Post by The Supreme Midnight Corp on Feb 7, 2019 21:08:45 GMT -5
Rikimaru
This is a serious Artificially reborn, Saiya-Jin Hybrid android who was once a Ninja who was saved as he died and was made a Artificial Saiyan Human Hybrid who is a Ninja Grandmaster of the Azuma Clan and now was Supreme Ninja of the Ninja Division of the Midnight Special Forces
Blade Techniques
Basic
advanced
finisher
Special
Energy Fencing Techniques
^^^^^^^^^^^^^^^^
Saiyan Android Specials
Transformations
[God transformations from God Energy]
~Special Hellfighter Upgrade (Sub Class Tier 1)
-----------------------------------------
~Super Hellfighter Upgrade (Sub Class Tier 2)
-{Starter Techniques}-
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Stats
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is a serious Artificially reborn, Saiya-Jin Hybrid android who was once a Ninja who was saved as he died and was made a Artificial Saiyan Human Hybrid who is a Ninja Grandmaster of the Azuma Clan and now was Supreme Ninja of the Ninja Division of the Midnight Special Forces
Blade Techniques
Basic
Katana Slice
Other Names: N/A
Color: N/A
Type: Melee
Used by: N/A
Katana Slice - This is a quick slice with a katana blade, as the name of attack implies. Yajirobe uses this to slice Cymbal in half, and later uses it to cut off Vegeta's tail.
Training Type: Basic (Requires A Blade Though)
Ki Cost: 0
Stamina Cost: 5
Attack Strength: .05
Slice Attack
Japanese Name: Hitsu Satsu Ken
Color: N/A
Type: Melee
Used by: N/A
Slice Attack - This attack is when you slice someone in half with a sword. Trunks used this attack on Frieza when he came to Earth and was met with the teenage Super Saiyan.
Training Type: Basic (Requires a blade)
Ki Cost: 20
Stamina Cost: 20
Attack Strength:.14
Sword Stab
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Sword Stab - A sword attack where the user "stabs" into the opponent using their blade's tip
Training Type: Basic (Requires a blade)
Ki Cost: 15
Stamina Cost: 15
Attack Strength: .10
Sword Hack/Chop
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Sword Hack/Chop - A sword attack where the user "hacks" or "chops" at the opponent, if done correctly and in the right circumstance, this attack can easily sever limbs.
Type: Basic (Requires a blade)
Ki Cost: 25
Stamina Cost: 25
Attack Strength: .18
Sword Slash:
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Sword Slash - A fast sword attack where the user "slashes" at the opponent which can either slice into them or sever their limb(s).
Type: Basic (Requires a blade)
Ki Cost: 0
Stamina Cost: 20
Attack Strength: .14
Thin Energy Blade
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Thin Energy Blade - In this attack, the user charges some unnoticable energy into the blade, and after a second, swiftly swipes with their sword and sends an unblockable, thin, sharp wave of ki to slash the opponent. As it is unblockable, one can only dodge it to avoid taking damage.
Type: Basic (Requires a blade)
Ki Cost: 20
Stamina Cost: 24
Attack Strength: .19
Blade Block:
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Blade Block-A defensive maneuver where the user brings up the blade of their sword in a manner that allows them to block attacks.
Type: Basic (Requires a blade)
Ki Cost: 0
Stamina Cost: 5
Attack Strength: none
Blade Deflection
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Blade Deflection-A defensive maneuver where the user brings up the blade of their sword in a manner that allows them to deflect attacks that can be deflected, either back at the opponent or just into a different direction.
Type: Basic (Requires a blade)
Ki Cost: 0
Stamina Cost: 5
Attack Strength: n/a
Other Names: N/A
Color: N/A
Type: Melee
Used by: N/A
Katana Slice - This is a quick slice with a katana blade, as the name of attack implies. Yajirobe uses this to slice Cymbal in half, and later uses it to cut off Vegeta's tail.
Training Type: Basic (Requires A Blade Though)
Ki Cost: 0
Stamina Cost: 5
Attack Strength: .05
Slice Attack
Japanese Name: Hitsu Satsu Ken
Color: N/A
Type: Melee
Used by: N/A
Slice Attack - This attack is when you slice someone in half with a sword. Trunks used this attack on Frieza when he came to Earth and was met with the teenage Super Saiyan.
Training Type: Basic (Requires a blade)
Ki Cost: 20
Stamina Cost: 20
Attack Strength:.14
Sword Stab
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Sword Stab - A sword attack where the user "stabs" into the opponent using their blade's tip
Training Type: Basic (Requires a blade)
Ki Cost: 15
Stamina Cost: 15
Attack Strength: .10
Sword Hack/Chop
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Sword Hack/Chop - A sword attack where the user "hacks" or "chops" at the opponent, if done correctly and in the right circumstance, this attack can easily sever limbs.
Type: Basic (Requires a blade)
Ki Cost: 25
Stamina Cost: 25
Attack Strength: .18
Sword Slash:
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Sword Slash - A fast sword attack where the user "slashes" at the opponent which can either slice into them or sever their limb(s).
Type: Basic (Requires a blade)
Ki Cost: 0
Stamina Cost: 20
Attack Strength: .14
Thin Energy Blade
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Thin Energy Blade - In this attack, the user charges some unnoticable energy into the blade, and after a second, swiftly swipes with their sword and sends an unblockable, thin, sharp wave of ki to slash the opponent. As it is unblockable, one can only dodge it to avoid taking damage.
Type: Basic (Requires a blade)
Ki Cost: 20
Stamina Cost: 24
Attack Strength: .19
Blade Block:
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Blade Block-A defensive maneuver where the user brings up the blade of their sword in a manner that allows them to block attacks.
Type: Basic (Requires a blade)
Ki Cost: 0
Stamina Cost: 5
Attack Strength: none
Blade Deflection
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Blade Deflection-A defensive maneuver where the user brings up the blade of their sword in a manner that allows them to deflect attacks that can be deflected, either back at the opponent or just into a different direction.
Type: Basic (Requires a blade)
Ki Cost: 0
Stamina Cost: 5
Attack Strength: n/a
advanced
Shouyoken Splitting Fang
Japanese Name: none
Color: N/A
Type: ki sword technique
Used by: N/A
Shouyoken Splitting Fang - A move that the father of the
Thin Energy Blade technique. The aura of the user appears around the blade. It can be held for 1 turn for enhanced damage with a sword or you can swing your sword toward your opponent to launch a tough wave of energy which is the user’s aura color towards the enemy.
Type: Advanced (Requires a blade)
Ki Cost: 120
Stamina Cost: 24
Attack Strength: .21
Shining Splitting Fang
Japanese Name: none
Color: N/A
Type: ki sword technique
Used by: N/A
Shining Splitting Fang - A move that is the rapid version of the
Thin Energy Blade technique. The aura of the user appears around the blade but more brightly. The user swings his sword five times towards his enemy, unleashing thin sharp blades of energy towards the opponent. It’s impossible to block, the only choice is to dodge all 5 thin sharp blades of energy.
Type: Advanced (Requires a blade)
Ki Cost: 100
Stamina Cost: 20
Attack Strength: .19
Cero Splitting Fang
Japanese Name: none
Color: N/A
Type: ki sword technique
Used by: N/A
Cero Splitting Fang - A move where the user points his sword forward towards his opponent, forming a big red ball on the tip of the blade. It then discharges at the opponent at an alarming speed and does heavy damage on impact
Type: Advanced (Requires a blade)
Ki Cost: 140
Stamina Cost: 30
Attack Strength: .26
Japanese Name: none
Color: N/A
Type: ki sword technique
Used by: N/A
Shouyoken Splitting Fang - A move that the father of the
Thin Energy Blade technique. The aura of the user appears around the blade. It can be held for 1 turn for enhanced damage with a sword or you can swing your sword toward your opponent to launch a tough wave of energy which is the user’s aura color towards the enemy.
Type: Advanced (Requires a blade)
Ki Cost: 120
Stamina Cost: 24
Attack Strength: .21
Shining Splitting Fang
Japanese Name: none
Color: N/A
Type: ki sword technique
Used by: N/A
Shining Splitting Fang - A move that is the rapid version of the
Thin Energy Blade technique. The aura of the user appears around the blade but more brightly. The user swings his sword five times towards his enemy, unleashing thin sharp blades of energy towards the opponent. It’s impossible to block, the only choice is to dodge all 5 thin sharp blades of energy.
Type: Advanced (Requires a blade)
Ki Cost: 100
Stamina Cost: 20
Attack Strength: .19
Cero Splitting Fang
Japanese Name: none
Color: N/A
Type: ki sword technique
Used by: N/A
Cero Splitting Fang - A move where the user points his sword forward towards his opponent, forming a big red ball on the tip of the blade. It then discharges at the opponent at an alarming speed and does heavy damage on impact
Type: Advanced (Requires a blade)
Ki Cost: 140
Stamina Cost: 30
Attack Strength: .26
finisher
Adamant Barrage
Japanese Name:none
Color: silver shards
Used by: n/a
Adamant Barrage – The sword the user wields becomes crystal like when this ability is used. The user then swings his sword in a hacking motion towards his opponent and hundreds of adamant shards are launched at the opponent. –barriers can’t block this-
Type: Finisher (Requires a blade)
Ki Cost: 250
Stamina cost: 45
Attack strength .60
Zet Scar
Japanese name: none
Color: Red
Used by: none
Zet Scar: A move made by the loudmouth Deadpool that can kill one thousand Demons. The user channels energy into his sword and swings yelling ‘ZET SCAR!’ Soon a massive wave of energy is launched towards the opponent killing them instantly
Type: Finisher (Requires a blade)
Ki cost 600
Stamina cost 80
Attack Cost: Instant Kill
Zet Backlash Scar
Japanese name: none
Color: Icy White
Used by: none
Zet Backlash Scar – This technique can be used to send back ANY energy attack that is advanced and finisher rank. The user shoots forward and cuts through the attack, sending the energy from the attack launched at the user back at the opponent at twice the speed it was sent at. Impossible to dodge or block
Type: Finisher (Requires a blade)
Ki cost 1000
Stamina cost 90
Attack Cost: Critical Damage
Japanese Name:none
Color: silver shards
Used by: n/a
Adamant Barrage – The sword the user wields becomes crystal like when this ability is used. The user then swings his sword in a hacking motion towards his opponent and hundreds of adamant shards are launched at the opponent. –barriers can’t block this-
Type: Finisher (Requires a blade)
Ki Cost: 250
Stamina cost: 45
Attack strength .60
Zet Scar
Japanese name: none
Color: Red
Used by: none
Zet Scar: A move made by the loudmouth Deadpool that can kill one thousand Demons. The user channels energy into his sword and swings yelling ‘ZET SCAR!’ Soon a massive wave of energy is launched towards the opponent killing them instantly
Type: Finisher (Requires a blade)
Ki cost 600
Stamina cost 80
Attack Cost: Instant Kill
Zet Backlash Scar
Japanese name: none
Color: Icy White
Used by: none
Zet Backlash Scar – This technique can be used to send back ANY energy attack that is advanced and finisher rank. The user shoots forward and cuts through the attack, sending the energy from the attack launched at the user back at the opponent at twice the speed it was sent at. Impossible to dodge or block
Type: Finisher (Requires a blade)
Ki cost 1000
Stamina cost 90
Attack Cost: Critical Damage
Special
Kendo
Japanese Name: Kendo
Color: White
Used by: Yajirobi
Kendo: With this skill, the sword is twice as powerful in the double handed grip. If you are wielding one sword, all damage from sword attacks are doubled
Ki cost: none
Stamina cost: none
Attack strength: none
Healing Hack
Japanese Name: -shrugs-
Color: none
Used by: n/a
Healing Hack- When someone is dead in battle and has no beans, the user can summon holy energy through his blade and hack the corpse, reviving it to full health.
Type: Special (Requires a staff)
Ki cost:100
Stamina cost: 40
Attack cost: none
Disarming
Japanese Name: -shrugs-
Color: none
Used by: Japanese Cops in old Japan
Disarm: With this skill, if your speed is higher then your opponents strength, you can disarm them, but be careful.
Ki cost:90
Stamina cost: 20
Attack cost: none
Dual Sword Mastery
Japanese name:none
Color: none
Used by: none
Dual Sword Mastery – With this skill you can now block and deflect with both swords as well as block and attack using each individual sword.
Type: special (requires 2 swords)
Ki cost:none
Stamina cost: none
Attack strength none
Ice Clone:.
Description: Make a clone of yourself out of ice so when someone hits it you take no damage.
Training Type: Special
Ki Cost: 170
Attack Strength: N/A
–every four posts-
Sonic Warp
Description: Go so fast, you just warp and phase out of harms way with a pure speed boost. –frieza’s move-
Training Type: Special
Ki Cost: 40
Attack Stength N/A
Kaioken
Japanese Name: Kaioken
Color: Red
Type: Power Up
Used by: Goku
Kaioken - This was taught to Goku in the afterlife by King Kai. It is a power up technique that allows the user to amplify their Ki by how ever much they desire. Goku should not have been able to go past two times Kaioken, but after training under 100x Earth's gravity he could increase it to 20x. The number denotes by how much the user's power level is times (except for regular Kaioken which is 1.5x). E.G.: Pl = 5,000 + Kaiokenx10 = 50,000.
