of the most useful in the series. The user puts the hands up to the face and shouts "TAYOKEN" or "SOLAR FLARE", this causes the sun's rays to be amplified and reflected into the opponent's eyes, thus blinding them. This has been used many times with success. E.G: Tenshinhan against Goku, Goku against Tenshinhan, Goku against Vegeta, Krillin against Frieza and Cell against Piccolo.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: none
*note-Blinds opponent for three actions and prevents them from defending themselves
advanced
Ki Blast Cannon
Japanese Name: Ki Blast Cannon
Color: Blue
Type: Energy Beam
Used by: Tien
Dodon Ray - One of the best techniques of the Master Shen school. The user grips his right wristguard with his left hand for support and fires a square shaped energy blastIt's an energy beam shot from the finger. It's powerful, but it cannot be strengthened.
Training Type: Advanced
Ki Cost: 140
Stamina Cost: 23
Attack Strength: .22
Japanese Name: Telepathy
Color: Red
Type: Support
Used by: Shen
Telepathy – Master Shen can speak with his targets mentally.
Training Type: Special
Ki Cost: 200
Stamina Cost: 1
Attack Strength: .0
Japanese Name: High Speed Rush
Color: blur
Type: melee
Used by: Crane
High Speed Rush – Used in an single speedy strike
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .21
Japanese Name: Machine Gun Punch
Color: Blur
Type: hand to hand
Used by: shen
Machine Gun fist – a move where shen strikes with hand to hand techniques on at a speedy pase to pelt the warrior with endless shots to the body, (Can break bones)
Type: Advanced
Ki Cost: 200
Stamina Cost: 65
Attack Strength: .46
Japanese Name: Crane Shadow Strikes
Color: Blur
Type: hand to hand
Used by: shen
Crane Shadow Stikes – a move where shen strikes with hand to hand techniques on crack! His body moving so fast that you’d think there were 8 Shens attacking.
Type: Advanced
Ki Cost: 200
Stamina Cost: 65
Attack Strength: .46
Solar Flare Explosion
Japanese Name: unknown
Color: a binding white
Type: other
Used by: -shrugs-
Solar Flare Explosion: A Blinding light overtakes the field and an explosion is done from the flare blowing up particles
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: -Instant Kill-
(If 25% PL stronger then burns and blindness for 5 turs)
(If 50% PL stronger then blindness for 5 turs)
(Can short out scouters)
Domination Blast:
Color: Orange
::(Advanced)::
Type of attack: Barrage and Tracking
Desc THe user either thrusts their hands forward or in the loosely shaped diamond form and many blasts are launched, able to senses our your opponent. Can be either one orange blast or many energy blasts. Can Track opponents
Dodon Ray
Japanese Name: Dodon-pa
Color: Blue
Type: Energy Beam
Used by: Tien, Chiaotzu, Master Shen
Dodon Ray - One of the best techniques of the Master Shen school. It's an energy beam shot from the finger. It's powerful, but it cannot be strengthened.
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 20
Attack Strength: .19
True Dodon Ray
Japanese Name: True Dodon-pa
Color: Blue
Type: Energy Beam
Used by: Master Shen
Dodon Ray - One of the best techniques of the Master Shen school. It's an energy beam shot from the finger. It's powerful, and can bestrengthened.
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 36
Attack Strength: .38
Finishers
Japanese Name: Renzoku Dodon-pa
Color: orange
Type: Energy Barrage
Used by: none
Renzoku Dodon Ray - One of the most fierous attacks ever even known to the crane master. With this technique, he just raises his finger and barrages you with Dodon Rays one after another.
Training Type: Advanced
Ki Cost:530
Stamina Cost: 50
Attack Strength: .79
Rapid Dodon Bullets
Japanese Name: n/a
Color: Red
Type: Energy Beam
Used by: n/a
Rapid Dodon Bullets - One of the best techniques of the Master Shen school. It's an energy bullet shot from the finger. It's powerful, but it cannot be strengthened. Point your finger(s) Like a toy gun(s) and open fire
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 40%
Attack Strength: .34
Neo Dodon-Ray
Color: Red
Technique type: Finisher
Super Dodon Ray - One of the most fierous attacks ever even known to the crane master. With this technique, he just raised his right index and middle finger in the air to charge a wrecking ball sized orb or he`ll just launch a Thick Focused superheated from thrusting his right or left fingers forward said index finger high as a wrecking ball of energy is on the right finger tip and ten firing the thick burning beam down
Rapid Velocity Fist
-This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 25 to 30 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Finisher
Ki Cost: 80
Stamina Cost: 60
attack strength: .56
Mystic Ray
Japanese Name: Mystic Ray
Color: orange
Type: eye Beams
Used by: Tien,
Mystic Ray - One of the best techniques of the Master Shen school. It's a strong pair of thick eyebeams from the pupils, It's powerful, but it cannot be strengthened.
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 20
Attack Strength: .19
Levitate
Japanese Name: Levitate
Color: Red
Type: Fkght
Used by: Shen
Levitate – A skill which allows its users to fly. He was the first person on Earth to use this technique.
Training Type: Special
Ki Cost: 200
Stamina Cost: 1
Attack Strength: .0
Solar Flare
Japanese Name: Tayoken
Color: A Blinding White
Type: Other
Used by: Goku, Krillin, Cell
Solar Flare - This attack is one of the most useful in the series. The user puts the hands up to the face and shouts "TAYOKEN" or "SOLAR FLARE", this causes the sun's rays to be amplified and reflected into the opponent's eyes, thus blinding them. This has been used many times with success. E.G: Tenshinhan against Goku, Goku against Tenshinhan, Goku against Vegeta, Krillin against Frieza and Cell against Piccolo.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: none
*note-Blinds opponent for three actions and prevents them from defending themselves
advanced
Ki Blast Cannon
Japanese Name: Ki Blast Cannon
Color: Blue
Type: Energy Beam
Used by: Tien
Dodon Ray - One of the best techniques of the Master Shen school. The user grips his right wristguard with his left hand for support and fires a square shaped energy blastIt's an energy beam shot from the finger. It's powerful, but it cannot be strengthened.