Japanese Name: Kendo
Color: White
Used by: Yajirobi
Kendo: With this skill, the sword is twice as powerful in the double handed grip. If you are wielding one sword, all damage from sword attacks are doubled
Ki cost: none
Stamina cost: none
Attack strength: none
Healing Hack
Japanese Name: -shrugs-
Color: none
Used by: n/a
Healing Hack- When someone is dead in battle and has no beans, the user can summon holy energy through his blade and hack the corpse, reviving it to full health.
Type: Special (Requires a staff)
Ki cost:100
Stamina cost: 40
Attack cost: none
Disarming
Japanese Name: -shrugs-
Color: none
Used by: Japanese Cops in old Japan
Disarm: With this skill, if your speed is higher then your opponents strength, you can disarm them, but be careful.
Ki cost:90
Stamina cost: 20
Attack cost: none
Dual Sword Mastery
Japanese name:none
Color: none
Used by: none
Dual Sword Mastery – With this skill you can now block and deflect with both swords as well as block and attack using each individual sword.
Type: special (requires 2 swords)
Ki cost:none
Stamina cost: none
Attack strength none
Ice Clone:.
Description: Make a clone of yourself out of ice so when someone hits it you take no damage.
Training Type: Special
Ki Cost: 170
Attack Strength: N/A
–every four posts-
Sonic Warp
Description: Go so fast, you just warp and phase out of harms way with a pure speed boost. –frieza’s move-
Training Type: Special
Ki Cost: 40
Attack Stength N/A
Kaioken
Japanese Name: Kaioken
Color: Red
Type: Power Up
Used by: Goku
Kaioken - This was taught to Goku in the afterlife by King Kai. It is a power up technique that allows the user to amplify their Ki by how ever much they desire. Goku should not have been able to go past two times Kaioken, but after training under 100x Earth's gravity he could increase it to 20x. The number denotes by how much the user's power level is times (except for regular Kaioken which is 1.5x). E.G.: Pl = 5,000 + Kaiokenx10 = 50,000.
Energy Fencing Techniques
^^^^^^^^^^^^^^^^
Flash
Japanese Name:
Color: Purple
Type: melee
Used by: Trunks
Flash is a physical attack in the Sword Master skill tree, a master class in the computer game Dragon Ball Online. The user leaps off the ground and vanishes, appearing directly behind the target and slashing its back with a sword strike. Once landing, this positions the player right behind the opponent. (Max of 5 slashes)
Blade Slash
Japanese Name: Blade Slash
Color: crystal
Type: Energy Beam
Blade Slash is a physical attack in the Sword Master skill tree, a master class in the computer game Dragon Ball Online.
The user performs a series of swift sword strikes within close range of their enemy.
It can deal an additional 50% of its dealt damage when performed behind the target.
Multiple Sword Slashes is a stronger variation of this skill.
Brave Cannon
Japanese Name: Gyariku Hoi
Color: Purple
Type: Energy Beam
Used by: Trunks
Brave Cannon - An orange orb of energy fired from the palm/fist
Training Type: Advanced
Execution Shine
Japanese Name: Gyariku Ha
Color: White
Type: Energy Beam
Used by: Trunks
Execution Shine - A large white wave of energy is launched in the same fashion of a Execution Beam
Training Type: Advanced
Attack Strength: -Critical!
Flash Blade
Japanese Name: Gyariku Ho
Color: Purple
Type: Energy Beam
Used by: Trunks
Flash Blade is a physical attack in the Sword Master skill tree in the computer game Dragon Ball Online. The user dashes by the target so swiftly that the user is next seen on the opposing side of the enemy, having delivered a sword strike in passing.
This skill can deal an additional 50% of its normally dealt damage when performed behind the target.
Training Type: Advanced
Gravity Break
Japanese Name: n/a
Color: Orange
Type: Energy Blade
Gravity Break is a spiritual attack.
First, the user draws and channels ki through its sword,
outlining it in a golden energy that takes shape of a large sword itself,
and then slashes the target with a ki-enhanced sword slash.
This skill uses the Kikoukenjutsu principle of channeling ki through swords.
Training Type: Basic
Japanese Name:
Color: Purple
Type: melee
Used by: Trunks
Flash is a physical attack in the Sword Master skill tree, a master class in the computer game Dragon Ball Online. The user leaps off the ground and vanishes, appearing directly behind the target and slashing its back with a sword strike. Once landing, this positions the player right behind the opponent. (Max of 5 slashes)
Blade Slash
Japanese Name: Blade Slash
Color: crystal
Type: Energy Beam
Blade Slash is a physical attack in the Sword Master skill tree, a master class in the computer game Dragon Ball Online.
The user performs a series of swift sword strikes within close range of their enemy.
It can deal an additional 50% of its dealt damage when performed behind the target.
Multiple Sword Slashes is a stronger variation of this skill.
Brave Cannon
Japanese Name: Gyariku Hoi
Color: Purple
Type: Energy Beam
Used by: Trunks
Brave Cannon - An orange orb of energy fired from the palm/fist
Training Type: Advanced
Execution Shine
Japanese Name: Gyariku Ha
Color: White
Type: Energy Beam
Used by: Trunks
Execution Shine - A large white wave of energy is launched in the same fashion of a Execution Beam
Training Type: Advanced
Attack Strength: -Critical!
Flash Blade
Japanese Name: Gyariku Ho
Color: Purple
Type: Energy Beam
Used by: Trunks
Flash Blade is a physical attack in the Sword Master skill tree in the computer game Dragon Ball Online. The user dashes by the target so swiftly that the user is next seen on the opposing side of the enemy, having delivered a sword strike in passing.
This skill can deal an additional 50% of its normally dealt damage when performed behind the target.
Training Type: Advanced
Gravity Break
Japanese Name: n/a
Color: Orange
Type: Energy Blade
Gravity Break is a spiritual attack.
First, the user draws and channels ki through its sword,
outlining it in a golden energy that takes shape of a large sword itself,
and then slashes the target with a ki-enhanced sword slash.
This skill uses the Kikoukenjutsu principle of channeling ki through swords.
Training Type: Basic
Saiyan Android Specials
~Overdrive Protocal: It's like Kaioken but it's can only go over a double... using too much will strain the infinite energy core. can be used in any transformation which is x2 all stats.
--------------------------------------------------------------
~Infinite Energy Core: The Android with this, will not get tired and will always be able to outlast their opponent
---------------------------------------------------------
~Saiyan Power: This allows the user to either, A: Use the low end transformations. SSJ 4 to 6 are perminate forms.
--------------------------------------------------------------
~Infinite Energy Core: The Android with this, will not get tired and will always be able to outlast their opponent
---------------------------------------------------------
~Saiyan Power: This allows the user to either, A: Use the low end transformations. SSJ 4 to 6 are perminate forms.
Transformations
Mastered Mystic Super Saiyan 200,000- x430% Stats.
(Once your body has grown used to the stress of Super Saiyan it can now use Super Saiyan one to its full potential)
True Mastered Mystic Super Saiyan 2 500,000pl - x685% Stats
(The next stage of Of Super Saiyan allowing the Half Saiyan delve deeper into to their hidden Super Saiyan power)
Saiyan Hybrid Rage: [x870% Stats]
(The Saiyan gets enraged to the point where there stronger then that of a trained super saiyan three.)
Mystic Powerup 1,500,000- x10o5% Stats
(Unlocked by Elder Kai or someone of equivalence. It Allows the Saiyan or half Saiyan to fight at their fullest potential)
Super Saiyan Mystic: Adds x5% stats to all super saiyan Transformations [Perminate]
Mystic Legend (Mystic powerup Mastered)- 6,200,000 - x2250% Stats
(The Half Saiyan is able to continuously pull power from within)
Super Saiyan Mystic Legend: Adds another x2x to all super saiyan transformations, adds 6x to God Transformations [Perminate]
(Once your body has grown used to the stress of Super Saiyan it can now use Super Saiyan one to its full potential)
True Mastered Mystic Super Saiyan 2 500,000pl - x685% Stats
(The next stage of Of Super Saiyan allowing the Half Saiyan delve deeper into to their hidden Super Saiyan power)
Saiyan Hybrid Rage: [x870% Stats]
(The Saiyan gets enraged to the point where there stronger then that of a trained super saiyan three.)
Mystic Powerup 1,500,000- x10o5% Stats
(Unlocked by Elder Kai or someone of equivalence. It Allows the Saiyan or half Saiyan to fight at their fullest potential)
Super Saiyan Mystic: Adds x5% stats to all super saiyan Transformations [Perminate]
Mystic Legend (Mystic powerup Mastered)- 6,200,000 - x2250% Stats
(The Half Saiyan is able to continuously pull power from within)
Super Saiyan Mystic Legend: Adds another x2x to all super saiyan transformations, adds 6x to God Transformations [Perminate]
[God transformations from God Energy]
Mastered Super Saiyan God (ruby): x3700% Stats
The Saiyan must use six other pure-hearted Super Saiyans and have them transfer their Super Saiyan Essence into the Host. This will engulf the Saiyan with a bright bluish light (For the first time). Once the Light dissipates the Saiyan's hair and eyes will be that of a red color and their body will be more Sleek looking.
^^^^^^^^^^^^^^^^^^^^^^^^^
True Super Saiyan Super Saiyan God (AKA True Super Saiyan Blue) 15,000,000 -x 5000% Stats
A Saiyan can achieve this form after they master Super Saiyan God as well to be trained by Whis, The user's eyes and hair will be a bright blue and there Ki can only be detected by other Gods.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Mastered Super Saiyan Sasphire 30,000,000- x8000% Stats
The hair becomes a darker shade of blue along with the eyes, this allows the Saiyan to tap deeper into their Saiyan god power.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The Saiyan must use six other pure-hearted Super Saiyans and have them transfer their Super Saiyan Essence into the Host. This will engulf the Saiyan with a bright bluish light (For the first time). Once the Light dissipates the Saiyan's hair and eyes will be that of a red color and their body will be more Sleek looking.
^^^^^^^^^^^^^^^^^^^^^^^^^
True Super Saiyan Super Saiyan God (AKA True Super Saiyan Blue) 15,000,000 -x 5000% Stats
A Saiyan can achieve this form after they master Super Saiyan God as well to be trained by Whis, The user's eyes and hair will be a bright blue and there Ki can only be detected by other Gods.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Mastered Super Saiyan Sasphire 30,000,000- x8000% Stats
The hair becomes a darker shade of blue along with the eyes, this allows the Saiyan to tap deeper into their Saiyan god power.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
~Special Hellfighter Upgrade (Sub Class Tier 1)
They can be made into hell fighters but have to die and go to hell to gain the upgrade, their powers don't go up but their energy never ends and they can get stronger by having the body absorb energy blasts. They learn full power control automatically and enhanced movements It would take an energy attack five times the android to destroy it off the bat but they get improved from the energy absorbed. If the attack is energy starters then you can keep absorbing them once every three turns. If an attack is advanced level, he'll absorb it if it's a single attack or a volley of energy attacks and will be able to do this 2x a battle if the threshold is at such a level. If the attack is a finisher, he'll be able to do it once and the upgrade will turn off. -No immunities to instant-killing physical techniques- Demonic & Devilish androids are excempt from going for the Hellfighter Upgrade
-----------------------------------------
~Super Hellfighter Upgrade (Sub Class Tier 2)
They can be made into super hell fighters but have to go to the devil's planet to gain the upgrade, their powers go up by 3x in this form, they're automatically given hidden movements for speed and gain psycho barrier which can absorb 2 extra turns for starter energy attacks, also can absorb five advance attacks at once with the psycho barrier as well as 2 finishers at once with the psycho barrier. Devilish and Demonic Demons can learn this without the Special Hellfighter upgrade.
-{Starter Techniques}-
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
These are basic abilties that all characters can use in combat.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Instant Killquick, Power Expert, Strike, Pummel, Grapple Throw, Ki Ball, Riot Javolin, Ki Beam, Ki Wave, Double Ki Wave, Charge Up, Powered Flight, Speed Burst
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Instant Killquick, Power Expert, Strike, Pummel, Grapple Throw, Ki Ball, Riot Javolin, Ki Beam, Ki Wave, Double Ki Wave, Charge Up, Powered Flight, Speed Burst
Stats
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
HP:Immortal
-Has Eternal God Ki-
Power Level: 200,580,000,000,000,000)
Ki: 100,370,000,000,000,000
Strength: 33,456,000,000,000,000 (+150% Bonus to strength)
Endurance: 33,506,000,000,000 (+195% of Dao's END.) (50% Bonus)
Speed: 33,406,000,000,000 (+195% of Dao's Speed )(70% bonus)
Toughness: (80% added from endurance)
Movement Techniques
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Saiyan Technology Improvements
Special Blood Power
[Kung Fu Masteries]
[Weapons]
Alpha-Titanium Alloyed Katana Wielded
(+79% to strength and speed)
Guns
(High Tech Grenades and Such)
(Gun In Capsules)
Vicor's Saiyan Warrior Elite Moves
Advanced
Finisher
Special
Ryu's Techniques and methods
Advanced
-Has Eternal God Ki-
Power Level: 200,580,000,000,000,000)
Ki: 100,370,000,000,000,000
Strength: 33,456,000,000,000,000 (+150% Bonus to strength)
Endurance: 33,506,000,000,000 (+195% of Dao's END.) (50% Bonus)
Speed: 33,406,000,000,000 (+195% of Dao's Speed )(70% bonus)
Toughness: (80% added from endurance)
Movement Techniques
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Enhanced Movements
Japanese Name: none
Color: none
Type: Other
Used by: Mr Popo, Goku
Enhanced Movements- With this technique first done by Mr Popo as he was training Kid Goku, the user moves so fast, they don’t leave any vibrations in the air or particles around them. Mr Popo preformed this movement with a bell around his neck and while performing this technique, the bell didn’t even ring. Good for when you wish to fight an opponent that can feeks vibrations in the air. Boosts speed by 1.75x for entire fight
Training Type: Basic
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Hidden movement
Japanese Name: none
Used by: Goku, Gohan
Hidden Movements- With this technique first done by Goku on namek against the Vicci Force and Gohan against Cell, the user moves so fast that it looks like they haven’t moved, also it keeps the opponent from using their scouter to track the user’s movements. It’s a better form of Zanzoken and it’s taught by Mr. Popo. Raises Speed by 2.5x if used as a boost with enhanced movement
Training Type: Advanced
Japanese Name: none
Color: none
Type: Other
Used by: Mr Popo, Goku
Enhanced Movements- With this technique first done by Mr Popo as he was training Kid Goku, the user moves so fast, they don’t leave any vibrations in the air or particles around them. Mr Popo preformed this movement with a bell around his neck and while performing this technique, the bell didn’t even ring. Good for when you wish to fight an opponent that can feeks vibrations in the air. Boosts speed by 1.75x for entire fight
Training Type: Basic
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Hidden movement
Japanese Name: none
Used by: Goku, Gohan
Hidden Movements- With this technique first done by Goku on namek against the Vicci Force and Gohan against Cell, the user moves so fast that it looks like they haven’t moved, also it keeps the opponent from using their scouter to track the user’s movements. It’s a better form of Zanzoken and it’s taught by Mr. Popo. Raises Speed by 2.5x if used as a boost with enhanced movement
Training Type: Advanced
Name: Repair Kit
Cost: 500 zeni
Supply Stock: 15 (Restock 15/15)
Description: Restores 50% of lost Toughness to all Limbs during Battle
Name: Power Blitz
Cost: +1,000z
Description: A Upgrade that allows you to shoot a new Ki blast, stronger than the normal Ki Blast it forms your Ki into a wave like shot. You can still do your normal ki blasts.
Effect: Special Attack
Notes: Goes straight to your attacks no waiting.
Ki Cost: 0
Stamina Cost: 10
Attack Strength: .15
Name: Chaos Barrier
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Health Cost: 50
Type: Special
Note: Protects the user from ALL forms of attack for 3 Actions
Name: Photon Wave
Cost: 3,000 zeni
Description: A Stronger version of the Power Blitz
Effect: Advanced Move
Notes: Goes straight to your attacks no waiting.
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .20
Name: Rocket Punch
Cost: 2,000 zeni
Description: An attack used by Android 16 against Cell. He aims his fist at his victim, then his hand rockets off his arm
Effect: Special
Notes: Goes straight to your attacks no waiting.
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .09
Name: Exploding Rocket Punch
Cost 2,500 zeni
Description: An stronger special, similar to rocket punch. Fists start to discharge blasts of energy from the striking knuckles and it causes even more damage.
Effects: special
Note: Physical strikes can't be blocked without wincing in battle.
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .16
Name: Missile Punch
Cost 2,560 zeni
Description: An fast and tracking physical punch, it moves so fast you can't dodge it, you can block it though.Effects: special
Note: Physical Attacks can't be dodged
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .13
Name: Artificial Kienzan
Cost 2,750 zeni
Description: A powerful razor-sharp disk of ki capable of slicing through nearly any opponent. This is the signature technique of Krillin which 18 learned, this isn't that strong and it can slice the flesh of biological warriors, take limbs and even behead (Unless a bio-android, namek, or demon android/demon golum. It won't instant kill)
Effects: Advanced
Note: Can take limbs, and head, as well as can instant kill
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .20
Name: Armored Plating
Cost 1,500 zeni per coating
Description: You can get more durable by armored plating, can be applied 3 times, 10% bonus defense per coating
Effects: special
Note: Can repel weak to advanced attacks based on how many coatings you use
Ki Cost: 0
Name: High-Pressure Power Wave
Cost 4,500 zeni
Description: A strong wave of energy fired from the left or right hand.
Effects: special
Note: Starter and basic energy attacks are twice as strong
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Name: High-Pressure Proton Wave
Cost 4,500 zeni
Description: A fast moving wave of energy fired from the left or right hand.
Effects: special
Note: starter and basic energy attacks are now twice as fast
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Name: Self Destruction
Cost: 6,000 zeni
Description: This is a powerful self desdruction technique. A Saibaman first uses it to kill Yamcha. Chiaotzu later uses it with no effect on Nappa, and Cell tries to destroy the Earth with it. However Android #16, #17 and #18's techniques are slightly different, as it is caused by an internal bomb, and not Ki.
Effect: Finisher
Notes: Goes straight to your attacks no waiting.
Ki Cost: none
Stamina Cost: none
Attack Strength: (The user’s remaining health)
Name: Energy Absorption
Cost: 1,000 zeni
Description: A couple of Dr. Gero's androids have the ability to absorb energy with their hands. Android #19 used it to suck away Yamcha's energy, and Dr. Gero used it to absorb a large blast shot by Vegeta.
Training Type: Special (Androids 19, 20 and Custom Androids)
Ki Cost: 0
Stamina Cost: 0
Attack Strength: none
*Note-Can only be used to absorb advance attacks and below and can only be used twice per battle.
Name: Hell's Flash
Cost: +3,000
Ki Cost: 500
Stamina Cost: 0
Attack Strength: .25
Description: Removing the wrist locks from the android's arms, large cannons are exposed. Capable of destroying an opponent with ease, these cannons are nearly impossible to detect
Type: Advanced
Note: Once per battle
Name: Internal Energy Driver
Cost: +1,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Description: Returns 15 Stamina per full Turn (Offense and Defense)
Type: Modification
Slot: Items
Name: Negative Energy Driver
Cost: 25,000 Zeni
Alignment: Any
Power Level Requirement: 100,000
Stock: 10
Description: Installed into the android, this device decreases charge time of your Finisher to 1 Action
Slot: Items
Name: Negative Matter Chip (For negative energy driver)
Cost: 35,000 Zeni
Alignment: Any
Power Level Requirement: 500,000
Stock: 10
Description: Installed into the Negative Energy Driver, it allows a 25% boost to powelevel (20% When transformed
Name: Hell Storm
Cost: +5,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .50
Health Cost: 50
Description: Like the Hell Flash, the android must remove or retract their hands at the wrist in order to expose their cannons. With explosive power and accuracy, the android is able to fire numerous needle sized darts of energy toward their opponent.
Type: Finishing
Note: Once per battle
Name: Shocking Death
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .30
Health Cost: 40
Description: Super charging your core, you release an intense electrical burst capable of being thrown
Type: Advanced
Note: Once per battle
Name: Trickster's Shocking Kienzan
Cost 2,750 zeni
Description: A powerful razor-sharp disk of ki capable of slicing through nearly any opponent. But when this kienzan is fired, 20 kienzans now come out and go to overrun and overwhelm the target.
Effects: Finisher
Note: can instant kill unless 2.5x stronger
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .27
Cost: 500 zeni
Supply Stock: 15 (Restock 15/15)
Description: Restores 50% of lost Toughness to all Limbs during Battle
Name: Power Blitz
Cost: +1,000z
Description: A Upgrade that allows you to shoot a new Ki blast, stronger than the normal Ki Blast it forms your Ki into a wave like shot. You can still do your normal ki blasts.
Effect: Special Attack
Notes: Goes straight to your attacks no waiting.
Ki Cost: 0
Stamina Cost: 10
Attack Strength: .15
Name: Chaos Barrier
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Health Cost: 50
Type: Special
Note: Protects the user from ALL forms of attack for 3 Actions
Name: Photon Wave
Cost: 3,000 zeni
Description: A Stronger version of the Power Blitz
Effect: Advanced Move
Notes: Goes straight to your attacks no waiting.
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .20
Name: Rocket Punch
Cost: 2,000 zeni
Description: An attack used by Android 16 against Cell. He aims his fist at his victim, then his hand rockets off his arm
Effect: Special
Notes: Goes straight to your attacks no waiting.
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .09
Name: Exploding Rocket Punch
Cost 2,500 zeni
Description: An stronger special, similar to rocket punch. Fists start to discharge blasts of energy from the striking knuckles and it causes even more damage.
Effects: special
Note: Physical strikes can't be blocked without wincing in battle.
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .16
Name: Missile Punch
Cost 2,560 zeni
Description: An fast and tracking physical punch, it moves so fast you can't dodge it, you can block it though.Effects: special
Note: Physical Attacks can't be dodged
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .13
Name: Artificial Kienzan
Cost 2,750 zeni
Description: A powerful razor-sharp disk of ki capable of slicing through nearly any opponent. This is the signature technique of Krillin which 18 learned, this isn't that strong and it can slice the flesh of biological warriors, take limbs and even behead (Unless a bio-android, namek, or demon android/demon golum. It won't instant kill)
Effects: Advanced
Note: Can take limbs, and head, as well as can instant kill
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .20
Name: Armored Plating
Cost 1,500 zeni per coating
Description: You can get more durable by armored plating, can be applied 3 times, 10% bonus defense per coating
Effects: special
Note: Can repel weak to advanced attacks based on how many coatings you use
Ki Cost: 0
Name: High-Pressure Power Wave
Cost 4,500 zeni
Description: A strong wave of energy fired from the left or right hand.
Effects: special
Note: Starter and basic energy attacks are twice as strong
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Name: High-Pressure Proton Wave
Cost 4,500 zeni
Description: A fast moving wave of energy fired from the left or right hand.
Effects: special
Note: starter and basic energy attacks are now twice as fast
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Name: Self Destruction
Cost: 6,000 zeni
Description: This is a powerful self desdruction technique. A Saibaman first uses it to kill Yamcha. Chiaotzu later uses it with no effect on Nappa, and Cell tries to destroy the Earth with it. However Android #16, #17 and #18's techniques are slightly different, as it is caused by an internal bomb, and not Ki.
Effect: Finisher
Notes: Goes straight to your attacks no waiting.
Ki Cost: none
Stamina Cost: none
Attack Strength: (The user’s remaining health)
Name: Energy Absorption
Cost: 1,000 zeni
Description: A couple of Dr. Gero's androids have the ability to absorb energy with their hands. Android #19 used it to suck away Yamcha's energy, and Dr. Gero used it to absorb a large blast shot by Vegeta.
Training Type: Special (Androids 19, 20 and Custom Androids)
Ki Cost: 0
Stamina Cost: 0
Attack Strength: none
*Note-Can only be used to absorb advance attacks and below and can only be used twice per battle.
Name: Hell's Flash
Cost: +3,000
Ki Cost: 500
Stamina Cost: 0
Attack Strength: .25
Description: Removing the wrist locks from the android's arms, large cannons are exposed. Capable of destroying an opponent with ease, these cannons are nearly impossible to detect
Type: Advanced
Note: Once per battle
Name: Internal Energy Driver
Cost: +1,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: 0
Description: Returns 15 Stamina per full Turn (Offense and Defense)
Type: Modification
Slot: Items
Name: Negative Energy Driver
Cost: 25,000 Zeni
Alignment: Any
Power Level Requirement: 100,000
Stock: 10
Description: Installed into the android, this device decreases charge time of your Finisher to 1 Action
Slot: Items
Name: Negative Matter Chip (For negative energy driver)
Cost: 35,000 Zeni
Alignment: Any
Power Level Requirement: 500,000
Stock: 10
Description: Installed into the Negative Energy Driver, it allows a 25% boost to powelevel (20% When transformed
Name: Hell Storm
Cost: +5,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .50
Health Cost: 50
Description: Like the Hell Flash, the android must remove or retract their hands at the wrist in order to expose their cannons. With explosive power and accuracy, the android is able to fire numerous needle sized darts of energy toward their opponent.
Type: Finishing
Note: Once per battle
Name: Shocking Death
Cost: +4,000z
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .30
Health Cost: 40
Description: Super charging your core, you release an intense electrical burst capable of being thrown
Type: Advanced
Note: Once per battle
Name: Trickster's Shocking Kienzan
Cost 2,750 zeni
Description: A powerful razor-sharp disk of ki capable of slicing through nearly any opponent. But when this kienzan is fired, 20 kienzans now come out and go to overrun and overwhelm the target.
Effects: Finisher
Note: can instant kill unless 2.5x stronger
Ki Cost: 0
Stamina Cost: 0
Attack Strength: .27
Saiyan Technology Improvements
Internal Scouter (2000 Zenni)
Inventory Slots: 1
Description: An instrument that is hung around the ear with a white curved band that holds a glass (which comes in various colors) in front of the wearer's eye. Technology inside the Scouter allows the wearer to locate any creature with a Power Level greater than 10 within a fifty mile radius, or a magical artifact within a five mile radius. The information appears on the glass piece which acts as a display screen.
Effect: Can find anything with a power level, that is on that planet. But it is limited to what you can see. 75% of the original power level unless ki suppression is being used.