Training Type: Advanced
Ki Cost: 140
Stamina Cost: 23
Attack Strength: .22
Japanese Name: Telepathy
Color: Red
Type: Support
Used by: Shen
Telepathy – Master Shen can speak with his targets mentally.
Training Type: Special
Ki Cost: 200
Stamina Cost: 1
Attack Strength: .0
Japanese Name: High Speed Rush
Color: blur
Type: melee
Used by: Crane
High Speed Rush – Used in an single speedy strike
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .21
Japanese Name: Machine Gun Punch
Color: Blur
Type: hand to hand
Used by: shen
Machine Gun fist – a move where shen strikes with hand to hand techniques on at a speedy pase to pelt the warrior with endless shots to the body, (Can break bones)
Type: Advanced
Ki Cost: 200
Stamina Cost: 65
Attack Strength: .46
Japanese Name: Crane Shadow Strikes
Color: Blur
Type: hand to hand
Used by: shen
Crane Shadow Stikes – a move where shen strikes with hand to hand techniques on crack! His body moving so fast that you’d think there were 8 Shens attacking.
Type: Advanced
Ki Cost: 200
Stamina Cost: 65
Attack Strength: .46
Solar Flare Explosion
Japanese Name: unknown
Color: a binding white
Type: other
Used by: -shrugs-
Solar Flare Explosion: A Blinding light overtakes the field and an explosion is done from the flare blowing up particles
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: -Instant Kill-
(If 25% PL stronger then burns and blindness for 5 turs)
(If 50% PL stronger then blindness for 5 turs)
(Can short out scouters)
Domination Blast:
Color: Orange
::(Advanced)::
Type of attack: Barrage and Tracking
Desc THe user either thrusts their hands forward or in the loosely shaped diamond form and many blasts are launched, able to senses our your opponent. Can be either one orange blast or many energy blasts. Can Track opponents
Dodon Ray
Japanese Name: Dodon-pa
Color: Blue
Type: Energy Beam
Used by: Tien, Chiaotzu, Master Shen
Dodon Ray - One of the best techniques of the Master Shen school. It's an energy beam shot from the finger. It's powerful, but it cannot be strengthened.
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 20
Attack Strength: .19
True Dodon Ray
Japanese Name: True Dodon-pa
Color: Blue
Type: Energy Beam
Used by: Master Shen
Dodon Ray - One of the best techniques of the Master Shen school. It's an energy beam shot from the finger. It's powerful, and can bestrengthened.
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 36
Attack Strength: .38
Finishers
Japanese Name: Renzoku Dodon-pa
Color: orange
Type: Energy Barrage
Used by: none
Renzoku Dodon Ray - One of the most fierous attacks ever even known to the crane master. With this technique, he just raises his finger and barrages you with Dodon Rays one after another.
Training Type: Advanced
Ki Cost:530
Stamina Cost: 50
Attack Strength: .79
Rapid Dodon Bullets
Japanese Name: n/a
Color: Red
Type: Energy Beam
Used by: n/a
Rapid Dodon Bullets - One of the best techniques of the Master Shen school. It's an energy bullet shot from the finger. It's powerful, but it cannot be strengthened. Point your finger(s) Like a toy gun(s) and open fire
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 40%
Attack Strength: .34
Neo Dodon-Ray
Color: Red
Technique type: Finisher
Super Dodon Ray - One of the most fierous attacks ever even known to the crane master. With this technique, he just raised his right index and middle finger in the air to charge a wrecking ball sized orb or he`ll just launch a Thick Focused superheated from thrusting his right or left fingers forward said index finger high as a wrecking ball of energy is on the right finger tip and ten firing the thick burning beam down
Rapid Velocity Fist
-This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 25 to 30 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Finisher
Ki Cost: 80
Stamina Cost: 60
attack strength: .56
[Kung Fu Masteries]
^^^^^^^^^^^^^^^^^^^^^^^^
-Judo Mastery: (50% bonus in throws and counters)
-Grappling Mastery: (60% Bonus in ground fighting
-Karate Mastery. (Can move faster with more agility and even more striking power physically)
-Tai-jutsu Mastery. (50% Bonus in Training & and 50% bonus to Jin)
-Tai Chi Mastery. (50% bonus to ki)
-Ninjutsu Mastery (look up ninjutsu on Google)
-Drunken Kung-Fu Mastery (All drunken methods are stregthened
-Wu-Tang Mastery (Swordplay increased in speed by three fold -x3-)
-Wusha Mastery (Melee Speed & Strength By threefold -x3-)
-Sky Dancing Mastery. (50% bonus in Aerial Fighting)
-Kendo Mastery: Swords are now twice as strong in the double handed grip. (x2)
-Grappling Mastery: (60% Bonus in ground fighting
-Karate Mastery. (Can move faster with more agility and even more striking power physically)
-Tai-jutsu Mastery. (50% Bonus in Training & and 50% bonus to Jin)
-Tai Chi Mastery. (50% bonus to ki)
-Ninjutsu Mastery (look up ninjutsu on Google)
-Drunken Kung-Fu Mastery (All drunken methods are stregthened
-Wu-Tang Mastery (Swordplay increased in speed by three fold -x3-)
-Wusha Mastery (Melee Speed & Strength By threefold -x3-)
-Sky Dancing Mastery. (50% bonus in Aerial Fighting)
-Kendo Mastery: Swords are now twice as strong in the double handed grip. (x2)
-{Starter Techniques}-
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
These are basic abilities that all characters can use in combat.
Instant Killquick, Power Expert, Strike, Pummel, Grapple Throw, Power Up, Ki Ball, Riot Javolin, Ki Beam, Ki Wave, Double Ki Wave, Charge Up, Powered Flight, Speed Burst
Instant Killquick, Power Expert, Strike, Pummel, Grapple Throw, Power Up, Ki Ball, Riot Javolin, Ki Beam, Ki Wave, Double Ki Wave, Charge Up, Powered Flight, Speed Burst
Hektic's True Moves
^^^^^^^^^^^^^^^^^^^^^^^^^
Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arm, with your hand flat, firing a moderate sized wave of ki.
Training Type: basic
Ki Cost: 16
Stamina Cost: 9
Attack Strength: .11
Eye Lasers
Japanese Name: Ring Jyou no
Color: Differs
Type: Other
Used by: N/A
Eye Lasers - This attack is first used by Piccolo to silence Gohan, and to destroy some cameras at the World Martial Arts Tournament. Dr. Gero later uses it to destroy an island.
Training Type: Basic
Ki Cost: 12
Stamina Cost: 5
Attack Strength: .10
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Kikouha
Japanese Name: Kikouha
Color: Differs
Type: Energy Beam
Used by: Anyone who can Control Ki
Kikouha - This is just a simple energy blast. They are very often weak, and are mainly used to deflect larger beams or to distract. But can be effective against lesser opponents.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: .09
*Note- When used for deflection, it can only deflect basic energy attacks
Advanced
Bang Beam
Japanese Name: unknown
Color: red
Type: -shrugs-
Used by: -shrugs-
Bang Beam - An attack where the user points their index finger like a child pretending to shoot a gun and then fires a small but deadly red bolt of energy out of his finger.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 37
Attack Strength: .42
Double Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arms, with your hands flat, firing a moderate sized wave of ki from each hand.
Training Type: advanced
Ki Cost: 32
Stamina Cost: 18
Attack Strength: .23
Blaster Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by: Broly
Crusher Ball - Charged up in the hand it can be thrown and does Immense Dammage.
Training Type: Advanced
Ki Cost: 700
Stamina Cost: 45
Attack Strength: .34
Big Tree Cannon
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Big Tree Cannon - This attack is like final flash, the user gathers energy in both hands then brings them together infront of his chest with the wrists touching and unleashes a rough blue energy wave that can be boosted with more power while fired, less powerful than final flash
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 40
Attack Strength: .45
Electric Attack(Aliens only and Demons)
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Energy Barrier
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: #17, Broly, Gohan
Energy Barrier - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Gohan creates one to protect himself, Piccolo and Krillin from getting sucked into the Dead Zone.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 20
Attack Strength: none
*Note-Can only be used to defend against a basic attack, lasts for only three actions and can only be used once per battle.
Energy Ring
Japanese Name: Ring Jyou no
Color: Yellow
Type: Other
Used by: N/A
Energy Ring - When Majin Vegeta and Goku fight, he uses this attack. Since Goku had no where to go, Majin Vegeta threw five of them, which pinned Goku to a nearby wall.
Training Type: Advanced
Ki Cost: 20 per ring(max 5)
Stamina Cost: 5 per ring
Attack Strength: none
*Note-Bind opponent for one action per ring
Energy Sword
Japanese Name: Energy Shyutou
Color: Magenta
Type: Melee
Used by: N/A
Energy Sword - Sauzaa does this attack by creating an energy shaped sword around his hand. He tries to kill Piccolo with it, but to no avail.
Training Type: Advanced
Ki Cost: 100 to active and 10 for each turn after it is kept in use
Stamina Cost: 10
Attack Strength: .07 per basic slash
*Note- Can be used with any attack that requires a blade(sword)
Final Shine
Color: Green
Type: Energy Beam
Used By: N/A
Final Shine - Vegeta made this move when turning Super Saiyan 4. Using both hands he spreads them like the Final Flash and brings them together but its a lesser blast and green. Very nice to look at.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Galic Gun
Japanese Name: Gyariku Ho
Color: Purple
Type: Energy Beam
Used by: N/A
Galic Gun - This is one of Vegeta's Trademark attacks. It is first used in the Saiyan Saga against Goku. The energy is gathered behind the user with the backs of the hands together then the hands are brought forward with the palms outward.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .24
Kakusandan
Japanese Name: Kakusan Kikou Ha
Color: Orange
Type: Energy Beams
Used by: N/A
Kakusandan - The ability to fire two blasts, then merge them together and split them so you have multiple Ki bolts raining down on your opponents. Krillin uses this attack to destroy all but one of Nappa's remaining Saibamen.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 30
Attack Strength: .24
Kill Driver:
Japanese Name: unknown
Color: blackish red
Type: energy ring
Used by: -shrugs-
Kill Driver- The user creates a fiery ring of ki and launches it at his opponents, releasing a massive explosion that is strong.
Training Type: Advanced
Ki Cost: 410
Stamina Cost: 31
Attack Strength: .32
Mouth Blast
Japanese Name: Kochi Kara Kikou Ha
Color: Differs
Used by: N/A
Mouth Blast - This is the ability to shoot a Ki blast from your mouth. It can be a very surprising attack, and one which is usually very powerful.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 30
Attack Strength: .18
Planet Geyser
Japanese Name: unknown
Color: -any-
Type: -shrugs-
Used by: -shrugs-
Planet Geyser- A powerful attack where the user fires a small energy wave at the ground, causing a geyser of ki that explodes/flows out of the ground beneath the opponent. If more the user has more than twice the opponent's PL, it cannot be dodged.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .26
Pulse Driver:
Japanese Name: unknown
Color: purple
Type: beam
Used by: -shrugs-
Pulse Driver- Fires a large and powerful beam of purple energy from either his palm or index finger. Upon impact, a second, larger column of purple energy erupts from target causing a double hit.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .22
Renzoku Energy Dan
Japanese Name: Renzoku Energy Dan
Color: Yellow
Type: Energy Beam
Used by: Goku, Gohan, Piccolo, Buu
Renzoku Energy Dan - A machine gun KI attack, used by pretty much anyone who knows how to form balls or beams of energy. It is fairly powerful, especially if the defender is caught off guard, as many beams can be fired home, and the ones that hit have more power than the last. It is good as a distraction tactic too, firing a few of them before charging up a really big attack to finish it off. The disadvantage is that this attack can take its toll on the attacker, due to the large energy drain.