Slot: Items
Internal Scouter Upgrade 1 (C-Wave)
Cost: 750 Zeni
Description: Allows the user to communicate with anyone else that has a C-wave equipt scouter. When on the same planet, the communication is instand, however, when on a different planet, there is a full five minute delay from when the communication is sent and received.
Slot: Items
Internal Scouter Upgrade 2 (Giga Boost)
Cost: 2,000 Zeni
Description: Allows the user to record the actions of an enemy while in combat. Doing this opens up the chance of successfully predicting which moves they may use next by constantly running simulations of the previous moves while in battle. This upgrade also allows you to see an opponents power up to 100% of their truest potential.
Slot: Items
Name: Internal Scouter Upgrade 3 (Uncloaking Device)
Cost: 2,000 zeni
Description: Allows the user to 'uncloak' any 'cloaked' enemies in the area. However, the only way to see an enemy is to be looking directly at them. If they move out of visual range, then the user must find them once again in order to clearly see them. This device also allows the user to see in otherwise blinding situations, such as a Solar Flare.
Slot: Items
Scouter Battle Chip
Cost: 2,000 Zeni
Installed directly into your every day Scouter or android, the Memory Chip is used to record battles in which you've engaged in. Recording the confrontation, you may go back at a later time and ovserve your opponent. Through meticulous observation, you may learn any 1 of their moves in 1/2 the amount of time it takes to learn from a Master.
Buster Cannon (2,000 Zenni)
Inventory Slots: 1
Description: The Buster Cannon has seen little use in the Saiyan military since it's inception. In fact, the technology was taken from Frieza's forces as the weapon was outfitted with most non-Saiyans under the tyrant's control. The technology still exists on the Saiyan homeworld and it's usefulness is mostly in it's rapid rate of fire as well as its unlimited ammunition. Upgraded to Buster Cannon
Effect: Weapon - Firearm. Unlimited Ammunition
Settings: Plasma Bullets if rapid fire, Plasma Blasts if single shots and Plasma waves for burst fire
Weapon Stats:
Damage: 5% to Strenght and speed
Notes: This weapon cannot cause Critical Hits.
Inventory Slots: 1
Description: An instrument that is hung around the ear with a white curved band that holds a glass (which comes in various colors) in front of the wearer's eye. Technology inside the Scouter allows the wearer to locate any creature with a Power Level greater than 10 within a fifty mile radius, or a magical artifact within a five mile radius. The information appears on the glass piece which acts as a display screen.
Effect: Can find anything with a power level, that is on that planet. But it is limited to what you can see. 75% of the original power level unless ki suppression is being used.
Slot: Items
Internal Scouter Upgrade 1 (C-Wave)
Cost: 750 Zeni
Description: Allows the user to communicate with anyone else that has a C-wave equipt scouter. When on the same planet, the communication is instand, however, when on a different planet, there is a full five minute delay from when the communication is sent and received.
Slot: Items
Internal Scouter Upgrade 2 (Giga Boost)
Cost: 2,000 Zeni
Description: Allows the user to record the actions of an enemy while in combat. Doing this opens up the chance of successfully predicting which moves they may use next by constantly running simulations of the previous moves while in battle. This upgrade also allows you to see an opponents power up to 100% of their truest potential.
Slot: Items
Name: Internal Scouter Upgrade 3 (Uncloaking Device)
Cost: 2,000 zeni
Description: Allows the user to 'uncloak' any 'cloaked' enemies in the area. However, the only way to see an enemy is to be looking directly at them. If they move out of visual range, then the user must find them once again in order to clearly see them. This device also allows the user to see in otherwise blinding situations, such as a Solar Flare.
Slot: Items
Scouter Battle Chip
Cost: 2,000 Zeni
Installed directly into your every day Scouter or android, the Memory Chip is used to record battles in which you've engaged in. Recording the confrontation, you may go back at a later time and ovserve your opponent. Through meticulous observation, you may learn any 1 of their moves in 1/2 the amount of time it takes to learn from a Master.
Buster Cannon (2,000 Zenni)
Inventory Slots: 1
Description: The Buster Cannon has seen little use in the Saiyan military since it's inception. In fact, the technology was taken from Frieza's forces as the weapon was outfitted with most non-Saiyans under the tyrant's control. The technology still exists on the Saiyan homeworld and it's usefulness is mostly in it's rapid rate of fire as well as its unlimited ammunition. Upgraded to Buster Cannon
Effect: Weapon - Firearm. Unlimited Ammunition
Settings: Plasma Bullets if rapid fire, Plasma Blasts if single shots and Plasma waves for burst fire
Weapon Stats:
Damage: 5% to Strenght and speed
Notes: This weapon cannot cause Critical Hits.
Special Blood Power
Sayians have a special ability called Sayian Blood. When they fight and are severyly dammaged or even given a senzu bean near death they come back considerably stronger. Getting a small but very helpfull 14% boost to all stats. If killed no bonus is given.
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*If you as a Saiyan win the battle, you get a 10% increase due to another saiyan ability called Pride. Feeling proud, there powers increase from an tiring or a near passing out hard earned victory by 10% or 5% on an easy ko.
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*If you as a Saiyan win the battle, you get a 10% increase due to another saiyan ability called Pride. Feeling proud, there powers increase from an tiring or a near passing out hard earned victory by 10% or 5% on an easy ko.
[Kung Fu Masteries]
-Judo Mastery: (50% bonus in throws and counters)
-Grappling Mastery: (60% Bonus in ground fighting
-Karate Mastery. (Can move faster with more agility and even more striking power physically)
-Tai-jutsu Mastery. (50% Bonus in Training & and 50% bonus to Jin)
-Tai Chi Mastery. (50% bonus to ki)
-Ninjutsu Warrior Mastery (Can't be sensed, or ITed to, can't be tracked or red by scouters and scanners.
-Drunken Kung-Fu Mastery (All drunken methods are stregthened
-Wu-Tang Mastery (Swordplay increased in speed by three fold -x3-)
-Wusha Mastery (Melee Speed AND Strength By threefold -x3-)
-Sky Dancing Mastery. (50% bonus in Aerial Fighting)
-Kendo Mastery: Swords are now twice as strong in the double handed grip. (x2)
-Grappling Mastery: (60% Bonus in ground fighting
-Karate Mastery. (Can move faster with more agility and even more striking power physically)
-Tai-jutsu Mastery. (50% Bonus in Training & and 50% bonus to Jin)
-Tai Chi Mastery. (50% bonus to ki)
-Ninjutsu Warrior Mastery (Can't be sensed, or ITed to, can't be tracked or red by scouters and scanners.
-Drunken Kung-Fu Mastery (All drunken methods are stregthened
-Wu-Tang Mastery (Swordplay increased in speed by three fold -x3-)
-Wusha Mastery (Melee Speed AND Strength By threefold -x3-)
-Sky Dancing Mastery. (50% bonus in Aerial Fighting)
-Kendo Mastery: Swords are now twice as strong in the double handed grip. (x2)
[Weapons]
Alpha-Titanium Alloyed Katana Wielded
(+79% to strength and speed)
Guns
Chest Holster for two firearms
Cost: 250 Zeni
Item: 2 stacks
Can holster two plasma firearm or two Pulse Firearms
Leg Hoster for Firearms(legs)
Cost 300 Zeni
Item: 2 Stats
Worn: under leg armor
Desc: Can holster two plasma or pulse handguns
Upgraded Pulse Handgun 2x (In Leg holsters)
Description: A handgun that fires pulse blasts. Pulse blasts can be used to cancel out basic ki attacks. The Pulse Blast is as strong as a super Kamehameha. .
Upgraded Plasma Auto Nine (In Chest Holsters)
Cost 500
Weapon 1% strength per plasma bullets (maximum unlimited shots a turn with 1 turn cooldown )
Description: A handgun that fires plasma bullets really fast single shot. Plasma bullets are unlimited.
Cost: 250 Zeni
Item: 2 stacks
Can holster two plasma firearm or two Pulse Firearms
Leg Hoster for Firearms(legs)
Cost 300 Zeni
Item: 2 Stats
Worn: under leg armor
Desc: Can holster two plasma or pulse handguns
Upgraded Pulse Handgun 2x (In Leg holsters)
Description: A handgun that fires pulse blasts. Pulse blasts can be used to cancel out basic ki attacks. The Pulse Blast is as strong as a super Kamehameha. .
Upgraded Plasma Auto Nine (In Chest Holsters)
Cost 500
Weapon 1% strength per plasma bullets (maximum unlimited shots a turn with 1 turn cooldown )
Description: A handgun that fires plasma bullets really fast single shot. Plasma bullets are unlimited.
(High Tech Grenades and Such)
Grenade (frag)
Cost: 500 Zenni (can be bought in multiples or as single ammunition for the grenade launcher)
Weapon .20 attack strength
Description: A green earth military explosion device that can be thrown at an enemy after pulling the pin, shattering into pieces after exploding.
Grenade (pulse)
Cost: 700 Zenni (can be bought in multiples or as single ammunition for the grenade launcher)
Weapon .25 attack strength
Description: A blue truffle explosion device that can be thrown at an enemy after pulling the pin, unleashing a sonic pulse wave after detonating.
Grenade (smoke)
Cost: 500 Zenni (can be bought in multiples or as single ammunition for the grenade launcher)
Weapon .00 attack strength
Description: A black earth military explosion device that can be thrown at an enemy after pulling the pin, emitting a large wave of smoke after discharging
Cost: 500 Zenni (can be bought in multiples or as single ammunition for the grenade launcher)
Weapon .20 attack strength
Description: A green earth military explosion device that can be thrown at an enemy after pulling the pin, shattering into pieces after exploding.
Grenade (pulse)
Cost: 700 Zenni (can be bought in multiples or as single ammunition for the grenade launcher)
Weapon .25 attack strength
Description: A blue truffle explosion device that can be thrown at an enemy after pulling the pin, unleashing a sonic pulse wave after detonating.
Grenade (smoke)
Cost: 500 Zenni (can be bought in multiples or as single ammunition for the grenade launcher)
Weapon .00 attack strength
Description: A black earth military explosion device that can be thrown at an enemy after pulling the pin, emitting a large wave of smoke after discharging
(Gun In Capsules)
Upgraded Mini Death Beam Semi Automatic Firearm
Description: A Semi automatic firearm that fires a single death beam or multiple death beams from the barrel. One normal Death Beam will pierce and cause flesh wounds, the multiple Death beams will cause EXTREME pain when hit with it.
Upgraded Plasma Shotgun
Description: An improved shotgun that when pumped and fired, launches a blast as strong as a Neo Tri Beam.
Upgraded Plasma Mini Gun Description: A handgun that fires plasma bullets single shot. Plasma bullets are unlimited but after 30 shots, you have to clear the chamber to charge up the Plasma handgun
Upgraded Plasma Uzi
Description: An uzi that fires unlimited plasma bullets in fast succession. Plasma bullet are unlimited and can be fired rapidly but can’t penetrate, only burn the opponent
Upgraded Pulse Shotgun
Description: A cannon like shotgun that can be held in one hand. With one pump of the Pulse Shotgun, A strong Pulse Burst will fire at the opponent. Can cancel out basic and advanced ki attacks that are beam or single ball or blasts. Pulse Blasts are as strong as a Ultimate Super Kamehameha when fired from this weapon.
Description: A Semi automatic firearm that fires a single death beam or multiple death beams from the barrel. One normal Death Beam will pierce and cause flesh wounds, the multiple Death beams will cause EXTREME pain when hit with it.
Upgraded Plasma Shotgun
Description: An improved shotgun that when pumped and fired, launches a blast as strong as a Neo Tri Beam.
Upgraded Plasma Mini Gun Description: A handgun that fires plasma bullets single shot. Plasma bullets are unlimited but after 30 shots, you have to clear the chamber to charge up the Plasma handgun
Upgraded Plasma Uzi
Description: An uzi that fires unlimited plasma bullets in fast succession. Plasma bullet are unlimited and can be fired rapidly but can’t penetrate, only burn the opponent
Upgraded Pulse Shotgun
Description: A cannon like shotgun that can be held in one hand. With one pump of the Pulse Shotgun, A strong Pulse Burst will fire at the opponent. Can cancel out basic and advanced ki attacks that are beam or single ball or blasts. Pulse Blasts are as strong as a Ultimate Super Kamehameha when fired from this weapon.
Vicor's Saiyan Warrior Elite Moves
Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arm, with your hand flat, firing a moderate sized wave of ki.
Training Type: basic
Ki Cost: 16
Stamina Cost: 9
Attack Strength: .11
Eye Lasers
Japanese Name: Ring Jyou no
Color: Differs
Type: Other
Used by: N/A
Eye Lasers - This attack is first used by Piccolo to silence Gohan, and to destroy some cameras at the World Martial Arts Tournament. Dr. Gero later uses it to destroy an island.
Training Type: Basic
Ki Cost: 12
Stamina Cost: 5
Attack Strength: .10
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Kikouha
Japanese Name: Kikouha
Color: Differs
Type: Energy Beam
Used by: Anyone who can Control Ki
Kikouha - This is just a simple energy blast. They are very often weak, and are mainly used to deflect larger beams or to distract. But can be effective against lesser opponents.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: .09
*Note- When used for deflection, it can only deflect basic energy attacks
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arm, with your hand flat, firing a moderate sized wave of ki.