Training Type: Advanced
Ki Cost: 750
Stamina Cost: 70
Attack Strength: .27
Sacred Fire Blast:
Japanese Name: unknown
Color: like fire
Type: flames
Used by: -shrugs-
Sacred Fire Blast- A powerful blast of fire energy emitted from the hands.
Training Type: Advanced
Ki Cost: 400
Stamina Cost: 30
Attack Strength: .32
Shockwave
Japanese Name: Bakurikimaha
Color: N/A
Type: Other
Used by: Vegeta, Frieza
Shockwave - The first move that Nappa uses on Earth is this technique. With it he decimates an entire city. The technique is performed by raising two fingers and an expolsion is created which covers a wide area.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 45
Attack Strength: .31
Finisher
Atomic Blast
Japanese Name: unknown
Color: -any-
Type: thick ki bolt
Used by: -shrugs-
Atomic Blast - A powerful energy bolt fired from two fingers
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Big Bang Attack
Japanese Name: N/A
Color: Blue
Type: Energy Beam
Used by: Vegito
Big Bang Attack - After going Super Saiyan, Vegeta learns or makes up this attack. He takes a strong liking to it, and makes it his signature attack from then on.
Training Type: Finisher
Ki Cost: 900
Stamina Cost: 50
Attack Strength: .32
Execution Beam
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Execution Beam - A purple beam of energy that King Vegeta uses, The beam is shot out of one hand and is extremely powerful.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: .82
Final Flash
Japanese Name: Final Flash
Color: Yellow
Type: Energy Beam
Used by:
Final Flash - One of Vegeta's coolest attacks. He first uses it to try and destroy Perfect Cell. It is charged with the arms spread out, palms facing the opponent. Then the wrists are brought together, like in the Kamehameha, and an almighty blast of Ki is let rip!
Training Type: Finisher
Ki Cost: 2,000
Stamina Cost: 80
Attack Strength: .40
Final Spirit Cannon
Japanese Name: unknown
Color: whitish/blue
Type: -shrugs-
Used by: -shrugs-
Final Spirit Cannon - The user fires a powerful whitish/blue Sphere of ki, the attack is thrown like a javelin.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Omega Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by:
Crusher Ball - Charged up in the hand it can be thrown and does Immense Damage. Strong Enough to blow up a planet
Training Type: Finisher (Blaster Shell Needed)
Ki Cost: 5,000
Stamina Cost: 80
Attack Strength: .43
Self Destruction
Japanese Name: Jibaku
Color: Differs
Type: Other
Used by: Chiaotzu, Cell. Androids #8 and #16-20 Can but Never Do.
Self Destruction - This is a powerful self desdruction technique. A Saibaman first uses it to kill Yamcha. Chiaotzu later uses it with no effect on Nappa, and Cell tries to destroy the Earth with it. However Android #16, #17 and #18's techniques are slightly different, as it is caused by an internal bomb, and not Ki.
Training Type: Finisher/Special (Androids, Aliens,You Die after)
Ki Cost: none
Stamina Cost: none
Attack Strength: (The user’s remaining health)
Special
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arm, with your hand flat, firing a moderate sized wave of ki.
Training Type: basic
Ki Cost: 16
Stamina Cost: 9
Attack Strength: .11
Eye Lasers
Japanese Name: Ring Jyou no
Color: Differs
Type: Other
Used by: N/A
Eye Lasers - This attack is first used by Piccolo to silence Gohan, and to destroy some cameras at the World Martial Arts Tournament. Dr. Gero later uses it to destroy an island.
Training Type: Basic
Ki Cost: 12
Stamina Cost: 5
Attack Strength: .10
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Kikouha
Japanese Name: Kikouha
Color: Differs
Type: Energy Beam
Used by: Anyone who can Control Ki
Kikouha - This is just a simple energy blast. They are very often weak, and are mainly used to deflect larger beams or to distract. But can be effective against lesser opponents.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: .09
*Note- When used for deflection, it can only deflect basic energy attacks
Advanced
Bang Beam
Japanese Name: unknown
Color: red
Type: -shrugs-
Used by: -shrugs-
Bang Beam - An attack where the user points their index finger like a child pretending to shoot a gun and then fires a small but deadly red bolt of energy out of his finger.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 37
Attack Strength: .42
Double Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arms, with your hands flat, firing a moderate sized wave of ki from each hand.
Training Type: advanced
Ki Cost: 32
Stamina Cost: 18
Attack Strength: .23
Blaster Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by: Broly
Crusher Ball - Charged up in the hand it can be thrown and does Immense Dammage.
Training Type: Advanced
Ki Cost: 700
Stamina Cost: 45
Attack Strength: .34
Big Tree Cannon
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Big Tree Cannon - This attack is like final flash, the user gathers energy in both hands then brings them together infront of his chest with the wrists touching and unleashes a rough blue energy wave that can be boosted with more power while fired, less powerful than final flash
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 40
Attack Strength: .45
Electric Attack(Aliens only and Demons)
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Energy Barrier
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: #17, Broly, Gohan
Energy Barrier - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Gohan creates one to protect himself, Piccolo and Krillin from getting sucked into the Dead Zone.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 20
Attack Strength: none
*Note-Can only be used to defend against a basic attack, lasts for only three actions and can only be used once per battle.