Training Type: basic
Ki Cost: 16
Stamina Cost: 9
Attack Strength: .11
Eye Lasers
Japanese Name: Ring Jyou no
Color: Differs
Type: Other
Used by: N/A
Eye Lasers - This attack is first used by Piccolo to silence Gohan, and to destroy some cameras at the World Martial Arts Tournament. Dr. Gero later uses it to destroy an island.
Training Type: Basic
Ki Cost: 12
Stamina Cost: 5
Attack Strength: .10
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Kikouha
Japanese Name: Kikouha
Color: Differs
Type: Energy Beam
Used by: Anyone who can Control Ki
Kikouha - This is just a simple energy blast. They are very often weak, and are mainly used to deflect larger beams or to distract. But can be effective against lesser opponents.
Training Type: Basic
Ki Cost: 25
Stamina Cost: 15
Attack Strength: .09
*Note- When used for deflection, it can only deflect basic energy attacks
Advanced
Bang Beam
Japanese Name: unknown
Color: red
Type: -shrugs-
Used by: -shrugs-
Bang Beam - An attack where the user points their index finger like a child pretending to shoot a gun and then fires a small but deadly red bolt of energy out of his finger.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 37
Attack Strength: .42
Double Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arms, with your hands flat, firing a moderate sized wave of ki from each hand.
Training Type: advanced
Ki Cost: 32
Stamina Cost: 18
Attack Strength: .23
Blaster Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by: Broly
Crusher Ball - Charged up in the hand it can be thrown and does Immense Dammage.
Training Type: Advanced
Ki Cost: 700
Stamina Cost: 45
Attack Strength: .34
Big Tree Cannon
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Big Tree Cannon - This attack is like final flash, the user gathers energy in both hands then brings them together infront of his chest with the wrists touching and unleashes a rough blue energy wave that can be boosted with more power while fired, less powerful than final flash
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 40
Attack Strength: .45
Electric Attack(Aliens only and Demons)
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Energy Barrier
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: #17, Broly, Gohan
Energy Barrier - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Gohan creates one to protect himself, Piccolo and Krillin from getting sucked into the Dead Zone.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 20
Attack Strength: none
*Note-Can only be used to defend against a basic attack, lasts for only three actions and can only be used once per battle.
Energy Ring
Japanese Name: Ring Jyou no
Color: Yellow
Type: Other
Used by: N/A
Energy Ring - When Majin Vegeta and Goku fight, he uses this attack. Since Goku had no where to go, Majin Vegeta threw five of them, which pinned Goku to a nearby wall.
Training Type: Advanced
Ki Cost: 20 per ring(max 5)
Stamina Cost: 5 per ring
Attack Strength: none
*Note-Bind opponent for one action per ring
Energy Sword
Japanese Name: Energy Shyutou
Color: Magenta
Type: Melee
Used by: N/A
Energy Sword - Sauzaa does this attack by creating an energy shaped sword around his hand. He tries to kill Piccolo with it, but to no avail.
Training Type: Advanced
Ki Cost: 100 to active and 10 for each turn after it is kept in use
Stamina Cost: 10
Attack Strength: .07 per basic slash
*Note- Can be used with any attack that requires a blade(sword)
Final Shine
Color: Green
Type: Energy Beam
Used By: N/A
Final Shine - Vegeta made this move when turning Super Saiyan 4. Using both hands he spreads them like the Final Flash and brings them together but its a lesser blast and green. Very nice to look at.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Galic Gun
Japanese Name: Gyariku Ho
Color: Purple
Type: Energy Beam
Used by: N/A
Galic Gun - This is one of Vegeta's Trademark attacks. It is first used in the Saiyan Saga against Goku. The energy is gathered behind the user with the backs of the hands together then the hands are brought forward with the palms outward.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .24
Kakusandan
Japanese Name: Kakusan Kikou Ha
Color: Orange
Type: Energy Beams
Used by: N/A
Kakusandan - The ability to fire two blasts, then merge them together and split them so you have multiple Ki bolts raining down on your opponents. Krillin uses this attack to destroy all but one of Nappa's remaining Saibamen.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 30
Attack Strength: .24
Kill Driver:
Japanese Name: unknown
Color: blackish red
Type: energy ring
Used by: -shrugs-
Kill Driver- The user creates a fiery ring of ki and launches it at his opponents, releasing a massive explosion that is strong.
Training Type: Advanced
Ki Cost: 410
Stamina Cost: 31
Attack Strength: .32
Mouth Blast
Japanese Name: Kochi Kara Kikou Ha
Color: Differs
Used by: N/A
Mouth Blast - This is the ability to shoot a Ki blast from your mouth. It can be a very surprising attack, and one which is usually very powerful.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 30
Attack Strength: .18
Planet Geyser
Japanese Name: unknown
Color: -any-
Type: -shrugs-
Used by: -shrugs-
Planet Geyser- A powerful attack where the user fires a small energy wave at the ground, causing a geyser of ki that explodes/flows out of the ground beneath the opponent. If more the user has more than twice the opponent's PL, it cannot be dodged.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .26
Pulse Driver:
Japanese Name: unknown
Color: purple
Type: beam
Used by: -shrugs-
Pulse Driver- Fires a large and powerful beam of purple energy from either his palm or index finger. Upon impact, a second, larger column of purple energy erupts from target causing a double hit.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .22
Renzoku Energy Dan
Japanese Name: Renzoku Energy Dan
Color: Yellow
Type: Energy Beam
Used by: Goku, Gohan, Piccolo, Buu
Renzoku Energy Dan - A machine gun KI attack, used by pretty much anyone who knows how to form balls or beams of energy. It is fairly powerful, especially if the defender is caught off guard, as many beams can be fired home, and the ones that hit have more power than the last. It is good as a distraction tactic too, firing a few of them before charging up a really big attack to finish it off. The disadvantage is that this attack can take its toll on the attacker, due to the large energy drain.
Training Type: Advanced
Ki Cost: 750
Stamina Cost: 70
Attack Strength: .27
Sacred Fire Blast:
Japanese Name: unknown
Color: like fire
Type: flames
Used by: -shrugs-
Sacred Fire Blast- A powerful blast of fire energy emitted from the hands.
Training Type: Advanced
Ki Cost: 400
Stamina Cost: 30
Attack Strength: .32
Shockwave
Japanese Name: Bakurikimaha
Color: N/A
Type: Other
Used by: Vegeta, Frieza
Shockwave - The first move that Nappa uses on Earth is this technique. With it he decimates an entire city. The technique is performed by raising two fingers and an expolsion is created which covers a wide area.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 45
Attack Strength: .31
Japanese Name: unknown
Color: red
Type: -shrugs-
Used by: -shrugs-
Bang Beam - An attack where the user points their index finger like a child pretending to shoot a gun and then fires a small but deadly red bolt of energy out of his finger.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 37
Attack Strength: .42
Double Big Bang Cannon
Japanese Name: n/a
Color: Differs
Type: Wave
Used by: Anyone who can Control Ki
Big Bang Cannon: You extend out your arms, with your hands flat, firing a moderate sized wave of ki from each hand.
Training Type: advanced
Ki Cost: 32
Stamina Cost: 18
Attack Strength: .23
Blaster Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by: Broly
Crusher Ball - Charged up in the hand it can be thrown and does Immense Dammage.
Training Type: Advanced
Ki Cost: 700
Stamina Cost: 45
Attack Strength: .34
Big Tree Cannon
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Big Tree Cannon - This attack is like final flash, the user gathers energy in both hands then brings them together infront of his chest with the wrists touching and unleashes a rough blue energy wave that can be boosted with more power while fired, less powerful than final flash
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 40
Attack Strength: .45
Electric Attack(Aliens only and Demons)
Japanese Name: Dengeki Ha
Color: Transparent Yellow
Type: Energy Beam
Used by: Cymbal, Neizu
Electric Attack - This is an attack that Monster Buyon first uses. He shoots electricity from his antennas, shocking the enemy. Cymbal later uses it, except the electricity shoots from his hands instead.
Training Type: Advanced
Ki Cost: 150
Stamina Cost: 30
Attack Strength: .25
Energy Barrier
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: #17, Broly, Gohan
Energy Barrier - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Gohan creates one to protect himself, Piccolo and Krillin from getting sucked into the Dead Zone.
Training Type: Advanced
Ki Cost: 100
Stamina Cost: 20
Attack Strength: none
*Note-Can only be used to defend against a basic attack, lasts for only three actions and can only be used once per battle.
Energy Ring
Japanese Name: Ring Jyou no
Color: Yellow
Type: Other
Used by: N/A
Energy Ring - When Majin Vegeta and Goku fight, he uses this attack. Since Goku had no where to go, Majin Vegeta threw five of them, which pinned Goku to a nearby wall.
Training Type: Advanced
Ki Cost: 20 per ring(max 5)
Stamina Cost: 5 per ring
Attack Strength: none
*Note-Bind opponent for one action per ring
Energy Sword
Japanese Name: Energy Shyutou
Color: Magenta
Type: Melee
Used by: N/A
Energy Sword - Sauzaa does this attack by creating an energy shaped sword around his hand. He tries to kill Piccolo with it, but to no avail.
Training Type: Advanced
Ki Cost: 100 to active and 10 for each turn after it is kept in use
Stamina Cost: 10
Attack Strength: .07 per basic slash
*Note- Can be used with any attack that requires a blade(sword)
Final Shine
Color: Green
Type: Energy Beam
Used By: N/A
Final Shine - Vegeta made this move when turning Super Saiyan 4. Using both hands he spreads them like the Final Flash and brings them together but its a lesser blast and green. Very nice to look at.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30
Galic Gun
Japanese Name: Gyariku Ho
Color: Purple
Type: Energy Beam
Used by: N/A
Galic Gun - This is one of Vegeta's Trademark attacks. It is first used in the Saiyan Saga against Goku. The energy is gathered behind the user with the backs of the hands together then the hands are brought forward with the palms outward.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .24
Kakusandan
Japanese Name: Kakusan Kikou Ha
Color: Orange
Type: Energy Beams
Used by: N/A
Kakusandan - The ability to fire two blasts, then merge them together and split them so you have multiple Ki bolts raining down on your opponents. Krillin uses this attack to destroy all but one of Nappa's remaining Saibamen.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 30
Attack Strength: .24
Kill Driver:
Japanese Name: unknown
Color: blackish red
Type: energy ring
Used by: -shrugs-
Kill Driver- The user creates a fiery ring of ki and launches it at his opponents, releasing a massive explosion that is strong.
Training Type: Advanced
Ki Cost: 410
Stamina Cost: 31
Attack Strength: .32
Mouth Blast
Japanese Name: Kochi Kara Kikou Ha
Color: Differs
Used by: N/A
Mouth Blast - This is the ability to shoot a Ki blast from your mouth. It can be a very surprising attack, and one which is usually very powerful.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 30
Attack Strength: .18
Planet Geyser
Japanese Name: unknown
Color: -any-
Type: -shrugs-
Used by: -shrugs-
Planet Geyser- A powerful attack where the user fires a small energy wave at the ground, causing a geyser of ki that explodes/flows out of the ground beneath the opponent. If more the user has more than twice the opponent's PL, it cannot be dodged.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 25
Attack Strength: .26
Pulse Driver:
Japanese Name: unknown
Color: purple
Type: beam
Used by: -shrugs-
Pulse Driver- Fires a large and powerful beam of purple energy from either his palm or index finger. Upon impact, a second, larger column of purple energy erupts from target causing a double hit.
Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .22
Renzoku Energy Dan
Japanese Name: Renzoku Energy Dan
Color: Yellow
Type: Energy Beam
Used by: Goku, Gohan, Piccolo, Buu
Renzoku Energy Dan - A machine gun KI attack, used by pretty much anyone who knows how to form balls or beams of energy. It is fairly powerful, especially if the defender is caught off guard, as many beams can be fired home, and the ones that hit have more power than the last. It is good as a distraction tactic too, firing a few of them before charging up a really big attack to finish it off. The disadvantage is that this attack can take its toll on the attacker, due to the large energy drain.
Training Type: Advanced
Ki Cost: 750
Stamina Cost: 70
Attack Strength: .27
Sacred Fire Blast:
Japanese Name: unknown
Color: like fire
Type: flames
Used by: -shrugs-
Sacred Fire Blast- A powerful blast of fire energy emitted from the hands.
Training Type: Advanced
Ki Cost: 400
Stamina Cost: 30
Attack Strength: .32
Shockwave
Japanese Name: Bakurikimaha
Color: N/A
Type: Other
Used by: Vegeta, Frieza
Shockwave - The first move that Nappa uses on Earth is this technique. With it he decimates an entire city. The technique is performed by raising two fingers and an expolsion is created which covers a wide area.
Training Type: Advanced
Ki Cost: 500
Stamina Cost: 45
Attack Strength: .31
Finisher
Atomic Blast
Japanese Name: unknown
Color: -any-
Type: thick ki bolt
Used by: -shrugs-
Atomic Blast - A powerful energy bolt fired from two fingers
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Big Bang Attack
Japanese Name: N/A
Color: Blue
Type: Energy Beam
Used by: Vegito
Big Bang Attack - After going Super Saiyan, Vegeta learns or makes up this attack. He takes a strong liking to it, and makes it his signature attack from then on.