Energy Ring
Japanese Name: Ring Jyou no
Color: Yellow
Type: Other
Used by: N/A
Energy Ring - When Majin Vegeta and Goku fight, he uses this attack. Since Goku had no where to go, Majin Vegeta threw five of them, which pinned Goku to a nearby wall.
Training Type: Advanced
Ki Cost: 20 per ring(max 5)
Stamina Cost: 5 per ring
Attack Strength: none
*Note-Bind opponent for one action per ring
Energy Sword
Japanese Name: Energy Shyutou
Color: Magenta
Type: Melee
Used by: N/A
Energy Sword - Sauzaa does this attack by creating an energy shaped sword around his hand. He tries to kill Piccolo with it, but to no avail.
Training Type: Advanced
Ki Cost: 100 to active and 10 for each turn after it is kept in use
Stamina Cost: 10
Attack Strength: .07 per basic slash
*Note- Can be used with any attack that requires a blade(sword)
Final Shine
Color: Green
Type: Energy Beam
Used By: N/A
Final Shine - Vegeta made this move when turning Super Saiyan 4. Using both hands he spreads them like the Final Flash and brings them together but its a lesser blast and green. Very nice to look at.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Galic Gun
Japanese Name: Gyariku Ho
Color: Purple
Type: Energy Beam
Used by: N/A
Galic Gun - This is one of Vegeta's Trademark attacks. It is first used in the Saiyan Saga against Goku. The energy is gathered behind the user with the backs of the hands together then the hands are brought forward with the palms outward.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .24
Kakusandan
Japanese Name: Kakusan Kikou Ha
Color: Orange
Type: Energy Beams
Used by: N/A
Kakusandan - The ability to fire two blasts, then merge them together and split them so you have multiple Ki bolts raining down on your opponents. Krillin uses this attack to destroy all but one of Nappa's remaining Saibamen.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 30
Attack Strength: .24
Kill Driver:
Japanese Name: unknown
Color: blackish red
Type: energy ring
Used by: -shrugs-
Kill Driver- The user creates a fiery ring of ki and launches it at his opponents, releasing a massive explosion that is strong.
Training Type: Advanced
Ki Cost: 410
Stamina Cost: 31
Attack Strength: .32
Mouth Blast
Japanese Name: Kochi Kara Kikou Ha
Color: Differs
Used by: N/A
Mouth Blast - This is the ability to shoot a Ki blast from your mouth. It can be a very surprising attack, and one which is usually very powerful.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 30
Attack Strength: .18
Planet Geyser
Japanese Name: unknown
Color: -any-
Type: -shrugs-
Used by: -shrugs-
Planet Geyser- A powerful attack where the user fires a small energy wave at the ground, causing a geyser of ki that explodes/flows out of the ground beneath the opponent. If more the user has more than twice the opponent's PL, it cannot be dodged.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .26
Pulse Driver:
Japanese Name: unknown
Color: purple
Type: beam
Used by: -shrugs-
Pulse Driver- Fires a large and powerful beam of purple energy from either his palm or index finger. Upon impact, a second, larger column of purple energy erupts from target causing a double hit.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .22
Renzoku Energy Dan
Japanese Name: Renzoku Energy Dan
Color: Yellow
Type: Energy Beam
Used by: Goku, Gohan, Piccolo, Buu
Renzoku Energy Dan - A machine gun KI attack, used by pretty much anyone who knows how to form balls or beams of energy. It is fairly powerful, especially if the defender is caught off guard, as many beams can be fired home, and the ones that hit have more power than the last. It is good as a distraction tactic too, firing a few of them before charging up a really big attack to finish it off. The disadvantage is that this attack can take its toll on the attacker, due to the large energy drain.
Training Type: Advanced
Ki Cost: 750
Stamina Cost: 70
Attack Strength: .27
Sacred Fire Blast:
Japanese Name: unknown
Color: like fire
Type: flames
Used by: -shrugs-
Sacred Fire Blast- A powerful blast of fire energy emitted from the hands.
Training Type: Advanced
Ki Cost: 400
Stamina Cost: 30
Attack Strength: .32
Shockwave
Japanese Name: Bakurikimaha
Color: N/A
Type: Other
Used by: Vegeta, Frieza
Shockwave - The first move that Nappa uses on Earth is this technique. With it he decimates an entire city. The technique is performed by raising two fingers and an expolsion is created which covers a wide area.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 45
Attack Strength: .31
Finisher
Atomic Blast
Japanese Name: unknown
Color: -any-
Type: thick ki bolt
Used by: -shrugs-
Atomic Blast - A powerful energy bolt fired from two fingers
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Big Bang Attack
Japanese Name: N/A
Color: Blue
Type: Energy Beam
Used by: Vegito
Big Bang Attack - After going Super Saiyan, Vegeta learns or makes up this attack. He takes a strong liking to it, and makes it his signature attack from then on.
Training Type: Finisher
Ki Cost: 900
Stamina Cost: 50
Attack Strength: .32
Execution Beam
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Execution Beam - A purple beam of energy that King Vegeta uses, The beam is shot out of one hand and is extremely powerful.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: .82
Final Flash
Japanese Name: Final Flash
Color: Yellow
Type: Energy Beam
Used by:
Final Flash - One of Vegeta's coolest attacks. He first uses it to try and destroy Perfect Cell. It is charged with the arms spread out, palms facing the opponent. Then the wrists are brought together, like in the Kamehameha, and an almighty blast of Ki is let rip!