Training Type: Finisher
Ki Cost: 900
Stamina Cost: 50
Attack Strength: .32
Execution Beam
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Execution Beam - A purple beam of energy that King Vegeta uses, The beam is shot out of one hand and is extremely powerful.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: .82
Final Flash
Japanese Name: Final Flash
Color: Yellow
Type: Energy Beam
Used by:
Final Flash - One of Vegeta's coolest attacks. He first uses it to try and destroy Perfect Cell. It is charged with the arms spread out, palms facing the opponent. Then the wrists are brought together, like in the Kamehameha, and an almighty blast of Ki is let rip!
Training Type: Finisher
Ki Cost: 2,000
Stamina Cost: 80
Attack Strength: .40
Final Spirit Cannon
Japanese Name: unknown
Color: whitish/blue
Type: -shrugs-
Used by: -shrugs-
Final Spirit Cannon - The user fires a powerful whitish/blue Sphere of ki, the attack is thrown like a javelin.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Omega Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by:
Crusher Ball - Charged up in the hand it can be thrown and does Immense Damage. Strong Enough to blow up a planet
Training Type: Finisher (Blaster Shell Needed)
Ki Cost: 5,000
Stamina Cost: 80
Attack Strength: .43
Self Destruction
Japanese Name: Jibaku
Color: Differs
Type: Other
Used by: Chiaotzu, Cell. Androids #8 and #16-20 Can but Never Do.
Self Destruction - This is a powerful self desdruction technique. A Saibaman first uses it to kill Yamcha. Chiaotzu later uses it with no effect on Nappa, and Cell tries to destroy the Earth with it. However Android #16, #17 and #18's techniques are slightly different, as it is caused by an internal bomb, and not Ki.
Training Type: Finisher/Special (Androids, Aliens,You Die after)
Ki Cost: none
Stamina Cost: none
Attack Strength: (The user’s remaining health)
Japanese Name: unknown
Color: -any-
Type: thick ki bolt
Used by: -shrugs-
Atomic Blast - A powerful energy bolt fired from two fingers
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Big Bang Attack
Japanese Name: N/A
Color: Blue
Type: Energy Beam
Used by: Vegito
Big Bang Attack - After going Super Saiyan, Vegeta learns or makes up this attack. He takes a strong liking to it, and makes it his signature attack from then on.
Training Type: Finisher
Ki Cost: 900
Stamina Cost: 50
Attack Strength: .32
Execution Beam
Japanese Name: unknown
Color: blue
Type: beam
Used by: -shrugs-
Execution Beam - A purple beam of energy that King Vegeta uses, The beam is shot out of one hand and is extremely powerful.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 60
Attack Strength: .82
Final Flash
Japanese Name: Final Flash
Color: Yellow
Type: Energy Beam
Used by:
Final Flash - One of Vegeta's coolest attacks. He first uses it to try and destroy Perfect Cell. It is charged with the arms spread out, palms facing the opponent. Then the wrists are brought together, like in the Kamehameha, and an almighty blast of Ki is let rip!
Training Type: Finisher
Ki Cost: 2,000
Stamina Cost: 80
Attack Strength: .40
Final Spirit Cannon
Japanese Name: unknown
Color: whitish/blue
Type: -shrugs-
Used by: -shrugs-
Final Spirit Cannon - The user fires a powerful whitish/blue Sphere of ki, the attack is thrown like a javelin.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 57
Attack Strength: .72
Omega Shell
Japanese Name: N/A
Color: Green
Type: Energy Ball
Used by:
Crusher Ball - Charged up in the hand it can be thrown and does Immense Damage. Strong Enough to blow up a planet
Training Type: Finisher (Blaster Shell Needed)
Ki Cost: 5,000
Stamina Cost: 80
Attack Strength: .43
Self Destruction
Japanese Name: Jibaku
Color: Differs
Type: Other
Used by: Chiaotzu, Cell. Androids #8 and #16-20 Can but Never Do.
Self Destruction - This is a powerful self desdruction technique. A Saibaman first uses it to kill Yamcha. Chiaotzu later uses it with no effect on Nappa, and Cell tries to destroy the Earth with it. However Android #16, #17 and #18's techniques are slightly different, as it is caused by an internal bomb, and not Ki.
Training Type: Finisher/Special (Androids, Aliens,You Die after)
Ki Cost: none
Stamina Cost: none
Attack Strength: (The user’s remaining health)
Special
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Ryu's Techniques and methods
Rising Dragon Uppercut
Japanese Name: none
Color: N/A
Type: Melee
Used by: Ryu
Rising Dragon Uppercut – The user gathers energy into his Fist and when close enough or as a sneak attack, jumps up towards the opponent and uppercuts him square in his jaw.
Training Type: Basic
Ki Cost: 45
Stamina Cost: 8
Attack Strength: .17
Tornado Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user spins forward with their left or right leg out towards the opponent and while spinning, their leg hits the opponent numerous times while spinning like a tornado.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
Whirlwind Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user shoots forward as he exerts arial mastery and spins with their feet forward, their legs swinging around as they spin; landing heels and toe chops. Good for an arial attack.
Training Type: Basic
Ki Cost: 70
Stamina Cost: 10
attack Strength: .18
-note- alows the user to attack 3 times as long as there kicks while preforming this attack
Hurricane Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Hurricane Kick – Good for when your on the ground. The user spins on his back while on the ground and their legs spin around above them while on the ground, heading towards the opponent. The legs spinning up while upside down towards the opponent.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
4 Arms Attack
Japanese Name: Shiyoken
Color: N/A
Type: Melee
Used by: N/A
4 Arms Attack - During the 22nd World Tournament, Tien uses this attack against Goku in the finals. The attack allows Tien to grow two additional arms out of his back, and attack much more often.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 2
Attack Strength: N/A
*note- Allows the user to get two extra actions, but they can only be melee attacks*
8 Arms Attack
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
8 Arms Attack - When Goku fights Tien during the 22nd Tenkaichi Budokai, Tien uses his 4 Arms attack on Goku (seen above this attack). In defense, Goku decides to use an 8 arms attack, which works even better. Because of the extra arms Goku is able to fight much faster and attack/block more often.
Training Type: Basic
Ki Cost: 60
Stamina Cost: 5
Attack Strength: N/A
*note allows the user to get four extra actions, but they can only be melee attacks*
After Image Technique
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 30
Stamina Cost: 10
Attack Strength: N/A
*Note-Can only be used once per battle
Arale Kick
Japanese Name: N/A
Color: A Blur
Type: Melee
Used by: N/A
Arale Kick - Virtually just a regular kick, Arale uses this on General Blue when he crash lands in Penguin Village on his search for Goku. Arale manages to beat him with two attacks, the first of them being this kick.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 10
Attack Strength: .10
Double Assault
Japanese Name: Gatai Kousen
Color: N/A
Type: Melee
Used by: N/A
Double Assault - During a fight with Garlic Junior in Movie #1, Goku and Piccolo execute a double assault to try and take the big guy down.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 12
Attack Strength: .10
Dynamite Kick
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
Dynamite Kick - Gotenks only uses this attack once. It looks like a normal kick, except after the kick hits the enemy, he says "Detonate" - An explosion then follows.
Training Type: Basic
Ki Cost: 10
Stamina Cost: 10
Attack Strength: .12
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Shadow Kick
Japanese Name:N/A
Color:None
Used by: Wong Fei Hung (Jet Li)
Shadow Kick- A very speedy technique, Allows your lets to move 4 times as fast while kicking to attack or parry/block.
Type:Basic
Ki Cost:65
Stamina cost: 6
*note allows the user to get four extra actions, but they can only be melee attacks
Japanese Name: none
Color: N/A
Type: Melee
Used by: Ryu
Rising Dragon Uppercut – The user gathers energy into his Fist and when close enough or as a sneak attack, jumps up towards the opponent and uppercuts him square in his jaw.
Training Type: Basic
Ki Cost: 45
Stamina Cost: 8
Attack Strength: .17
Tornado Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user spins forward with their left or right leg out towards the opponent and while spinning, their leg hits the opponent numerous times while spinning like a tornado.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
Whirlwind Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Tornado Kick – The user shoots forward as he exerts arial mastery and spins with their feet forward, their legs swinging around as they spin; landing heels and toe chops. Good for an arial attack.
Training Type: Basic
Ki Cost: 70
Stamina Cost: 10
attack Strength: .18
-note- alows the user to attack 3 times as long as there kicks while preforming this attack
Hurricane Kick
Japanese Name: none
Color: N/A
Type: Melee
Used by: N/A
Hurricane Kick – Good for when your on the ground. The user spins on his back while on the ground and their legs spin around above them while on the ground, heading towards the opponent. The legs spinning up while upside down towards the opponent.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 10
attack Strength: .18
4 Arms Attack
Japanese Name: Shiyoken
Color: N/A
Type: Melee
Used by: N/A
4 Arms Attack - During the 22nd World Tournament, Tien uses this attack against Goku in the finals. The attack allows Tien to grow two additional arms out of his back, and attack much more often.
Training Type: Basic
Ki Cost: 50 per turn used
Stamina Cost: 2
Attack Strength: N/A
*note- Allows the user to get two extra actions, but they can only be melee attacks*
8 Arms Attack
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
8 Arms Attack - When Goku fights Tien during the 22nd Tenkaichi Budokai, Tien uses his 4 Arms attack on Goku (seen above this attack). In defense, Goku decides to use an 8 arms attack, which works even better. Because of the extra arms Goku is able to fight much faster and attack/block more often.
Training Type: Basic
Ki Cost: 60
Stamina Cost: 5
Attack Strength: N/A
*note allows the user to get four extra actions, but they can only be melee attacks*
After Image Technique
Japanese Name: Zanzoken
Color: A Blur
Type: Other
Used by: All of the Major Fighters
After Image Technique - In this attack the user moves so fast, they leave an image of themselves behind. Thus, it looks like the user is in several places at once, or has made copies of himself/herself.
Training Type: Basic
Ki Cost: 30
Stamina Cost: 10
Attack Strength: N/A
*Note-Can only be used once per battle
Arale Kick
Japanese Name: N/A
Color: A Blur
Type: Melee
Used by: N/A
Arale Kick - Virtually just a regular kick, Arale uses this on General Blue when he crash lands in Penguin Village on his search for Goku. Arale manages to beat him with two attacks, the first of them being this kick.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 10
Attack Strength: .10
Double Assault
Japanese Name: Gatai Kousen
Color: N/A
Type: Melee
Used by: N/A
Double Assault - During a fight with Garlic Junior in Movie #1, Goku and Piccolo execute a double assault to try and take the big guy down.
Training Type: Basic
Ki Cost: 5
Stamina Cost: 12
Attack Strength: .10
Dynamite Kick
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: N/A
Dynamite Kick - Gotenks only uses this attack once. It looks like a normal kick, except after the kick hits the enemy, he says "Detonate" - An explosion then follows.
Training Type: Basic
Ki Cost: 10
Stamina Cost: 10
Attack Strength: .12
Flying
Japanese Name: Bukujutsu
Color: N/A
Type: Other
Used by: Most Characters
Flying - This is the ability to fly using one's Ki. The user simply controls their energy and pushes out from underneath them allowing them to fly.
Training Type: Basic
Ki Cost: 10(one time cost
Stamina Cost: 0
Attack Strength: none
Shadow Kick
Japanese Name:N/A
Color:None
Used by: Wong Fei Hung (Jet Li)
Shadow Kick- A very speedy technique, Allows your lets to move 4 times as fast while kicking to attack or parry/block.
Type:Basic
Ki Cost:65
Stamina cost: 6
*note allows the user to get four extra actions, but they can only be melee attacks
Advanced
Machine Gun Fist
Japanese Name: ?
Color: none
Type: Melee
Used by: N/A
Machine Gun Fist - This is Tien’s Technique that he used on Kid Goku. He shoots forward and launches a Furry of Jabs in quick succession upon his opponent in an attempt to overwhelm his adversary and make him pass out.
Training Type: advanced
Ki Cost: 70
Stamina Cost: 22
attack strength:.43
Hyper Velocity Technique
Japanese Name: -shrugs-n
Color: none
Type: Melee
Used by: N/A
Hyper Velocity Technique - This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 40 to 55 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Advanced
Ki Cost: 80
Stamina Cost: 40
attack strength: .56
Kiai
Japanese Name: Kiai
Color: None
Type: Other
Used by: Goku, Uub
Kiai - This is an attack where the user shoots a blast a Ki at their opponent by screaming. Goku pushes Jeice and Burter around with this, and Uub uses it on Goku when they fight at the end of DBZ.
Training Type: Advanced
Ki Cost: 80
Stamina Cost: 20
Attack Strength: .12
*Note- Can be used to deflect any basic or advanced attack
Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Riot Pulse
Japanese Name: Riot Pulse
Color: red
Type: Energy Blast
Used by: Ryu and Ken
Riot Pulse - The attacker gathers energy in their left or right hand and charges up his Jin alongside it quicklt to then fire a raw blast that they launch from thrusting their palm towards their opponent, hitting him with raw Jinn pressure which was channeled into energy. it's a rough red wave of energy that engulfs the oppoent.energyputs his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 450
Stamina Cost: 23
Attack Strength: .27
Tracking-Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Tracking-Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. This technique alows the user to control where it's going Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Burning Hasuken
Japanese Name: Burning Hasuken
Color: Blue Flame
Type: Flaming Energy Beam
Used by: Ryu and Ken
Burning Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. The flames raise the damage by .10.
Training Type: Advanced
Ki Cost: 350
Stamina Cost: 25
Attack Strength: .35
Hana Gaeshi Hasu
Japanese Name: Hana Gaeshi Hasu
Color: N/A
Type: Defense
Used by: N/A
Hana Gaeshi Hasu - This is the ability to block a Hasuken by putting your hands in front of your chest.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 25
Attack Strength:
*Note- This only works on the hasuken wave and makes the opponent take damage equal to their own attack.
Energy Shield
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: Future Gohan
Energy Shield - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Future Gohan creates one around himself to take care of the incoming energy blasts comming from the Androids
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 22
Attack Strength: none
-Note: Can be used for only 2 actions a turn Can be summoned a multiple of 2 times a turn to defend against energy attacks that are advanced attacks that are .28 attack strenght and below.
Super Hasuken
Japanese Name:
Color: Red
Type: Energy Beam
Used By: N/A
Super Hasuken- Identical to a regular Hasuken wave, but just 10 times more powerful.
Training Type: Advanced (Must Know Hasuken)
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30[/'spoiler]
Finishers
Special
Turtle Moves
Specials:
Japanese Name: ?
Color: none
Type: Melee
Used by: N/A
Machine Gun Fist - This is Tien’s Technique that he used on Kid Goku. He shoots forward and launches a Furry of Jabs in quick succession upon his opponent in an attempt to overwhelm his adversary and make him pass out.
Training Type: advanced
Ki Cost: 70
Stamina Cost: 22
attack strength:.43
Hyper Velocity Technique
Japanese Name: -shrugs-n
Color: none
Type: Melee
Used by: N/A
Hyper Velocity Technique - This is Tien’s other physical technique. He gathers energy into his Jin and makes it flow within his two arms. He then gets ready and waves them, unleashing from 40 to 55 punches in an alarming rate. Used on Kid Goku while Chautzu was paralyzing him.
Type: Advanced
Ki Cost: 80
Stamina Cost: 40
attack strength: .56
Kiai
Japanese Name: Kiai
Color: None
Type: Other
Used by: Goku, Uub
Kiai - This is an attack where the user shoots a blast a Ki at their opponent by screaming. Goku pushes Jeice and Burter around with this, and Uub uses it on Goku when they fight at the end of DBZ.
Training Type: Advanced
Ki Cost: 80
Stamina Cost: 20
Attack Strength: .12
*Note- Can be used to deflect any basic or advanced attack
Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Riot Pulse
Japanese Name: Riot Pulse
Color: red
Type: Energy Blast
Used by: Ryu and Ken
Riot Pulse - The attacker gathers energy in their left or right hand and charges up his Jin alongside it quicklt to then fire a raw blast that they launch from thrusting their palm towards their opponent, hitting him with raw Jinn pressure which was channeled into energy. it's a rough red wave of energy that engulfs the oppoent.energyputs his hands to his right side then thrusts forward his palms towards his opponent. A medium sized blue wave of energy is unleashed towards the opponent. Training Type: Advanced
Ki Cost: 450
Stamina Cost: 23
Attack Strength: .27
Tracking-Hasuken
Japanese Name: Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Tracking-Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. This technique alows the user to control where it's going Training Type: Advanced
Ki Cost: 300
Stamina Cost: 20
Attack Strength: .25
Burning Hasuken
Japanese Name: Burning Hasuken
Color: Blue Flame
Type: Flaming Energy Beam
Used by: Ryu and Ken
Burning Hasuken - The attacker puts his hands to his right side then thrusts forward his palms towards his opponent. A blue Flaming Wave of energy is unleashed towards the opponent. The flames raise the damage by .10.
Training Type: Advanced
Ki Cost: 350
Stamina Cost: 25
Attack Strength: .35
Hana Gaeshi Hasu
Japanese Name: Hana Gaeshi Hasu
Color: N/A
Type: Defense
Used by: N/A
Hana Gaeshi Hasu - This is the ability to block a Hasuken by putting your hands in front of your chest.
Training Type: Advanced
Ki Cost: 250
Stamina Cost: 25
Attack Strength:
*Note- This only works on the hasuken wave and makes the opponent take damage equal to their own attack.
Energy Shield
Japanese Name: N/A
Color: Differs
Type: Defense
Used by: Future Gohan
Energy Shield - With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply. An example of when this was used is when Future Gohan creates one around himself to take care of the incoming energy blasts comming from the Androids
Training Type: Advanced
Ki Cost: 130
Stamina Cost: 22
Attack Strength: none
-Note: Can be used for only 2 actions a turn Can be summoned a multiple of 2 times a turn to defend against energy attacks that are advanced attacks that are .28 attack strenght and below.
Super Hasuken
Japanese Name:
Color: Red
Type: Energy Beam
Used By: N/A
Super Hasuken- Identical to a regular Hasuken wave, but just 10 times more powerful.
Training Type: Advanced (Must Know Hasuken)
Ki Cost: 500
Stamina Cost: 30
Attack Strength: .30[/'spoiler]
Finishers
True Hasuken
Japanese Name: True Hasuken
Color: White
Type: Energy Beam
Used By: N/A
True Hasuken- The user glows with gold energy and brings his two palms to his right side. As the user does this, the white energy gets absorbed into his palms. The user then thrusts his palms towards his target, the gold energy now causing the chi around the user's hands to turn gold as a Massive wave of white energy is discharged from the flat face palms that are facing the target. Very Strong.
Training Type: Finisher (Must Know Hasuken)
Ki Cost: 2000
Stamina Cost: 76
Attack Strength: Instant Kill
Double Hasuken
Japanese Name:Double Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Double Hasuken - The attacker puts his hands infront of him and gathers energy within his hands, suddenly his hands glow blue and two hassuken waves are launched, one from each hand. Training Type: Finisher
Ki Cost: 800
Stamina Cost: 40
Attack Strength: .50 -.25 for each blast-
Raining Hasuken Storm
Japanese Name:Raining Hasuken Storm
Color: Blue
Type: Raining Ki Wave technique
Used by: Ryu and Ken
Raining Hasuken Storm- The attacker would shoot his right hand into the air, launching a orb of energy into the sky. The orb would then explode and expand and a big sphere of energy would be in the sky, Soon it will start raining on the energies the user would concider enemy. It stays on the field for 3 turns, throwing energy at it doesn't help.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 54
Attack Strength: .76
Japanese Name: True Hasuken
Color: White
Type: Energy Beam
Used By: N/A
True Hasuken- The user glows with gold energy and brings his two palms to his right side. As the user does this, the white energy gets absorbed into his palms. The user then thrusts his palms towards his target, the gold energy now causing the chi around the user's hands to turn gold as a Massive wave of white energy is discharged from the flat face palms that are facing the target. Very Strong.
Training Type: Finisher (Must Know Hasuken)
Ki Cost: 2000
Stamina Cost: 76
Attack Strength: Instant Kill
Double Hasuken
Japanese Name:Double Hasuken
Color: Blue Wave
Type: Energy Beam
Used by: Ryu and Ken
Double Hasuken - The attacker puts his hands infront of him and gathers energy within his hands, suddenly his hands glow blue and two hassuken waves are launched, one from each hand. Training Type: Finisher
Ki Cost: 800
Stamina Cost: 40
Attack Strength: .50 -.25 for each blast-
Raining Hasuken Storm
Japanese Name:Raining Hasuken Storm
Color: Blue
Type: Raining Ki Wave technique
Used by: Ryu and Ken
Raining Hasuken Storm- The attacker would shoot his right hand into the air, launching a orb of energy into the sky. The orb would then explode and expand and a big sphere of energy would be in the sky, Soon it will start raining on the energies the user would concider enemy. It stays on the field for 3 turns, throwing energy at it doesn't help.
Training Type: Finisher
Ki Cost: 1500
Stamina Cost: 54
Attack Strength: .76
Special
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. -20 stamina gained per action used-t
Ki Cost: none
Stamina Cost: none
Attack Strength: 0
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Sense
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Sense - The ability to find others power levels, not know exactly what they are but a feeling will come over you if they are powerful or not.
Ki Cost: 30
Stamina Cost: 20
Attack Strength: 0
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Iron Will
Japanese Name: N/A
Color: N/A
Type: melee
Used by: Berserkers.
Iron Will - The ability to continue fighting when wounded deeply, fatally, critically or mortally. Kicks in automatically for 5 turns then the pain returns overwhelming the user and causing him to pass out or even die
Ki Cost: 20
Stamina Cost: none
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. -20 stamina gained per action used-t
Ki Cost: none
Stamina Cost: none
Attack Strength: 0
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Sense
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Sense - The ability to find others power levels, not know exactly what they are but a feeling will come over you if they are powerful or not.
Ki Cost: 30
Stamina Cost: 20
Attack Strength: 0
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Iron Will
Japanese Name: N/A
Color: N/A
Type: melee
Used by: Berserkers.
Iron Will - The ability to continue fighting when wounded deeply, fatally, critically or mortally. Kicks in automatically for 5 turns then the pain returns overwhelming the user and causing him to pass out or even die
Ki Cost: 20
Stamina Cost: none
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Turtle Moves
Japanese Name: Kamehameha Wave
Color: blue
aka: Turtle style wave
Type: Ki Wave
Used by: Mostt of the Z-Fighters Kamehameha – An energy blast of which Master Roshi created. He presumably taught it to Grandpa Gohan and then several of the Z Fighters of Earth, including Krillin and Yamcha. Goku figured out how to perform the technique after witnessing Master Roshi use it. This then became Goku's signature attack. Tien gained the ability to perform the Kamehameha, and double its power (something that was apparently reconnected as the series continued), when he observed it from Yamcha. Majin Buu also learns the attack after seeing Goku use it. The attack is performed by cupping the hands at the side of the body, usually the right, drawing them back and saying "KA-ME-HA-ME-HA" in five stages, before thrusting the hands forward and shooting a powerful red energy beam towards the target.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .30
Japanese Name: Kamehameha Blast
Color: blue
aka: Turtle style Blast
Type: Ki Wave
Used by: This is a more refined kamehameha but in the form of a blast. (Can only use transformed)
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .31
Japanese Name The Original Kamehameha
Color: Blue
Type: melee
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .35
Japanese Name The Original Kamehameha Blast
Color: Blue
Type: melee
Used by: Roshi
The Original Kamehameha Blast: it involves many arm sweeping movements before cupping the hands together but discharging it in the form of a blast.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .33
Japanese Name The Original Continous Kamehameha Wave
Color: Blue
Type: melee
Used by: Roshi
The Original Contious Kamehameha Wave: it involves many arm sweeping movements before cupping the hands together but discharging it in the form of a volley of blue waves, 5-9 in total
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .38
Japanese Name The Original Continious Kamehameha Blasts
Color: Blue
Type: melee
Used by: Roshi
The Original Kamehameha Blast:a it involves many arm sweeping movements before cupping the hands together but discharging it in the volley off of powerful blasts, 5-9 in total.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .40
Japanese Name: Full Power Barrier Kamehameha
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Maximum Power Kamehameha" – This is simply a Kamehameha performed after ki is gathered into all parts of the body, causing a far more muscular build than normal. This causes a much more powerful blast than normally possible. Capable of destroying a planetary body about the size of Earth's moon. Training Type: Finisher (Can only use once, twice if a saiyan hybrid and three times if a saiyan purebred. IF it learned from any class of android then this turnes into Full Power Barrier Kamehameha
Ki Cost: 4000
Stamina Cost: 2000
Attack Strength: .90
Japanese Name The Super Kamehameha Wave
Color: Blue
Type: energy
Used by: Roshi
The super version of the Kamehameha: It's done the same way but more energy is charged at the side, the green ball of energy gets bigger like a basketball/soccer ball and it's really strong.
Training Type: Advanced
Stamina Cost: 20
Attack Strength: .54
Japanese Name The True Super Kamehameha Wave
Color: Blue
Type: energy
Used by: Roshi
The True super version of the Kamehameha: It's done the same way but more energy is charged at the side, the green ball of energy gets bigger like a basketball/soccer ball and it's really strong.
Training Type: Advanced
Stamina Cost: 30
Attack Strength: .75
Japanese Name The Super Kamehameha Bomb
Color: Green
Type: energy
Used by: Roshi
This is the more powerful version of super kamehameha, same fashion as Super Kamehameha but original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together and discharging a very explosive attack.
Training Type: Advanced
Ki Cost: 1000
Stamina Cost: 20
Attack Strength: .72
Japanese Name The Original Super Kamehameha
Color: Green
Type: energy
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 1000
Stamina Cost: 20
Attack Strength: .61
Japanese Name: Afterimage Technique
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Afterimage Technique – With this ability, Master Roshi can move in an explosive burst so quickly that he leaves an image of himself behind. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. Roshi uses this technique during the World Martial Arts Tournament.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 10
Attack Strength: .0
Japanese Name: Drunken Fist
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
• Drunken Fist – Master Roshi used this technique as Jackie Chun in the World Martial Arts Tournament. He acts drunk wobbling around, and while the opponent is confused, he hits him catching him off guard. Quite possibly a reference to the Jackie Chan movie, Drunken Master.
• Drunken Turtle Punch – A cane smack performed while acting drunk. Used in the Butōden series.
• Drunken Turtle Kick – A kick performed while acting drunk. Used in the Butōden series.