Training Type: Finisher
Ki Cost: 2,000
Stamina Cost: 80
Attack Strength: .40
Final Spirit Cannon
Japanese Name: unknown
Color: whitish/blue
Type: -shrugs-
Used by: -shrugs-
Final Spirit Cannon - The user fires a powerful whitish/blue Sphere of ki, the attack is thrown like a javelin.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Omega Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by:
Crusher Ball - Charged up in the hand it can be thrown and does Immense Damage. Strong Enough to blow up a planet
Training Type: Finisher (Blaster Shell Needed)
Ki Cost: 5,000
Stamina Cost: 80
Attack Strength: .43
Self Destruction
Japanese Name: Jibaku
Color: Differs
Type: Other
Used by: Chiaotzu, Cell. Androids #8 and #16-20 Can but Never Do.
Self Destruction - This is a powerful self desdruction technique. A Saibaman first uses it to kill Yamcha. Chiaotzu later uses it with no effect on Nappa, and Cell tries to destroy the Earth with it. However Android #16, #17 and #18's techniques are slightly different, as it is caused by an internal bomb, and not Ki.
Training Type: Finisher/Special (Androids, Aliens,You Die after)
Ki Cost: none
Stamina Cost: none
Attack Strength: (The user’s remaining health)
Special
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Ryu's Techniques and methods
^^^^^^^^^^^^^^^^^^^^^
Rising Dragon Uppercut
Japanese Name: none
Color: N/A
Type: Melee
Used by: Ryu
Rising Dragon Uppercut – The user gathers energy into his Fist and when close enough or as a sneak attack, jumps up towards the opponent and uppercuts him square in his jaw.
Training Type: Basic
Ki Cost: 45
Stamina Cost: 8
Attack Strength: .17
Tornado Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user spins forward with their left or right leg out towards the opponent and while spinning, their leg hits the opponent numerous times while spinning like a tornado.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
Whirlwind Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user shoots forward as he exerts arial mastery and spins with their feet forward, their legs swinging around as they spin; landing heels and toe chops. Good for an arial attack.
Training Type: Basic
Ki Cost: 70
Stamina Cost: 10
attack Strength: .18
-note- alows the user to attack 3 times as long as there kicks while preforming this attack
Hurricane Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Hurricane Kick – Good for when your on the ground. The user spins on his back while on the ground and their legs spin around above them while on the ground, heading towards the opponent. The legs spinning up while upside down towards the opponent.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
4 Arms Attack
Japanese Name: Shiyoken
Color: N/A
Type: Melee
Used by: N/A
4 Arms Attack - During the 22nd World Tournament, Tien uses this attack against Goku in the finals. The attack allows Tien to grow two additional arms out of his back, and attack much more often.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 2
Attack Strength: N/A
*note- Allows the user to get two extra actions, but they can only be melee attacks*
8 Arms Attack
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
8 Arms Attack - When Goku fights Tien during the 22nd Tenkaichi Budokai, Tien uses his 4 Arms attack on Goku (seen above this attack). In defense, Goku decides to use an 8 arms attack, which works even better. Because of the extra arms Goku is able to fight much faster and attack/block more often.
Training Type: Basic
Ki Cost: 60
Stamina Cost: 5
Attack Strength: N/A
*note allows the user to get four extra actions, but they can only be melee attacks*
After Image Technique
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 30
Stamina Cost: 10
Attack Strength: N/A
*Note-Can only be used once per battle
Arale Kick
Japanese Name: N/A
Color: A Blur
Type: Melee
Used by: N/A
Arale Kick - Virtually just a regular kick, Arale uses this on General Blue when he crash lands in Penguin Village on his search for Goku. Arale manages to beat him with two attacks, the first of them being this kick.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 10
Attack Strength: .10
Double Assault
Japanese Name: Gatai Kousen
Color: N/A
Type: Melee
Used by: N/A
Double Assault - During a fight with Garlic Junior in Movie #1, Goku and Piccolo execute a double assault to try and take the big guy down.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 12
Attack Strength: .10
Dynamite Kick
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
Dynamite Kick - Gotenks only uses this attack once. It looks like a normal kick, except after the kick hits the enemy, he says "Detonate" - An explosion then follows.
Training Type: Basic
Ki Cost: 10
Stamina Cost: 10
Attack Strength: .12
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Shadow Kick
Japanese Name:N/A
Color:None
Used by: Wong Fei Hung (Jet Li)
Shadow Kick- A very speedy technique, Allows your lets to move 4 times as fast while kicking to attack or parry/block.
Type:Basic
Ki Cost:65
Stamina cost: 6
*note allows the user to get four extra actions, but they can only be melee attacks
Japanese Name: none
Color: N/A
Type: Melee
Used by: Ryu
Rising Dragon Uppercut – The user gathers energy into his Fist and when close enough or as a sneak attack, jumps up towards the opponent and uppercuts him square in his jaw.
Training Type: Basic
Ki Cost: 45
Stamina Cost: 8
Attack Strength: .17
Tornado Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user spins forward with their left or right leg out towards the opponent and while spinning, their leg hits the opponent numerous times while spinning like a tornado.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
Whirlwind Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user shoots forward as he exerts arial mastery and spins with their feet forward, their legs swinging around as they spin; landing heels and toe chops. Good for an arial attack.
Training Type: Basic
Ki Cost: 70
Stamina Cost: 10
attack Strength: .18
-note- alows the user to attack 3 times as long as there kicks while preforming this attack
Hurricane Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Hurricane Kick – Good for when your on the ground. The user spins on his back while on the ground and their legs spin around above them while on the ground, heading towards the opponent. The legs spinning up while upside down towards the opponent.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
4 Arms Attack
Japanese Name: Shiyoken
Color: N/A
Type: Melee
Used by: N/A
4 Arms Attack - During the 22nd World Tournament, Tien uses this attack against Goku in the finals. The attack allows Tien to grow two additional arms out of his back, and attack much more often.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 2
Attack Strength: N/A
*note- Allows the user to get two extra actions, but they can only be melee attacks*
8 Arms Attack
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
8 Arms Attack - When Goku fights Tien during the 22nd Tenkaichi Budokai, Tien uses his 4 Arms attack on Goku (seen above this attack). In defense, Goku decides to use an 8 arms attack, which works even better. Because of the extra arms Goku is able to fight much faster and attack/block more often.