Ki Cost: 100
Stamina Cost: 14
Attack Strength: .28
Japanese Name: Elephant Punch
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Elephant Punch – A punch performed with the back of an opened hand.
Training Type: basic
Ki Cost: 200
Stamina Cost: 9
Attack Strength: .18
Japanese Name: Pressure Point Attack
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
A technique which, by touching certain pressure points on an opponent's body, can incite effects such as paralysis. This bound technique was used by Master Roshi when he pitted against Man-Wolf during the 22nd World Martial Arts Tournament. Despite its usage in the manga, it was only named in the anime.
Training Type: Advanced
Ki Cost: 140
Stamina Cost: 19
Attack Strength: .21 –can paralyze or cause pain-
True Kamehameha
Japanese Name: True Turtle Style Wave
Color: Blue
Type: Energy Beam
Used By: Master Roshi
True Kamehameha - stronger then the origional. Roshi puts too much power in and blows the mountain away! Henceforth the true kamehameha takes twice as much as normal kamehameha
Training Type: Advanced (Must Know Kamehameha)
Ki Cost: 800
Stamina Cost: 60
Attack Strength: .50
Kame Ray
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A sister version of Dodon Pa. The Dodon Ray runs on the same principle as the Kame Ray, as the dodon ray one at Tao Pai Pai's Level. -Damages KI-
Type: Basic
Ki Cost: 5%
Stamina cost: 0
Attack strength .11
Kame Pa
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A brother version of Kame Ray. The Kame Pa runs on the same principle as the Kame Ray, as the dodon ray one at Tien and Chaoutzu -Damages KI- can be charged up
Type: Advanced
Ki Cost: 7%
Stamina cost: 0
Attack strength .23
Kame Shell
Japanese Name:none
Color: Blue
Used by: n/a
Kame Shell -Similar to Blaster Shell, the user uses his aura to shrink and make a explosive kame shell and hurls it at his opponent
Type Advanced
Ki Cost: 6%
Stamina cost -none-
Attack Strenght .25
Kame Crackling Pearl
Japanese Name:none
Color: Blue
Used by: n/a
Kame Pearl – It's a simple wave of condensed energy, the user puts his dominate hand forward with his palm flat facing the opponent and discharging this devistating attack.
Type: Finisher
Ki Cost: 40%
Stamina cost: 20%
Attack strength .60
Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it
Training Type: Advanced
Ki Cost: 1600
Stamina Cost: 40
Attack Strength: .46
Special Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Special Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it (Can hold an Ozzaru/Large Size)
Training Type: Advanced
Ki Cost: 2700
Stamina Cost: 40
Attack Strength: .54
True Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
True Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it. (Can Hold a fourth form changeling/super saiyan 2)
Training Type: Advanced
Ki Cost: 3600
Stamina Cost: 40
Attack Strength: .59
Super Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Super Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it. (Can Hold a fifth form 100% icerian/Super Saiyan Four)
Training Type: Advanced
Ki Cost: 4000
Stamina Cost: 45
Attack Strength: .72
Ultimate Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it (Can hold anyone up to high end God Transformations)
Training Type: Advanced
Ki Cost: 6000
Stamina Cost: 60
Attack Strength: .96
Color: blue
aka: Turtle style wave
Type: Ki Wave
Used by: Mostt of the Z-Fighters Kamehameha – An energy blast of which Master Roshi created. He presumably taught it to Grandpa Gohan and then several of the Z Fighters of Earth, including Krillin and Yamcha. Goku figured out how to perform the technique after witnessing Master Roshi use it. This then became Goku's signature attack. Tien gained the ability to perform the Kamehameha, and double its power (something that was apparently reconnected as the series continued), when he observed it from Yamcha. Majin Buu also learns the attack after seeing Goku use it. The attack is performed by cupping the hands at the side of the body, usually the right, drawing them back and saying "KA-ME-HA-ME-HA" in five stages, before thrusting the hands forward and shooting a powerful red energy beam towards the target.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .30
Japanese Name: Kamehameha Blast
Color: blue
aka: Turtle style Blast
Type: Ki Wave
Used by: This is a more refined kamehameha but in the form of a blast. (Can only use transformed)
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 19
Attack Strength: .31
Japanese Name The Original Kamehameha
Color: Blue
Type: melee
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .35
Japanese Name The Original Kamehameha Blast
Color: Blue
Type: melee
Used by: Roshi
The Original Kamehameha Blast: it involves many arm sweeping movements before cupping the hands together but discharging it in the form of a blast.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .33
Japanese Name The Original Continous Kamehameha Wave
Color: Blue
Type: melee
Used by: Roshi
The Original Contious Kamehameha Wave: it involves many arm sweeping movements before cupping the hands together but discharging it in the form of a volley of blue waves, 5-9 in total
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .38
Japanese Name The Original Continious Kamehameha Blasts
Color: Blue
Type: melee
Used by: Roshi
The Original Kamehameha Blast:a it involves many arm sweeping movements before cupping the hands together but discharging it in the volley off of powerful blasts, 5-9 in total.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 20
Attack Strength: .40
Japanese Name: Full Power Barrier Kamehameha
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Maximum Power Kamehameha" – This is simply a Kamehameha performed after ki is gathered into all parts of the body, causing a far more muscular build than normal. This causes a much more powerful blast than normally possible. Capable of destroying a planetary body about the size of Earth's moon. Training Type: Finisher (Can only use once, twice if a saiyan hybrid and three times if a saiyan purebred. IF it learned from any class of android then this turnes into Full Power Barrier Kamehameha
Ki Cost: 4000
Stamina Cost: 2000
Attack Strength: .90
Japanese Name The Super Kamehameha Wave
Color: Blue
Type: energy
Used by: Roshi
The super version of the Kamehameha: It's done the same way but more energy is charged at the side, the green ball of energy gets bigger like a basketball/soccer ball and it's really strong.
Training Type: Advanced
Stamina Cost: 20
Attack Strength: .54
Japanese Name The True Super Kamehameha Wave
Color: Blue
Type: energy
Used by: Roshi
The True super version of the Kamehameha: It's done the same way but more energy is charged at the side, the green ball of energy gets bigger like a basketball/soccer ball and it's really strong.
Training Type: Advanced
Stamina Cost: 30
Attack Strength: .75
Japanese Name The Super Kamehameha Bomb
Color: Green
Type: energy
Used by: Roshi
This is the more powerful version of super kamehameha, same fashion as Super Kamehameha but original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together and discharging a very explosive attack.
Training Type: Advanced
Ki Cost: 1000
Stamina Cost: 20
Attack Strength: .72
Japanese Name The Original Super Kamehameha
Color: Green
Type: energy
Used by: Roshi
The original version of the Kamehameha: it involves many arm sweeping movements before cupping the hands together.
Training Type: Advanced
Ki Cost: 1000
Stamina Cost: 20
Attack Strength: .61
Japanese Name: Afterimage Technique
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Afterimage Technique – With this ability, Master Roshi can move in an explosive burst so quickly that he leaves an image of himself behind. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. Roshi uses this technique during the World Martial Arts Tournament.
Training Type: Advanced
Ki Cost: 200
Stamina Cost: 10
Attack Strength: .0
Japanese Name: Drunken Fist
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
• Drunken Fist – Master Roshi used this technique as Jackie Chun in the World Martial Arts Tournament. He acts drunk wobbling around, and while the opponent is confused, he hits him catching him off guard. Quite possibly a reference to the Jackie Chan movie, Drunken Master.
• Drunken Turtle Punch – A cane smack performed while acting drunk. Used in the Butōden series.
• Drunken Turtle Kick – A kick performed while acting drunk. Used in the Butōden series.
Ki Cost: 100
Stamina Cost: 14
Attack Strength: .28
Japanese Name: Elephant Punch
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
Elephant Punch – A punch performed with the back of an opened hand.
Training Type: basic
Ki Cost: 200
Stamina Cost: 9
Attack Strength: .18
Japanese Name: Pressure Point Attack
Color: blur
Type: melee
Used by: Roshi/Jackie Chun
A technique which, by touching certain pressure points on an opponent's body, can incite effects such as paralysis. This bound technique was used by Master Roshi when he pitted against Man-Wolf during the 22nd World Martial Arts Tournament. Despite its usage in the manga, it was only named in the anime.
Training Type: Advanced
Ki Cost: 140
Stamina Cost: 19
Attack Strength: .21 –can paralyze or cause pain-
True Kamehameha
Japanese Name: True Turtle Style Wave
Color: Blue
Type: Energy Beam
Used By: Master Roshi
True Kamehameha - stronger then the origional. Roshi puts too much power in and blows the mountain away! Henceforth the true kamehameha takes twice as much as normal kamehameha
Training Type: Advanced (Must Know Kamehameha)
Ki Cost: 800
Stamina Cost: 60
Attack Strength: .50
Kame Ray
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A sister version of Dodon Pa. The Dodon Ray runs on the same principle as the Kame Ray, as the dodon ray one at Tao Pai Pai's Level. -Damages KI-
Type: Basic
Ki Cost: 5%
Stamina cost: 0
Attack strength .11
Kame Pa
Japanese Name:none
Color: Blue
Used by: n/a
Kame Ray-A brother version of Kame Ray. The Kame Pa runs on the same principle as the Kame Ray, as the dodon ray one at Tien and Chaoutzu -Damages KI- can be charged up
Type: Advanced
Ki Cost: 7%
Stamina cost: 0
Attack strength .23
Kame Shell
Japanese Name:none
Color: Blue
Used by: n/a
Kame Shell -Similar to Blaster Shell, the user uses his aura to shrink and make a explosive kame shell and hurls it at his opponent
Type Advanced
Ki Cost: 6%
Stamina cost -none-
Attack Strenght .25
Kame Crackling Pearl
Japanese Name:none
Color: Blue
Used by: n/a
Kame Pearl – It's a simple wave of condensed energy, the user puts his dominate hand forward with his palm flat facing the opponent and discharging this devistating attack.
Type: Finisher
Ki Cost: 40%
Stamina cost: 20%
Attack strength .60
Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it
Training Type: Advanced
Ki Cost: 1600
Stamina Cost: 40
Attack Strength: .46
Special Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Special Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it (Can hold an Ozzaru/Large Size)
Training Type: Advanced
Ki Cost: 2700
Stamina Cost: 40
Attack Strength: .54
True Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
True Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it. (Can Hold a fourth form changeling/super saiyan 2)
Training Type: Advanced
Ki Cost: 3600
Stamina Cost: 40
Attack Strength: .59
Super Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Super Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it. (Can Hold a fifth form 100% icerian/Super Saiyan Four)
Training Type: Advanced
Ki Cost: 4000
Stamina Cost: 45
Attack Strength: .72
Ultimate Lighting Blast
Japanese Name: none
Color: n/a
Type: Lighting Attack
Used By: Master Roshi
Lighting Blast - one of Roshi's trade mark attacks that he used on Goku in his first tournament as Jackie Chun. The lighting traps the victim and fries him until the user releases him or the victim breaks free of it (Can hold anyone up to high end God Transformations)
Training Type: Advanced
Ki Cost: 6000
Stamina Cost: 60
Attack Strength: .96
Specials:
Recover
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. +25% stamina gained per turn (Can't be used consecutively)
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Recover - The ability to rest and recover some of your stamina. +25% stamina gained per turn (Can't be used consecutively)
Passion of Hand To Hand Combat
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Passion of Hand To Hand Combat- The ability to up your attack strength while using normal melee and physical techniques
Ki Cost: 20
Stamina Cost: 10
Attack Strength: +.10 to normal melee and physical attacks
Concentration
Japanese name: N/A
Color: white
Type: Support
Used by: n/a
Concentration: With mastery comes concentration of abilities, once mastered, basic and advanced Ki and physical attacks take ½ of the Ki it usually takes and Finishers take 2/3rd of the ki it usually takes
Ki cost: None, takes effect at the start of battle/spar
Stamina cost: none
Attack strength: none
Ki Suppression
Japanese Name: N/A
Color: N/A
Type: Melee
Used by: Almost all.
Ki Suppression - The ability to hide your power level to an extent
Ki Cost: 20
Stamina Cost: 5
Attack Strength: 0
Spirituality
Japanese Name: N/A
Color: N/A
Type: Argumentative
Used by: Almost all.
Spirituality - The ability to summon more energy from drawing from your spiritual pulse, increasing Ki and Physical attack strength by .05 -once per battle-
Ki Cost: 40
Stamina Cost: 15
Attack Strength: 0
Power Lend
Japanese Name: Ki no Jyouto
Color: Green
Type: Other
Used by: Most People
Power Lend - This technique is used to lend power to someone to make them temporarily stronger. It is used in Movie #8 when the Z Warriors lend their power to Goku, so he can defeat Broly.
Training Type: Special
Ki Cost: Same as power given to target
Stamina Cost: Same as the amount given to Target
Attack Strength: none
*Note-User give target any amount of their stats that will be added to theirs only for the battle.
Full Power Energy Control
Japanese Name: unknown
Color: -any-
Type: wave
Used by: -shrugs-
Full Power Energy Control - Boosts all starter and basic moves to that of advanced skills as well as raising Advanced technique strength by .15
Training Type: Special
Ki Cost: n/a
Stamina Cost: n/a
Attack Strength: +.25 to starter technique, +.20 to basic techniques and +.15 to advanced techniques