Training Type: Basic
Ki Cost: 60
Stamina Cost: 5
Attack Strength: N/A
*note allows the user to get four extra actions, but they can only be melee attacks*
After Image Technique
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 30
Stamina Cost: 10
Attack Strength: N/A
*Note-Can only be used once per battle
Arale Kick
Japanese Name: N/A
Color: A Blur
Type: Melee
Used by: N/A
Arale Kick - Virtually just a regular kick, Arale uses this on General Blue when he crash lands in Penguin Village on his search for Goku. Arale manages to beat him with two attacks, the first of them being this kick.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 10
Attack Strength: .10
Double Assault
Japanese Name: Gatai Kousen
Color: N/A
Type: Melee
Used by: N/A
Double Assault - During a fight with Garlic Junior in Movie #1, Goku and Piccolo execute a double assault to try and take the big guy down.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 12
Attack Strength: .10
Dynamite Kick
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
Dynamite Kick - Gotenks only uses this attack once. It looks like a normal kick, except after the kick hits the enemy, he says "Detonate" - An explosion then follows.
Training Type: Basic
Ki Cost: 10
Stamina Cost: 10
Attack Strength: .12
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Shadow Kick
Japanese Name:N/A
Color:None
Used by: Wong Fei Hung (Jet Li)
Shadow Kick- A very speedy technique, Allows your lets to move 4 times as fast while kicking to attack or parry/block.
Type:Basic
Ki Cost:65
Stamina cost: 6
*note allows the user to get four extra actions, but they can only be melee attacks
Advanced
Machine Gun Fist
Japanese Name: ?
Color: none
Type: Melee
Used by: N/A
Machine Gun Fist - This is Tien’s Technique that he used on Kid Goku. He shoots forward and launches a Furry of Jabs in quick succession upon his opponent in an attempt to overwhelm his adversary and make him pass out.
Training Type: advanced
Ki Cost: 70
Stamina Cost: 22
attack strength:.43
Hyper Velocity Technique
Japanese Name: -shrugs-n
Color: none
Type: Melee
Used by: N/A
Hyper Velocity Technique - This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 40 to 55 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Advanced
Ki Cost: 80
Stamina Cost: 40
attack strength: .56
Kiai
Japanese Name: Kiai
Color: None
Type: Other
Used by: Goku, Uub
Kiai - This is an attack where the user shoots a blast a Ki at their opponent by screaming. Goku pushes Jeice and Burter around with this, and Uub uses it on Goku when they fight at the end of DBZ.
Training Type: Advanced
Ki Cost: 80
Stamina Cost: 20
Attack Strength: .12
*Note- Can be used to deflect any basic or advanced attack
Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Riot Pulse
Japanese Name: Riot Pulse
Color: red
Type: Energy Blast
Used by: Ryu and Ken
Riot Pulse - The attacker gathers energy in their left or right hand and charges up his Jin alongside it quicklt to then fire a raw blast that they launch from thrusting their palm towards their opponent, hitting him with raw Jinn pressure which was channeled into energy. it's a rough red wave of energy that engulfs the oppoent.energyputs his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 450
Stamina Cost: 23
Attack Strength: .27
Tracking-Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Tracking-Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. This technique alows the user to control where it's going Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Burning Hasuken
Japanese Name: Burning Hasuken
Color: Blue Flame
Type: Flaming Energy Beam
Used by: Ryu and Ken
Burning Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. The flames raise the damage by .10.
Training Type: Advanced
Ki Cost: 350
Stamina Cost: 25
Attack Strength: .35
Hana Gaeshi Hasu
Japanese Name: Hana Gaeshi Hasu
Color: N/A
Type: Defense
Used by: N/A
Hana Gaeshi Hasu - This is the ability to block a Hasuken by putting your hands in front of your chest.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 25
Attack Strength:
*Note- This only works on the hasuken wave and makes the opponent take damage equal to their own attack.
Energy Shield
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: Future Gohan
Energy Shield - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Future Gohan creates one around himself to take care of the incoming energy blasts comming from the Androids
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 22
Attack Strength: none
-Note: Can be used for only 2 actions a turn Can be summoned a multiple of 2 times a turn to defend against energy attacks that are advanced attacks that are .28 attack strenght and below.
Super Hasuken
Japanese Name:
Color: Red
Type: Energy Beam
Used By: N/A
Super Hasuken- Identical to a regular Hasuken wave, but just 10 times more powerful.
Training Type: Advanced (Must Know Hasuken)
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Japanese Name: ?
Color: none
Type: Melee
Used by: N/A
Machine Gun Fist - This is Tien’s Technique that he used on Kid Goku. He shoots forward and launches a Furry of Jabs in quick succession upon his opponent in an attempt to overwhelm his adversary and make him pass out.
Training Type: advanced
Ki Cost: 70
Stamina Cost: 22
attack strength:.43
Hyper Velocity Technique
Japanese Name: -shrugs-n
Color: none
Type: Melee
Used by: N/A
Hyper Velocity Technique - This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 40 to 55 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Advanced
Ki Cost: 80
Stamina Cost: 40
attack strength: .56
Kiai
Japanese Name: Kiai
Color: None
Type: Other
Used by: Goku, Uub
Kiai - This is an attack where the user shoots a blast a Ki at their opponent by screaming. Goku pushes Jeice and Burter around with this, and Uub uses it on Goku when they fight at the end of DBZ.
Training Type: Advanced
Ki Cost: 80
Stamina Cost: 20
Attack Strength: .12
*Note- Can be used to deflect any basic or advanced attack
Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Riot Pulse
Japanese Name: Riot Pulse
Color: red
Type: Energy Blast
Used by: Ryu and Ken
Riot Pulse - The attacker gathers energy in their left or right hand and charges up his Jin alongside it quicklt to then fire a raw blast that they launch from thrusting their palm towards their opponent, hitting him with raw Jinn pressure which was channeled into energy. it's a rough red wave of energy that engulfs the oppoent.energyputs his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 450
Stamina Cost: 23
Attack Strength: .27
Tracking-Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Tracking-Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. This technique alows the user to control where it's going Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Burning Hasuken
Japanese Name: Burning Hasuken
Color: Blue Flame
Type: Flaming Energy Beam
Used by: Ryu and Ken
Burning Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. The flames raise the damage by .10.
Training Type: Advanced
Ki Cost: 350
Stamina Cost: 25
Attack Strength: .35
Hana Gaeshi Hasu
Japanese Name: Hana Gaeshi Hasu
Color: N/A
Type: Defense
Used by: N/A
Hana Gaeshi Hasu - This is the ability to block a Hasuken by putting your hands in front of your chest.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 25
Attack Strength:
*Note- This only works on the hasuken wave and makes the opponent take damage equal to their own attack.
Energy Shield
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: Future Gohan
Energy Shield - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Future Gohan creates one around himself to take care of the incoming energy blasts comming from the Androids
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 22
Attack Strength: none
-Note: Can be used for only 2 actions a turn Can be summoned a multiple of 2 times a turn to defend against energy attacks that are advanced attacks that are .28 attack strenght and below.
Super Hasuken
Japanese Name:
Color: Red
Type: Energy Beam
Used By: N/A
Super Hasuken- Identical to a regular Hasuken wave, but just 10 times more powerful.
Training Type: Advanced (Must Know Hasuken)
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Finishers
True Hasuken
Japanese Name: True Hasuken
Color: White
Type: Energy Beam
Used By: N/A
True Hasuken- The user glows with gold energy and brings his two palms to his right side. As the user does this, the white energy gets absorbed into his palms. The user then thrusts his palms towards his target, the gold energy now causing the chi around the user's hands to turn gold as a Massive wave of white energy is discharged from the flat face palms that are facing the target. Very Strong.
Training Type: Finisher (Must Know Hasuken)
Ki Cost: 2000
Stamina Cost: 76
Attack Strength: Instant Kill
Double Hasuken
Japanese Name:Double Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Double Hasuken - The attacker puts his hands infront of him and gathers energy within his hands, suddenly his hands glow blue and two hassuken waves are launched, one from each hand. Training Type: Finisher
Ki Cost: 800
Stamina Cost: 40
Attack Strength: .50 -.25 for each blast-
Raining Hasuken Storm
Japanese Name:Raining Hasuken Storm
Color: Blue
Type: Raining Ki Wave technique
Used by: Ryu and Ken
Raining Hasuken Storm- The attacker would shoot his right hand into the air, launching a orb of energy into the sky. The orb would then explode and expand and a big sphere of energy would be in the sky, Soon it will start raining on the energies the user would concider enemy. It stays on the field for 3 turns, throwing energy at it doesn't help.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 54
Attack Strength: .76
Special
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. -20 stamina gained per action used-t
Ki Cost: none
Stamina Cost: none
Attack Strength: 0
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Sense
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Sense - The ability to find others power levels, not know exactly what they are but a feeling will come over you if they are powerful or not.
Ki Cost: 30
Stamina Cost: 20
Attack Strength: 0
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Iron Will
Japanese Name: N/A
Color: N/A
Type: melee
Used by: Berserkers.
Iron Will - The ability to continue fighting when wounded deeply, fatally, critically or mortally. Kicks in automatically for 5 turns then the pain returns overwhelming the user and causing him to pass out or even die
Ki Cost: 20
Stamina Cost: none
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Japanese Name: True Hasuken
Color: White
Type: Energy Beam
Used By: N/A
True Hasuken- The user glows with gold energy and brings his two palms to his right side. As the user does this, the white energy gets absorbed into his palms. The user then thrusts his palms towards his target, the gold energy now causing the chi around the user's hands to turn gold as a Massive wave of white energy is discharged from the flat face palms that are facing the target. Very Strong.
Training Type: Finisher (Must Know Hasuken)
Ki Cost: 2000
Stamina Cost: 76
Attack Strength: Instant Kill
Double Hasuken
Japanese Name:Double Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Double Hasuken - The attacker puts his hands infront of him and gathers energy within his hands, suddenly his hands glow blue and two hassuken waves are launched, one from each hand. Training Type: Finisher
Ki Cost: 800
Stamina Cost: 40
Attack Strength: .50 -.25 for each blast-
Raining Hasuken Storm
Japanese Name:Raining Hasuken Storm
Color: Blue
Type: Raining Ki Wave technique
Used by: Ryu and Ken
Raining Hasuken Storm- The attacker would shoot his right hand into the air, launching a orb of energy into the sky. The orb would then explode and expand and a big sphere of energy would be in the sky, Soon it will start raining on the energies the user would concider enemy. It stays on the field for 3 turns, throwing energy at it doesn't help.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 54
Attack Strength: .76
Special
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. -20 stamina gained per action used-t
Ki Cost: none
Stamina Cost: none
Attack Strength: 0
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Sense
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Sense - The ability to find others power levels, not know exactly what they are but a feeling will come over you if they are powerful or not.
Ki Cost: 30
Stamina Cost: 20
Attack Strength: 0
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Iron Will
Japanese Name: N/A
Color: N/A
Type: melee
Used by: Berserkers.
Iron Will - The ability to continue fighting when wounded deeply, fatally, critically or mortally. Kicks in automatically for 5 turns then the pain returns overwhelming the user and causing him to pass out or even die
Ki Cost: 20
Stamina Cost: none
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.